Player Matchup

Loki
Loki
CLAY6846
Loki
Level 29
God Stats
28W - 10L
1,717 SR
Queue Stats
113W - 98L
1,481 Elo+
Party 2
Anhur
Anhur
LittlePiglet959
Anhur
Level 120
God Stats
28W - 20L
1,439 SR
Queue Stats
139W - 117L
1,485 Elo+
Party 2
Cabrakan
Cabrakan
TheKingOfGames88
Cabrakan
Level 78
God Stats
0W - 1L
1,249 SR
Queue Stats
114W - 106L
1,465 Elo+
Solo
Kukulkan
Kukulkan
ihyLezander_ttv
Kukulkan
Level 87
God Stats
1W - 2L
1,290 SR
Queue Stats
78W - 69L
1,494 Elo+
Solo
Nu Wa
Nu Wa
lm_show
Nu Wa
Level 104
God Stats
7W - 2L
1,650 SR
Queue Stats
138W - 133L
1,422 Elo+
Solo
Team Averages
Level 84
1,469 SR
1,469 Elo+

VS

Team Averages
Level 85
1,482 SR
1,467 Elo+
Ah Muzen Cab
Ah Muzen Cab
OgToop
Ah Muzen Cab
Level 65
God Stats
4W - 8L
1,305 SR
Queue Stats
131W - 130L
1,447 Elo+
Solo
Cabrakan
Cabrakan
Paulo Mendes17
Cabrakan
Level 130
God Stats
19W - 9L
1,666 SR
Queue Stats
261W - 242L
1,462 Elo+
Solo
Guan Yu
Guan Yu
PolloLeg_5
Guan Yu
Level 65
God Stats
11W - 13L
1,434 SR
Queue Stats
217W - 229L
1,415 Elo+
Solo
Freya
Freya
Vulque
Freya
Level 106
God Stats
4W - 3L
1,434 SR
Queue Stats
107W - 84L
1,503 Elo+
Party 1
Lancelot
Lancelot
WorldEater337
Lancelot
Level 59
God Stats
6W - 5L
1,569 SR
Queue Stats
115W - 86L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 2 / 4
6,445
496
5,984
11,119
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
1 / 4 / 4
6,982
537
5,276
8,762
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 7 / 3
5,971
459
3,276
9,930
8,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
14
3 / 1 / 3
7,909
608
7,024
5,600
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nu Wa
lm_show
Nu Wa
13
4 / 2 / 6
8,106
624
8,218
6,112
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OgToop
Ah Muzen Cab
13
2 / 1 / 1
7,752
596
1,628
7,002
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
9
0 / 4 / 8
5,867
451
2,933
13,438
12,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Guan Yu
PolloLeg_5
Guan Yu
13
2 / 3 / 0
7,912
609
5,561
11,326
6,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Freya
Vulque
Freya
13
9 / 2 / 1
8,285
637
10,242
9,446
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
WorldEater337
Lancelot
10
3 / 2 / 3
6,180
475
6,480
8,808
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
10
Kills
16
16
Deaths
12
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
1
2
4
1.5
L
1
4
4
0.75
W
Ah Muzen Cab
OgToop
Ah Muzen Cab
2
1
1
2.5
W
Cabrakan
0
4
8
1
W
Guan Yu
PolloLeg_5
Guan Yu
2
3
0
0.67
L
1
7
3
0.36
W
Freya
Vulque
Freya
9
2
1
4.75
W
Lancelot
WorldEater337
Lancelot
3
2
3
2.25
L
Kukulkan
3
1
3
4.5
L
Nu Wa
lm_show
Nu Wa
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,778
Damage
26,844
41,523
Taken
50,020
18,957
Mitigated
29,070
6,127
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,984
2,574
0
3,326
11,119
3,594
0
1,970
8,984
0
41,104
L
5,276
2,433
0
500
8,762
3,281
575
4,620
3,402
0
50,076
W
Ah Muzen Cab
OgToop
Ah Muzen Cab
1,628
541
0
796
7,002
2,864
741
2,946
3,850
0
58,779
W
Cabrakan
2,933
243
234
2,666
13,438
12,232
0
4,124
9,187
18,616
0
W
Guan Yu
PolloLeg_5
Guan Yu
5,561
409
0
1,150
11,326
6,301
594
5,188
5,690
0
70,788
L
3,276
836
0
534
9,930
8,315
0
4,083
5,210
12,186
1,213
W
Freya
Vulque
Freya
10,242
2,932
0
3,735
9,446
3,990
0
2,944
6,368
54,267
0
W
Lancelot
WorldEater337
Lancelot
6,480
1,567
0
3,271
8,808
3,683
0
2,549
6,179
0
39,069
L
Kukulkan
7,024
518
0
375
5,600
2,205
0
862
4,640
49,792
0
L
Nu Wa
lm_show
Nu Wa
8,218
3,170
75
1,317
6,112
1,562
828
0
6,112
45,556
1,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,413
Gold Earned
35,996
329
Minions Killed
378
0
Camps Cleared
0
1,214,440
Distance Traveled
1,291,891
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,445
496
62
5
0
280,134
0
L
Anhur
6,982
537
79
6
0
216,732
0
W
Ah Muzen Cab
7,752
596
93
7
0
243,132
0
W
Cabrakan
5,867
451
18
1
0
234,229
0
W
Guan Yu
7,912
609
108
8
0
228,274
0
L
Cabrakan
5,971
459
17
1
0
219,991
1
W
Freya
8,285
637
95
7
0
248,074
1
W
Lancelot
6,180
475
64
5
0
338,182
0
L
Kukulkan
7,909
608
93
7
0
266,933
0
L
Nu Wa
8,106
624
78
6
0
230,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role