Player Matchup

Nut
Nut
DTAFRAP
Nut
Level 116
God Stats
8W - 4L
1,631 SR
Queue Stats
171W - 177L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
DTA_Daddy13
Cthulhu
Level 157
God Stats
19W - 23L
1,441 SR
Queue Stats
226W - 234L
1,508 Elo+
Party 1
Bastet
Bastet
DarkOne05
Bastet
Level 128
God Stats
3W - 2L
1,714 SR
Queue Stats
56W - 73L
1,406 Elo+
Party 1
Anubis
Anubis
Regulator_DTA
Anubis
Level 146
God Stats
2W - 0L
1,854 SR
Queue Stats
47W - 58L
1,434 Elo+
Party 1
Bacchus
Bacchus
woodchuker
Bacchus
Level 65
God Stats
9W - 4L
1,719 SR
Queue Stats
40W - 32L
1,516 Elo+
Solo
Team Averages
Level 122
1,672 SR
1,467 Elo+

VS

Team Averages
Level 127
1,372 SR
1,425 Elo+
Cthulhu
Cthulhu
CARLOSAURO
Cthulhu
Level 134
God Stats
2W - 3L
1,391 SR
Queue Stats
184W - 149L
1,517 Elo+
Solo
Vamana
Vamana
DrkPanda
Vamana
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 68L
1,496 Elo+
Solo
Vulcan
Vulcan
Lil Saint130
Vulcan
Level 143
God Stats
4W - 5L
1,481 SR
Queue Stats
179W - 190L
1,402 Elo+
Solo
Da Ji
Da Ji
bomber468
Da Ji
Level 127
God Stats
0W - 1L
1,220 SR
Queue Stats
0W - 3L
1,210 Elo+
Solo
Izanami
Izanami
tudestructo
Izanami
Level 90
God Stats
1W - 1L
1,267 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
12
7 / 1 / 5
7,274
727
10,151
8,482
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
DTA_Daddy13
Cthulhu
10
0 / 2 / 1
5,708
571
3,585
7,081
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
DarkOne05
Bastet
11
5 / 0 / 2
6,273
627
4,381
7,607
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 3
6,789
679
4,500
4,807
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
woodchuker
Bacchus
10
3 / 1 / 6
6,122
612
3,289
7,714
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CARLOSAURO
Cthulhu
12
2 / 0 / 1
6,309
631
6,738
8,396
7,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vamana
DrkPanda
Vamana
9
0 / 4 / 1
5,070
507
3,374
9,182
5,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
10
0 / 5 / 0
5,726
573
2,545
6,553
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
bomber468
Da Ji
7
0 / 3 / 1
4,603
460
1,150
6,472
2,118
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
tudestructo
Izanami
9
1 / 6 / 0
5,321
532
2,141
8,514
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
18
Kills
3
4
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CARLOSAURO
Cthulhu
2
0
1
2.5
W
Nut
7
1
5
9.5
W
Cthulhu
DTA_Daddy13
Cthulhu
0
2
1
0.25
W
Bastet
DarkOne05
Bastet
5
0
2
6
L
Vamana
DrkPanda
Vamana
0
4
1
0.13
L
Vulcan
0
5
0
0
W
3
0
3
4.5
L
Da Ji
bomber468
Da Ji
0
3
1
0.17
L
Izanami
tudestructo
Izanami
1
6
0
0.17
W
Bacchus
woodchuker
Bacchus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,906
Damage
15,948
35,691
Taken
39,117
18,622
Mitigated
19,452
9,528
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CARLOSAURO
Cthulhu
6,738
365
0
2,066
8,396
7,031
0
4,744
3,652
45,808
1,181
W
Nut
10,151
7,087
0
5,127
8,482
3,180
2,771
503
7,979
0
58,766
W
Cthulhu
DTA_Daddy13
Cthulhu
3,585
39
0
1,000
7,081
4,254
0
4,514
2,567
36,048
0
W
Bastet
DarkOne05
Bastet
4,381
829
0
1,406
7,607
3,009
758
1,591
6,016
0
36,152
L
Vamana
DrkPanda
Vamana
3,374
1,069
0
1,482
9,182
5,516
0
1,512
7,670
0
34,852
L
Vulcan
2,545
1,386
0
510
6,553
2,149
180
3,040
3,513
41,254
884
W
4,500
131
0
955
4,807
2,504
0
1,775
3,032
56,287
1,742
L
Da Ji
bomber468
Da Ji
1,150
0
0
570
6,472
2,118
0
1,075
5,397
0
13,054
L
Izanami
tudestructo
Izanami
2,141
1,203
0
210
8,514
2,638
0
554
7,960
0
19,848
W
Bacchus
woodchuker
Bacchus
3,289
330
0
1,040
7,714
5,675
548
856
6,684
16,404
2,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,166
Gold Earned
27,029
341
Minions Killed
274
0
Camps Cleared
0
1,034,875
Distance Traveled
1,003,637
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,309
631
85
9
0
219,847
0
W
Nut
7,274
727
82
8
0
159,965
0
W
Cthulhu
5,708
571
64
6
0
210,886
0
W
Bastet
6,273
627
58
6
0
261,748
2
L
Vamana
5,070
507
53
5
0
173,167
0
L
Vulcan
5,726
573
80
8
0
193,174
0
W
Anubis
6,789
679
112
11
0
201,018
0
L
Da Ji
4,603
460
25
3
0
206,634
0
L
Izanami
5,321
532
31
3
0
210,815
0
W
Bacchus
6,122
612
25
3
0
201,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role