Player Matchup

Jormungandr
Jormungandr
AirSchwartz1
Jormungandr
Level 118
God Stats
4W - 1L
1,500 SR
Queue Stats
195W - 208L
1,488 Elo+
Party 1
Hera
Hera
Septoxx
Hera
Level 114
God Stats
18W - 5L
1,782 SR
Queue Stats
132W - 120L
1,498 Elo+
Solo
Cernunnos
Cernunnos
SntCheeksMcClap
Cernunnos
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 230L
1,485 Elo+
Party 1
Team Averages
Level 128
1,594 SR
1,490 Elo+

VS

Team Averages
Level 118
1,560 SR
1,538 Elo+
Charon
Charon
Hunds0me
Charon
Level 168
God Stats
0W - 2L
1,446 SR
Queue Stats
204W - 192L
1,613 Elo+
Party 2
Zeus
Zeus
Lv24_Googan
Zeus
Level 157
God Stats
8W - 6L
1,733 SR
Queue Stats
118W - 136L
1,535 Elo+
Solo
Thanatos
Thanatos
MoonEsmeray
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 76L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AirSchwartz1
Jormungandr
15
2 / 1 / 8
9,534
733
8,247
11,076
9,332
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hera
Septoxx
Hera
17
7 / 1 / 7
11,280
868
13,694
8,392
4,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
SntCheeksMcClap
Cernunnos
14
5 / 4 / 4
9,881
760
11,342
14,650
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Hunds0me
Charon
14
1 / 4 / 1
8,508
654
7,458
17,346
16,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 4 / 0
9,619
740
12,697
11,976
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
MoonEsmeray
Thanatos
13
0 / 6 / 2
8,046
619
4,046
12,821
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
6
6
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AirSchwartz1
Jormungandr
2
1
8
6
L
Charon
Hunds0me
Charon
1
4
1
0.38
L
5
4
0
1.25
L
Thanatos
MoonEsmeray
Thanatos
0
6
2
0.17
W
Hera
Septoxx
Hera
7
1
7
10.5
W
Cernunnos
SntCheeksMcClap
Cernunnos
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,283
Damage
24,201
34,118
Taken
42,143
19,894
Mitigated
26,568
9,585
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AirSchwartz1
Jormungandr
8,247
2,136
0
2,859
11,076
9,332
182
5,712
5,295
31,285
1,679
L
Charon
Hunds0me
Charon
7,458
1,454
95
1,287
17,346
16,636
0
7,402
9,893
33,911
582
L
12,697
972
0
2,963
11,976
4,838
0
7,105
4,871
49,196
0
L
Thanatos
MoonEsmeray
Thanatos
4,046
1,223
0
2,834
12,821
5,094
0
6,213
6,608
0
16,393
W
Hera
Septoxx
Hera
13,694
2,969
0
3,203
8,392
4,673
401
5,992
2,309
45,232
1,841
W
Cernunnos
SntCheeksMcClap
Cernunnos
11,342
5,649
95
3,428
14,650
5,889
1,337
8,205
6,380
0
29,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,695
Gold Earned
26,173
166
Minions Killed
144
0
Camps Cleared
0
693,531
Distance Traveled
667,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,534
733
48
4
0
223,677
0
L
Charon
8,508
654
36
3
0
228,971
0
L
Zeus
9,619
740
86
7
0
221,045
0
L
Thanatos
8,046
619
22
2
0
217,120
0
W
Hera
11,280
868
86
7
0
240,518
0
W
Cernunnos
9,881
760
32
2
0
229,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role