Player Matchup

Chiron
Chiron
JoakoBeyer22
Chiron
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,460 Elo+
Party 3
Bacchus
Bacchus
Rafael LC rafin
Bacchus
Level 88
God Stats
4W - 3L
1,589 SR
Queue Stats
48W - 57L
1,372 Elo+
Party 2
Izanami
Izanami
SegodnyaZavtra
Izanami
Level 119
God Stats
5W - 4L
1,531 SR
Queue Stats
247W - 266L
1,396 Elo+
Solo
Skadi
Skadi
Wachodiegui
Skadi
Level 105
God Stats
0W - 1L
1,244 SR
Queue Stats
10W - 24L
1,438 Elo+
Party 3
Agni
Agni
kalifa7039
Agni
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 49L
1,346 Elo+
Party 2
Team Averages
Level 112
1,473 SR
1,403 Elo+

VS

Team Averages
Level 80
1,543 SR
1,454 Elo+
Ao Kuang
Ao Kuang
Chris78940
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,202 Elo+
Solo
Thanatos
Thanatos
Dagger241356
Thanatos
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 3L
1,567 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Xanderman
Cu Chulainn
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,545 Elo+
Party 1
Hera
Hera
brewskisalotta
Hera
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 114L
1,515 Elo+
Solo
Discordia
Discordia
jcastillo18092
Discordia
Level 120
God Stats
2W - 0L
1,714 SR
Queue Stats
25W - 31L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
5 / 3 / 6
8,656
866
5,150
9,936
4,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 9
7,130
713
6,485
12,990
11,623
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 2
5,924
592
1,347
3,713
1,306
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 4 / 8
8,785
879
10,952
10,365
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 8
7,875
788
8,000
6,016
2,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chris78940
Ao Kuang
12
3 / 4 / 5
7,740
774
4,399
8,089
4,108
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Dagger241356
Thanatos
13
1 / 6 / 7
7,716
772
5,576
10,022
4,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Xanderman
Cu Chulainn
16
5 / 2 / 7
9,404
940
6,913
11,954
11,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 0 / 11
8,543
854
9,183
4,128
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
jcastillo18092
Discordia
17
6 / 3 / 9
9,991
999
14,363
7,504
3,572
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
14
Kills
16
16
Deaths
15
33
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Chris78940
Ao Kuang
3
4
5
1.38
W
Thanatos
Dagger241356
Thanatos
1
6
7
0.75
L
Chiron
5
3
6
2.67
L
1
5
9
1.1
L
0
3
2
0.33
L
5
4
8
2.25
W
Cu Chulainn
Xanderman
Cu Chulainn
5
2
7
4.25
W
1
0
11
6.5
W
Discordia
jcastillo18092
Discordia
6
3
9
3.5
L
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,934
Damage
40,434
43,020
Taken
41,697
24,900
Mitigated
25,624
11,321
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Chris78940
Ao Kuang
4,399
775
0
1,301
8,089
4,108
412
3,224
4,865
6,904
0
W
Thanatos
Dagger241356
Thanatos
5,576
483
199
2,174
10,022
4,725
228
4,020
6,002
0
13,187
L
Chiron
5,150
714
1,270
2,257
9,936
4,943
106
6,244
3,503
0
17,327
L
6,485
357
447
2,161
12,990
11,623
0
7,757
4,950
9,359
77
L
1,347
608
122
105
3,713
1,306
0
2,233
1,438
0
4,579
L
10,952
3,924
169
1,808
10,365
4,473
108
7,016
3,216
0
26,792
W
Cu Chulainn
Xanderman
Cu Chulainn
6,913
1,256
698
1,683
11,954
11,313
586
3,572
8,382
60
10,118
W
9,183
1,492
1,454
1,567
4,128
1,906
576
1,999
2,129
18,397
0
W
Discordia
jcastillo18092
Discordia
14,363
556
1,247
737
7,504
3,572
1,124
1,670
5,834
41,169
0
L
8,000
652
1,076
1,906
6,016
2,555
0
4,755
1,214
20,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,370
Gold Earned
43,394
89
Minions Killed
121
0
Camps Cleared
0
774,175
Distance Traveled
843,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,740
774
3
0
0
113,444
0
W
Thanatos
7,716
772
13
1
0
167,320
0
L
Chiron
8,656
866
25
3
0
161,497
0
L
Bacchus
7,130
713
3
0
0
179,453
0
L
Izanami
5,924
592
7
1
0
56,455
0
L
Skadi
8,785
879
34
3
0
171,619
0
W
Cu Chulainn
9,404
940
13
1
0
184,173
0
W
Hera
8,543
854
28
3
0
208,319
0
W
Discordia
9,991
999
64
6
0
170,187
0
L
Agni
7,875
788
20
2
0
205,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role