Player Matchup

Scylla
Scylla
 
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Gladiaator9
Gilgamesh
Level 119
God Stats
24W - 22L
1,458 SR
Queue Stats
241W - 229L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Rage-_-Zerox
Cthulhu
Level 109
God Stats
18W - 11L
1,540 SR
Queue Stats
248W - 243L
1,455 Elo+
Party 1
Xing Tian
Xing Tian
toxic-Nathan68
Xing Tian
Level 59
God Stats
3W - 1L
1,580 SR
Queue Stats
40W - 38L
1,420 Elo+
Party 1
Team Averages
Level 104
1,516 SR
1,469 Elo+

VS

Team Averages
Level 101
1,555 SR
1,450 Elo+
The Morrigan
The Morrigan
AidenNobl3
The Morrigan
Level 127
God Stats
0W - 2L
1,444 SR
Queue Stats
32W - 43L
1,405 Elo+
Party 2
Mercury
Mercury
JacVS-10
Mercury
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 71L
1,485 Elo+
Party 2
Vamana
Vamana
PURSER97
Vamana
Level 24
God Stats
0W - 2L
1,323 SR
Queue Stats
18W - 28L
1,398 Elo+
Party 2
Xing Tian
Xing Tian
Rhaegar77
Xing Tian
Level 141
God Stats
2W - 2L
1,799 SR
Queue Stats
8W - 8L
1,501 Elo+
Solo
Artemis
Artemis
oddoverd
Artemis
Level 127
God Stats
1W - 1L
1,707 SR
Queue Stats
113W - 103L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 0 / 2
8,711
544
10,359
6,112
2,278
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
 
Lancelot
16
3 / 1 / 4
8,704
544
8,251
13,398
7,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Gladiaator9
Gilgamesh
16
2 / 0 / 2
10,257
641
6,592
13,723
12,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Rage-_-Zerox
Cthulhu
15
1 / 0 / 3
8,608
538
9,461
9,890
9,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
toxic-Nathan68
Xing Tian
14
2 / 0 / 1
8,709
544
3,447
10,949
10,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AidenNobl3
The Morrigan
13
1 / 3 / 0
7,514
470
3,435
10,195
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
JacVS-10
Mercury
13
0 / 1 / 0
6,863
429
3,321
14,150
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vamana
PURSER97
Vamana
9
0 / 2 / 1
6,101
381
4,423
10,895
6,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Rhaegar77
Xing Tian
11
0 / 1 / 0
6,902
431
4,649
14,809
11,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
oddoverd
Artemis
11
0 / 4 / 0
6,313
395
6,182
11,023
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
1
1
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
2
4
W
Lancelot
 
Lancelot
3
1
4
5
L
The Morrigan
AidenNobl3
The Morrigan
1
3
0
0.33
W
Gilgamesh
Gladiaator9
Gilgamesh
2
0
2
3
L
Mercury
JacVS-10
Mercury
0
1
0
0
L
Vamana
PURSER97
Vamana
0
2
1
0.25
W
Cthulhu
Rage-_-Zerox
Cthulhu
1
0
3
2.5
L
Xing Tian
Rhaegar77
Xing Tian
0
1
0
0
L
Artemis
oddoverd
Artemis
0
4
0
0
W
Xing Tian
toxic-Nathan68
Xing Tian
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,110
Damage
22,010
54,072
Taken
61,072
42,554
Mitigated
32,706
16,560
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,359
358
0
2,235
6,112
2,278
0
1,623
4,489
63,754
0
W
Lancelot
 
Lancelot
8,251
1,190
0
6,842
13,398
7,366
0
1,441
11,957
0
95,116
L
The Morrigan
AidenNobl3
The Morrigan
3,435
677
0
941
10,195
4,098
0
4,670
5,479
50,304
2,757
W
Gilgamesh
Gladiaator9
Gilgamesh
6,592
1,712
0
4,373
13,723
12,678
2,472
1,569
12,154
0
70,866
L
Mercury
JacVS-10
Mercury
3,321
1,670
0
5,921
14,150
5,552
0
1,907
12,209
0
69,424
L
Vamana
PURSER97
Vamana
4,423
1,599
0
880
10,895
6,813
0
3,069
7,780
0
26,615
W
Cthulhu
Rage-_-Zerox
Cthulhu
9,461
758
0
1,250
9,890
9,920
348
2,323
7,567
61,130
707
L
Xing Tian
Rhaegar77
Xing Tian
4,649
180
0
3,686
14,809
11,783
0
6,210
7,925
36,591
0
L
Artemis
oddoverd
Artemis
6,182
2,196
0
1,311
11,023
4,460
0
5,804
4,747
0
41,249
W
Xing Tian
toxic-Nathan68
Xing Tian
3,447
271
0
1,860
10,949
10,312
87
1,031
9,918
31,979
1,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,989
Gold Earned
33,693
561
Minions Killed
362
0
Camps Cleared
0
1,721,885
Distance Traveled
1,554,457
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,711
544
102
6
0
347,425
2
W
Lancelot
8,704
544
135
8
0
429,545
0
L
The Morrigan
7,514
470
106
7
0
289,251
0
W
Gilgamesh
10,257
641
131
8
0
279,016
0
L
Mercury
6,863
429
100
6
0
369,325
0
L
Vamana
6,101
381
34
2
0
322,550
0
W
Cthulhu
8,608
538
146
9
0
334,335
0
L
Xing Tian
6,902
431
52
3
0
305,724
0
L
Artemis
6,313
395
70
4
0
267,607
2
W
Xing Tian
8,709
544
47
3
0
331,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role