Player Matchup

Ix Chel
Ix Chel
Blutengel626
Ix Chel
Level 89
God Stats
1W - 1L
1,742 SR
Queue Stats
167W - 169L
1,526 Elo+
Solo
Ullr
Ullr
Dodolidot
Ullr
Level 69
God Stats
3W - 2L
1,777 SR
Queue Stats
151W - 150L
1,462 Elo+
Solo
Anhur
Anhur
Pro2087
Anhur
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo
Amaterasu
Amaterasu
Silentklr
Amaterasu
Level 123
God Stats
2W - 1L
1,742 SR
Queue Stats
38W - 39L
1,497 Elo+
Party 1
Chronos
Chronos
VelionPlays
Chronos
Level 148
God Stats
1W - 2L
1,529 SR
Queue Stats
85W - 95L
1,510 Elo+
Party 1
Team Averages
Level 118
1,658 SR
1,524 Elo+

VS

Team Averages
Level 77
1,588 SR
1,488 Elo+
Charon
Charon
 
Charon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BalisticBone
Nike
Level 41
God Stats
1W - 0L
1,352 SR
Queue Stats
12W - 10L
1,491 Elo+
Solo
Bacchus
Bacchus
ThatBeachMonkey
Bacchus
Level 44
God Stats
21W - 8L
1,528 SR
Queue Stats
304W - 296L
1,462 Elo+
Party 2
Chang'e
Chang'e
oOUnholyDJOo
Chang'e
Level 67
God Stats
6W - 3L
1,803 SR
Queue Stats
311W - 283L
1,518 Elo+
Solo
Bellona
Bellona
xCHINOx94
Bellona
Level 105
God Stats
4W - 3L
1,759 SR
Queue Stats
299W - 297L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Blutengel626
Ix Chel
14
1 / 4 / 3
7,660
696
10,425
9,531
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ullr
16
1 / 1 / 6
8,001
727
11,157
7,076
3,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Anhur
Pro2087
Anhur
12
0 / 5 / 0
6,772
616
3,879
9,758
3,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Silentklr
Amaterasu
13
1 / 6 / 5
7,360
669
3,920
16,370
15,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
VelionPlays
Chronos
14
3 / 6 / 0
8,422
766
18,917
11,470
4,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
4 / 1 / 12
9,437
858
7,927
8,783
6,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
11 / 2 / 9
9,992
908
12,039
11,784
10,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 2 / 17
8,919
811
12,278
21,495
17,141
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
oOUnholyDJOo
Chang'e
16
2 / 0 / 15
9,391
854
6,480
14,012
6,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
xCHINOx94
Bellona
15
4 / 2 / 14
8,888
808
11,953
15,968
16,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
89
6
Kills
22
22
Deaths
7
14
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
1
12
10
W
11
2
9
7.75
L
Ix Chel
Blutengel626
Ix Chel
1
4
3
0.63
L
Ullr
1
1
6
4
L
Anhur
Pro2087
Anhur
0
5
0
0
L
Amaterasu
Silentklr
Amaterasu
1
6
5
0.58
W
1
2
17
4.75
L
Chronos
VelionPlays
Chronos
3
6
0
0.5
W
Chang'e
oOUnholyDJOo
Chang'e
2
0
15
9.5
W
Bellona
xCHINOx94
Bellona
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,298
Damage
50,677
54,205
Taken
72,042
31,255
Mitigated
57,117
15,057
Healing
45,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,927
854
828
865
8,783
6,045
1,398
4,064
4,719
18,231
0
W
12,039
954
1,244
1,916
11,784
10,505
422
4,628
7,156
1,868
16,744
L
Ix Chel
Blutengel626
Ix Chel
10,425
2,044
2,358
2,424
9,531
4,051
0
4,675
4,389
21,707
0
L
Ullr
11,157
3,303
1,144
1,679
7,076
3,544
0
4,098
2,885
0
20,940
L
Anhur
Pro2087
Anhur
3,879
2,848
280
1,545
9,758
3,425
0
4,496
4,872
0
12,533
L
Amaterasu
Silentklr
Amaterasu
3,920
2,122
348
3,869
16,370
15,456
0
7,876
7,790
0
7,352
W
12,278
855
780
6,580
21,495
17,141
350
6,577
14,918
24,720
1,039
L
Chronos
VelionPlays
Chronos
18,917
7,662
0
1,410
11,470
4,779
0
6,511
4,590
27,232
2,614
W
Chang'e
oOUnholyDJOo
Chang'e
6,480
516
16,652
9,796
14,012
6,703
1,166
6,338
7,674
22,296
0
W
Bellona
xCHINOx94
Bellona
11,953
1,742
3,303
3,631
15,968
16,723
249
6,190
9,778
0
21,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,215
Gold Earned
46,627
92
Minions Killed
123
0
Camps Cleared
0
923,589
Distance Traveled
1,057,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,437
858
18
2
0
155,994
0
W
Nike
9,992
908
22
2
0
212,852
0
L
Ix Chel
7,660
696
29
3
0
196,525
0
L
Ullr
8,001
727
21
2
0
197,242
0
L
Anhur
6,772
616
14
1
0
168,687
0
L
Amaterasu
7,360
669
12
1
0
193,662
0
W
Bacchus
8,919
811
22
2
0
224,325
0
L
Chronos
8,422
766
16
1
0
167,473
0
W
Chang'e
9,391
854
38
3
0
237,576
0
W
Bellona
8,888
808
23
2
0
226,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role