Player Matchup

Nemesis
Nemesis
Gold I
Bihhh PLEASE
Nemesis
Gold I
Level 128
God Stats
59W - 60L
1,515 SR
Queue Stats
777W - 810L
1,673 MMR
Solo
Nut
Nut
Gold IV
Johnacalypse
Nut
Gold IV
Level 109
God Stats
1W - 0L
1,701 SR
Queue Stats
26W - 31L
1,589 MMR
Solo
Cthulhu
Cthulhu
Gold I
lllxADRIANxlll
Cthulhu
Gold I
Level 124
God Stats
82W - 69L
1,724 SR
Queue Stats
780W - 793L
1,658 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,647 SR
1,640 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,707 SR
1,646 MMR
Odin
Odin
Silver I
BloatedBoDo
Odin
Silver I
Level 80
God Stats
0W - 1L
1,633 SR
Queue Stats
4W - 2L
1,707 MMR
Solo
Discordia
Discordia
Gold III
DCoco
Discordia
Gold III
Level 155
God Stats
23W - 26L
1,611 SR
Queue Stats
534W - 605L
1,576 MMR
Solo
Hachiman
Hachiman
Gold II
Starkin
Hachiman
Gold II
Level 158
God Stats
2W - 2L
1,876 SR
Queue Stats
414W - 448L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bihhh PLEASE
Nemesis
14
2 / 5 / 8
10,744
716
10,908
16,499
14,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 5
11,052
737
11,741
14,025
7,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 3 / 4
12,715
848
21,641
22,271
28,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AgniAchillesNe ZhaHerculesKuzenbo

VS

Bans
Sun WukongAthenaAnhurMorgan Le FayNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
10,640
709
8,129
19,703
23,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
DCoco
Discordia
15
5 / 7 / 4
10,222
681
12,656
16,342
7,418
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Starkin
Hachiman
15
3 / 4 / 3
10,171
678
18,985
16,832
7,822
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
13
Kills
11
11
Deaths
13
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bihhh PLEASE
Nemesis
2
5
8
1.2
L
3
2
7
3.25
L
Discordia
DCoco
Discordia
5
7
4
1
W
2
3
5
1.5
L
Hachiman
Starkin
Hachiman
3
4
3
1.13
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,290
Damage
39,770
52,795
Taken
52,877
50,315
Mitigated
38,844
16,268
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bihhh PLEASE
Nemesis
10,908
2,449
0
4,704
16,499
14,306
887
4,065
12,366
0
34,849
L
8,129
1,862
0
1,644
19,703
23,604
87
5,102
13,230
0
24,329
L
Discordia
DCoco
Discordia
12,656
1,015
0
3,503
16,342
7,418
0
7,024
8,661
33,264
0
W
11,741
7,200
0
4,473
14,025
7,290
1,714
2,975
10,961
0
46,120
L
Hachiman
Starkin
Hachiman
18,985
10,423
0
5,210
16,832
7,822
756
6,218
9,852
0
52,933
W
21,641
1,230
576
6,515
22,271
28,719
105
5,820
16,429
50,402
1,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,511
Gold Earned
31,033
153
Minions Killed
133
0
Camps Cleared
0
833,792
Distance Traveled
806,774
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,744
716
38
3
0
286,472
0
L
Odin
10,640
709
27
2
0
312,486
0
L
Discordia
10,222
681
32
2
0
251,136
0
W
Nut
11,052
737
65
4
0
251,479
0
L
Hachiman
10,171
678
74
5
0
243,152
0
W
Cthulhu
12,715
848
50
3
0
295,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role