Player Matchup

Sylvanus
Sylvanus
DeadlySkhizo
Sylvanus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,449 Elo+
Party 2
Bellona
Bellona
DrowningMadness
Bellona
Level 149
God Stats
2W - 1L
1,737 SR
Queue Stats
15W - 12L
1,565 Elo+
Solo
Nox
Nox
GalaxyXMusics
Nox
Level 128
God Stats
4W - 4L
1,633 SR
Queue Stats
119W - 87L
1,568 Elo+
Solo
Hou Yi
Hou Yi
SunWooFiji
Hou Yi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,390 Elo+
Party 2
Arachne
Arachne
keirark
Arachne
Level 149
God Stats
11W - 3L
1,857 SR
Queue Stats
243W - 239L
1,491 Elo+
Solo
Team Averages
Level 126
1,645 SR
1,493 Elo+

VS

Team Averages
Level 138
1,606 SR
1,425 Elo+
Bacchus
Bacchus
JerryBerry30
Bacchus
Level 154
God Stats
5W - 10L
1,525 SR
Queue Stats
13W - 29L
1,364 Elo+
Party 1
Baron Samedi
Baron Samedi
LeaveGameTV
Baron Samedi
Level 115
God Stats
0W - 1L
1,716 SR
Queue Stats
9W - 19L
1,383 Elo+
Party 1
Hachiman
Hachiman
Livinloud124
Hachiman
Level 128
God Stats
1W - 1L
1,830 SR
Queue Stats
3W - 4L
1,527 Elo+
Party 1
Ratatoskr
Ratatoskr
Sconcey5
Ratatoskr
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,350 Elo+
Party 1
Merlin
Merlin
Swacher
Merlin
Level 145
God Stats
1W - 1L
1,458 SR
Queue Stats
138W - 130L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeadlySkhizo
Sylvanus
15
0 / 1 / 4
9,470
498
6,108
16,398
15,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 2 / 2
11,759
619
13,594
23,328
21,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 1 / 3
10,562
556
10,602
11,869
6,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
SunWooFiji
Hou Yi
17
1 / 0 / 1
10,706
563
5,849
9,579
4,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
keirark
Arachne
17
6 / 0 / 0
9,797
516
8,679
13,194
6,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JerryBerry30
Bacchus
14
1 / 2 / 2
9,098
479
6,424
13,525
16,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Baron Samedi
LeaveGameTV
Baron Samedi
15
1 / 2 / 0
8,558
450
8,758
16,137
11,980
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Livinloud124
Hachiman
16
1 / 1 / 0
9,285
489
4,689
8,055
3,023
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
Sconcey5
Ratatoskr
16
1 / 2 / 1
8,619
454
8,471
20,267
9,522
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Merlin
Swacher
Merlin
15
0 / 4 / 0
8,645
455
8,690
10,199
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DeadlySkhizo
Sylvanus
0
1
4
2
W
1
2
2
1
W
3
1
3
4.5
L
Bacchus
JerryBerry30
Bacchus
1
2
2
1
L
Baron Samedi
LeaveGameTV
Baron Samedi
1
2
0
0.5
L
Hachiman
Livinloud124
Hachiman
1
1
0
1
L
Ratatoskr
Sconcey5
Ratatoskr
1
2
1
0.75
W
Hou Yi
SunWooFiji
Hou Yi
1
0
1
1.5
L
Merlin
Swacher
Merlin
0
4
0
0
W
Arachne
keirark
Arachne
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,832
Damage
37,032
74,368
Taken
68,183
53,665
Mitigated
45,876
39,539
Healing
22,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DeadlySkhizo
Sylvanus
6,108
1,347
4,406
7,518
16,398
15,150
0
7,606
8,792
31,360
979
W
13,594
4,504
0
15,950
23,328
21,985
1,575
8,481
14,847
0
104,266
W
10,602
789
0
500
11,869
6,117
83
5,543
6,326
101,086
1,350
L
Bacchus
JerryBerry30
Bacchus
6,424
446
0
3,829
13,525
16,567
0
4,780
8,745
31,871
2,735
L
Baron Samedi
LeaveGameTV
Baron Samedi
8,758
473
0
7,022
16,137
11,980
0
0
16,137
68,531
0
L
Hachiman
Livinloud124
Hachiman
4,689
1,232
0
4,069
8,055
3,023
0
454
7,601
0
85,736
L
Ratatoskr
Sconcey5
Ratatoskr
8,471
3,395
0
5,564
20,267
9,522
0
4,158
16,109
0
83,052
W
Hou Yi
SunWooFiji
Hou Yi
5,849
2,713
0
4,381
9,579
4,201
585
1,126
8,453
0
110,443
L
Merlin
Swacher
Merlin
8,690
483
0
1,564
10,199
4,784
0
6,678
3,521
78,713
1,074
W
Arachne
keirark
Arachne
8,679
5,789
0
6,784
13,194
6,212
0
1,402
11,792
0
70,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,294
Gold Earned
44,205
647
Minions Killed
596
0
Camps Cleared
0
1,800,844
Distance Traveled
1,827,332
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,470
498
38
2
0
316,209
0
W
Bellona
11,759
619
169
9
0
306,938
3
W
Nox
10,562
556
174
9
0
363,488
0
L
Bacchus
9,098
479
58
3
0
400,425
3
L
Baron Samedi
8,558
450
111
6
0
301,352
0
L
Hachiman
9,285
489
161
8
0
391,995
3
L
Ratatoskr
8,619
454
122
6
0
427,465
2
W
Hou Yi
10,706
563
160
8
0
335,451
0
L
Merlin
8,645
455
144
8
0
306,095
5
W
Arachne
9,797
516
106
6
0
478,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role