Player Matchup

Kumbhakarna
Kumbhakarna
Agentstealth124
Kumbhakarna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,491 Elo+
Party 2
Sylvanus
Sylvanus
Elijah 1242
Sylvanus
Level 85
God Stats
2W - 0L
1,715 SR
Queue Stats
32W - 25L
1,479 Elo+
Party 2
Arachne
Arachne
EsP BLuE DReAM
Arachne
Level 149
God Stats
4W - 3L
1,607 SR
Queue Stats
628W - 659L
1,490 Elo+
Party 1
Ishtar
Ishtar
TheeCamJam
Ishtar
Level 136
God Stats
10W - 3L
1,881 SR
Queue Stats
461W - 497L
1,508 Elo+
Party 1
Sol
Sol
Wifi Boii
Sol
Level 145
God Stats
6W - 7L
1,551 SR
Queue Stats
693W - 719L
1,506 Elo+
Party 1
Team Averages
Level 124
1,651 SR
1,495 Elo+

VS

Team Averages
Level 116
1,541 SR
1,471 Elo+
Xbalanque
Xbalanque
DiabolicalXeno
Xbalanque
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 54L
1,474 Elo+
Party 3
Hun Batz
Hun Batz
Iivan ChiinOo
Hun Batz
Level 96
God Stats
1W - 3L
1,442 SR
Queue Stats
348W - 394L
1,508 Elo+
Solo
Apollo
Apollo
Shinobissy
Apollo
Level 155
God Stats
2W - 1L
1,790 SR
Queue Stats
50W - 49L
1,474 Elo+
Party 3
Chang'e
Chang'e
Sirloinof_beef
Chang'e
Level 107
God Stats
2W - 3L
1,528 SR
Queue Stats
636W - 661L
1,427 Elo+
Solo
Rama
Rama
mrpieman894
Rama
Level 63
God Stats
6W - 7L
1,446 SR
Queue Stats
405W - 427L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Agentstealth124
Kumbhakarna
18
2 / 3 / 20
11,809
787
10,457
29,397
34,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Elijah 1242
Sylvanus
18
8 / 4 / 12
11,693
780
11,613
22,288
18,354
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

19
6 / 3 / 15
11,783
786
11,412
23,101
26,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
TheeCamJam
Ishtar
19
5 / 2 / 19
11,396
760
27,547
18,883
11,920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

19
10 / 2 / 16
12,365
824
27,764
14,956
8,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DiabolicalXeno
Xbalanque
16
4 / 8 / 5
9,909
661
24,715
21,581
8,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Iivan ChiinOo
Hun Batz
18
4 / 8 / 6
10,522
701
17,198
19,000
11,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Shinobissy
Apollo
17
4 / 6 / 7
10,315
688
11,861
18,637
10,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 7 / 11
9,085
606
14,585
21,425
9,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 5 / 9
9,494
633
13,139
16,032
7,176
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
51
31
Kills
13
14
Deaths
34
82
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Agentstealth124
Kumbhakarna
2
3
20
4
L
Xbalanque
DiabolicalXeno
Xbalanque
4
8
5
0.81
W
Sylvanus
Elijah 1242
Sylvanus
8
4
12
3.5
W
6
3
15
4.5
L
Hun Batz
Iivan ChiinOo
Hun Batz
4
8
6
0.88
L
Apollo
Shinobissy
Apollo
4
6
7
1.25
L
0
7
11
0.79
W
Ishtar
TheeCamJam
Ishtar
5
2
19
7.25
W
10
2
16
9
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,793
Damage
81,498
108,625
Taken
96,675
99,836
Mitigated
46,723
53,173
Healing
32,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Agentstealth124
Kumbhakarna
10,457
434
3,605
6,163
29,397
34,503
106
3,175
26,222
28,629
0
L
Xbalanque
DiabolicalXeno
Xbalanque
24,715
10,512
509
2,684
21,581
8,472
0
11,629
9,952
0
45,756
W
Sylvanus
Elijah 1242
Sylvanus
11,613
3,867
16,242
7,532
22,288
18,354
805
2,586
19,702
18,425
574
W
11,412
7,564
972
5,749
23,101
26,470
1,483
5,305
17,796
0
23,542
L
Hun Batz
Iivan ChiinOo
Hun Batz
17,198
1,887
668
648
19,000
11,553
0
7,818
11,182
0
35,937
L
Apollo
Shinobissy
Apollo
11,861
9,041
786
2,099
18,637
10,464
125
8,272
10,365
0
21,290
L
14,585
1,635
16,163
7,869
21,425
9,058
106
12,911
8,514
26,003
708
W
Ishtar
TheeCamJam
Ishtar
27,547
16,318
1,605
4,710
18,883
11,920
1,751
1,597
17,286
0
49,295
W
27,764
5,924
1,298
5,297
14,956
8,589
3,345
1,746
13,210
56,503
438
L
13,139
8,038
256
1,302
16,032
7,176
862
8,909
7,123
0
23,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,046
Gold Earned
49,325
167
Minions Killed
194
0
Camps Cleared
0
1,291,703
Distance Traveled
1,123,776
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,809
787
26
2
0
273,514
0
L
Xbalanque
9,909
661
63
4
0
202,434
0
W
Sylvanus
11,693
780
15
1
0
196,228
0
W
Arachne
11,783
786
22
1
0
306,576
0
L
Hun Batz
10,522
701
42
3
0
233,014
0
L
Apollo
10,315
688
24
2
0
217,238
0
L
Chang'e
9,085
606
38
3
0
238,788
0
W
Ishtar
11,396
760
48
3
0
257,495
0
W
Sol
12,365
824
56
4
0
257,890
1
L
Rama
9,494
633
27
2
0
232,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role