Player Matchup

Cthulhu
Cthulhu
PkTurtle
Cthulhu
Level 118
God Stats
6W - 4L
1,492 SR
Queue Stats
47W - 49L
1,535 Elo+
Solo
Medusa
Medusa
Shotgunnher
Medusa
Level 187
God Stats
5W - 3L
1,561 SR
Queue Stats
114W - 120L
1,515 Elo+
Solo
Ne Zha
Ne Zha
evilgenesis
Ne Zha
Level 129
God Stats
15W - 4L
1,815 SR
Queue Stats
76W - 71L
1,606 Elo+
Solo
Odin
Odin
fabricio-03-02
Odin
Level 313
God Stats
10W - 6L
1,682 SR
Queue Stats
73W - 54L
1,641 Elo+
Solo
Janus
Janus
snakeboy212
Janus
Level 125
God Stats
8W - 8L
1,585 SR
Queue Stats
179W - 144L
1,555 Elo+
Solo
Team Averages
Level 174
1,627 SR
1,570 Elo+

VS

Team Averages
Level 143
1,535 SR
1,610 Elo+
Charybdis
Charybdis
Chаrybdis
Charybdis
Level 102
God Stats
295W - 324L
1,474 SR
Queue Stats
308W - 336L
1,502 Elo+
Solo
Persephone
Persephone
SunniDmar
Persephone
Level 129
God Stats
14W - 8L
1,663 SR
Queue Stats
190W - 177L
1,613 Elo+
Solo
Anubis
Anubis
Teamjunior
Anubis
Level 227
God Stats
1W - 3L
1,496 SR
Queue Stats
43W - 48L
1,621 Elo+
Solo
Odin
Odin
Trungledoor
Odin
Level 101
God Stats
5W - 6L
1,589 SR
Queue Stats
176W - 135L
1,660 Elo+
Solo
Ganesha
Ganesha
VVGatwaz
Ganesha
Level 156
God Stats
3W - 2L
1,456 SR
Queue Stats
153W - 145L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PkTurtle
Cthulhu
15
2 / 5 / 5
8,761
876
4,908
14,186
12,851
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
17
5 / 0 / 7
10,157
1,016
9,478
7,872
3,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
16
6 / 3 / 8
9,918
992
12,234
12,591
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 6
8,475
848
4,324
14,814
13,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 1 / 9
8,720
872
13,201
6,277
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chаrybdis
Charybdis
15
4 / 0 / 4
8,730
873
8,845
7,036
2,363
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
SunniDmar
Persephone
13
1 / 2 / 5
8,017
802
7,488
5,513
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Anubis
Teamjunior
Anubis
15
4 / 9 / 4
8,519
852
12,662
15,091
7,095
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 3 / 3
7,364
736
3,225
5,124
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
VVGatwaz
Ganesha
14
0 / 4 / 9
8,253
825
4,892
15,724
13,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
18
Kills
10
10
Deaths
18
35
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Chаrybdis
Charybdis
4
0
4
6
W
Cthulhu
PkTurtle
Cthulhu
2
5
5
0.9
W
Medusa
5
0
7
8.5
L
Persephone
SunniDmar
Persephone
1
2
5
1.75
L
Anubis
Teamjunior
Anubis
4
9
4
0.67
L
1
3
3
0.83
L
Ganesha
VVGatwaz
Ganesha
0
4
9
1.13
W
Ne Zha
6
3
8
3.33
W
1
1
6
4
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,145
Damage
37,112
55,740
Taken
48,488
37,735
Mitigated
28,584
10,311
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Chаrybdis
Charybdis
8,845
4,083
0
990
7,036
2,363
0
2,454
4,380
0
24,623
W
Cthulhu
PkTurtle
Cthulhu
4,908
664
0
856
14,186
12,851
270
5,042
9,144
14,773
0
W
Medusa
9,478
4,030
0
1,095
7,872
3,491
1,595
3,297
4,575
0
46,050
L
Persephone
SunniDmar
Persephone
7,488
376
0
866
5,513
2,117
0
961
4,478
21,666
24
L
Anubis
Teamjunior
Anubis
12,662
563
0
3,431
15,091
7,095
0
6,023
8,792
25,670
0
L
3,225
628
0
604
5,124
3,256
0
1,406
3,701
0
10,088
L
Ganesha
VVGatwaz
Ganesha
4,892
226
0
819
15,724
13,753
0
6,469
8,743
16,320
0
W
Ne Zha
12,234
2,378
0
4,484
12,591
5,302
217
5,723
6,868
0
41,821
W
4,324
943
0
3,376
14,814
13,713
1,677
7,235
7,579
540
18,974
W
13,201
478
0
500
6,277
2,378
618
3,721
2,556
20,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,031
Gold Earned
40,883
247
Minions Killed
149
0
Camps Cleared
0
1,123,705
Distance Traveled
831,786
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,730
873
43
4
0
205,876
0
W
Cthulhu
8,761
876
21
2
0
194,420
3
W
Medusa
10,157
1,016
102
10
0
208,203
0
L
Persephone
8,017
802
46
5
0
179,465
0
L
Anubis
8,519
852
31
3
0
145,683
0
L
Odin
7,364
736
27
3
0
97,427
0
L
Ganesha
8,253
825
2
0
0
203,335
0
W
Ne Zha
9,918
992
68
7
0
244,645
0
W
Odin
8,475
848
35
4
0
232,589
0
W
Janus
8,720
872
21
2
0
243,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role