Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Dashapalm
Aphrodite
Level 133
God Stats
1W - 0L
1,848 SR
Queue Stats
2W - 2L
1,345 Elo+
Party 1
Thor
Thor
HOLLOWofCHAOS
Thor
Level 106
God Stats
1W - 1L
1,086 SR
Queue Stats
158W - 140L
1,412 Elo+
Solo
Izanami
Izanami
RarePitbull
Izanami
Level 108
God Stats
26W - 16L
1,624 SR
Queue Stats
67W - 81L
1,410 Elo+
Solo
Chang'e
Chang'e
SanmiCrew
Chang'e
Level 76
God Stats
1W - 0L
1,271 SR
Queue Stats
2W - 2L
1,345 Elo+
Party 1
Team Averages
Level 110
1,466 SR
1,402 Elo+

VS

Team Averages
Level 133
1,659 SR
1,517 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Doni360live
Bastet
Level 159
God Stats
0W - 1L
1,518 SR
Queue Stats
38W - 47L
1,418 Elo+
Solo
Pele
Pele
ElSerOte AnTraX
Pele
Level 83
God Stats
10W - 7L
1,780 SR
Queue Stats
113W - 93L
1,714 Elo+
Solo
Nike
Nike
MEL K1PER JR JR
Nike
Level 109
God Stats
14W - 7L
1,986 SR
Queue Stats
115W - 127L
1,513 Elo+
Solo
Ra
Ra
will19035
Ra
Level 185
God Stats
28W - 26L
1,510 SR
Queue Stats
1,062W - 1,079L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 0
5,801
645
3,787
2,872
963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Aphrodite
Dashapalm
Aphrodite
8
2 / 0 / 1
5,778
642
1,470
4,745
1,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
0 / 1 / 0
5,091
566
453
6,371
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
RarePitbull
Izanami
8
1 / 1 / 2
5,421
602
2,673
5,442
1,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
SanmiCrew
Chang'e
8
0 / 3 / 0
4,455
495
2,138
7,451
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 1 / 1
4,357
484
1,879
4,964
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
2
0 / 2 / 0
3,345
372
628
1,900
454
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
3 / 0 / 0
5,284
587
3,098
5,384
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 1 / 0
4,441
493
865
5,839
3,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

10
2 / 0 / 3
5,332
592
5,141
3,642
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
L
Aphrodite
 
Aphrodite
0
1
1
0.5
W
Aphrodite
Dashapalm
Aphrodite
2
0
1
2.5
L
Bastet
0
2
0
0
L
3
0
0
3
W
0
1
0
0
L
0
1
0
0
W
Izanami
RarePitbull
Izanami
1
1
2
2
W
Chang'e
SanmiCrew
Chang'e
0
3
0
0
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,521
Damage
11,611
26,881
Taken
21,729
9,443
Mitigated
8,863
10,747
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,787
344
0
1,389
2,872
963
25
0
2,872
0
37,451
L
Aphrodite
 
Aphrodite
1,879
294
804
2,356
4,964
1,658
0
631
4,297
16,522
0
W
Aphrodite
Dashapalm
Aphrodite
1,470
402
3,121
3,163
4,745
1,764
230
1,496
3,187
17,051
0
L
Bastet
628
209
0
150
1,900
454
0
363
1,537
0
2,969
L
3,098
735
0
1,428
5,384
2,177
0
669
4,623
0
45,141
W
453
156
92
111
6,371
2,704
0
434
5,791
0
39,302
L
865
90
0
1,352
5,839
3,311
0
0
5,839
0
21,012
W
Izanami
RarePitbull
Izanami
2,673
2,133
25
916
5,442
1,759
982
1,913
3,454
0
38,745
W
Chang'e
SanmiCrew
Chang'e
2,138
0
179
1,751
7,451
2,253
0
2,448
4,557
21,846
1,850
L
5,141
776
843
1,650
3,642
1,263
0
1,543
1,927
33,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,546
Gold Earned
22,759
274
Minions Killed
206
0
Camps Cleared
0
813,458
Distance Traveled
725,125
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,801
645
69
8
0
154,854
0
L
Aphrodite
4,357
484
36
4
0
176,575
0
W
Aphrodite
5,778
642
19
2
0
156,400
2
L
Bastet
3,345
372
5
1
0
67,304
0
L
Pele
5,284
587
62
7
0
200,291
3
W
Thor
5,091
566
70
8
0
188,350
0
L
Nike
4,441
493
38
4
0
113,770
0
W
Izanami
5,421
602
76
8
0
144,471
0
W
Chang'e
4,455
495
40
4
0
169,383
2
L
Ra
5,332
592
65
7
0
167,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role