Player Matchup

Thanatos
Thanatos
ATXXI
Thanatos
Level 41
God Stats
21W - 28L
1,405 SR
Queue Stats
91W - 117L
1,342 Elo+
Solo
Amaterasu
Amaterasu
GeekedOutNinja
Amaterasu
Level 147
God Stats
0W - 2L
1,208 SR
Queue Stats
71W - 81L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
HawaiianRoyalty
Cthulhu
Level 86
God Stats
0W - 3L
1,275 SR
Queue Stats
46W - 56L
1,324 Elo+
Party 1
Thoth
Thoth
MasterTango803
Thoth
Level 149
God Stats
0W - 3L
1,367 SR
Queue Stats
80W - 84L
1,479 Elo+
Party 2
Neith
Neith
draxx420
Neith
Level 128
God Stats
5W - 6L
1,522 SR
Queue Stats
42W - 36L
1,515 Elo+
Party 2
Team Averages
Level 110
1,355 SR
1,412 Elo+

VS

Team Averages
Level 107
1,560 SR
1,425 Elo+
Vulcan
Vulcan
Cbin420
Vulcan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,411 Elo+
Solo
Chaac
Chaac
PolloLeg_5
Chaac
Level 65
God Stats
10W - 11L
1,438 SR
Queue Stats
237W - 245L
1,416 Elo+
Solo
Apollo
Apollo
SMASHPRO3783
Apollo
Level 60
God Stats
6W - 1L
1,767 SR
Queue Stats
157W - 157L
1,435 Elo+
Solo
Fenrir
Fenrir
Tio-Sam-Doidao
Fenrir
Level 64
God Stats
25W - 19L
1,559 SR
Queue Stats
221W - 259L
1,420 Elo+
Solo
Hades
Hades
VeteranCard6934
Hades
Level 260
God Stats
27W - 27L
1,537 SR
Queue Stats
251W - 263L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ATXXI
Thanatos
2
0 / 1 / 0
2,699
540
302
1,178
391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
GeekedOutNinja
Amaterasu
6
1 / 2 / 0
3,684
737
1,945
5,263
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 0
3,264
653
1,493
5,230
2,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,669
734
1,186
1,834
520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
draxx420
Neith
5
0 / 0 / 0
2,964
593
885
2,774
958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cbin420
Vulcan
6
2 / 0 / 0
3,736
747
1,489
1,634
525
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
7
2 / 1 / 0
4,061
812
3,180
5,622
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
6
1 / 0 / 1
3,420
684
2,302
2,816
806
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

6
1 / 0 / 1
3,393
679
1,002
3,759
1,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 2
3,272
654
3,090
3,331
1,282
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ATXXI
Thanatos
0
1
0
0
W
Vulcan
Cbin420
Vulcan
2
0
0
2
L
Amaterasu
GeekedOutNinja
Amaterasu
1
2
0
0.5
L
0
2
0
0
L
0
1
0
0
W
Chaac
2
1
0
2
W
Apollo
1
0
1
1.5
W
1
0
1
1.5
W
0
0
2
1
L
Neith
draxx420
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,811
Damage
11,063
16,279
Taken
17,162
7,971
Mitigated
6,374
3,361
Healing
6,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ATXXI
Thanatos
302
214
0
193
1,178
391
0
355
823
0
3,215
W
Vulcan
Cbin420
Vulcan
1,489
761
98
879
1,634
525
0
482
1,032
16,243
771
L
Amaterasu
GeekedOutNinja
Amaterasu
1,945
870
0
1,447
5,263
3,413
0
0
5,263
0
13,902
L
1,493
369
0
1,264
5,230
2,689
0
1,886
3,344
11,861
0
L
1,186
111
0
170
1,834
520
0
1,127
707
16,112
1,180
W
Chaac
3,180
899
0
1,637
5,622
2,373
0
0
5,622
0
25,123
W
Apollo
2,302
1,097
0
935
2,816
806
0
820
1,996
0
16,487
W
1,002
160
0
788
3,759
1,388
0
245
3,434
0
16,784
W
3,090
253
75
1,734
3,331
1,282
280
673
2,658
18,479
0
L
Neith
draxx420
Neith
885
471
0
287
2,774
958
0
1,204
1,570
0
11,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,280
Gold Earned
17,882
102
Minions Killed
151
0
Camps Cleared
0
453,509
Distance Traveled
504,969
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
2,699
540
6
1
0
34,831
0
W
Vulcan
3,736
747
29
6
0
98,272
0
L
Amaterasu
3,684
737
20
4
0
95,965
0
L
Cthulhu
3,264
653
19
4
0
98,544
0
L
Thoth
3,669
734
42
8
0
115,702
0
W
Chaac
4,061
812
46
9
0
88,499
0
W
Apollo
3,420
684
27
5
0
100,611
1
W
Fenrir
3,393
679
25
5
0
125,618
0
W
Hades
3,272
654
24
5
0
91,969
0
L
Neith
2,964
593
15
3
0
108,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role