Player Matchup

The Morrigan
The Morrigan
Ekucw2021
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,354 Elo+
Party 1
Raijin
Raijin
Ramstiyn
Raijin
Level 127
God Stats
2W - 4L
1,505 SR
Queue Stats
172W - 179L
1,432 Elo+
Solo
Ah Puch
Ah Puch
XxDorchamoonxX
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,167 Elo+
Party 1
Achilles
Achilles
chiefwar21
Achilles
Level 118
God Stats
1W - 1L
1,863 SR
Queue Stats
87W - 81L
1,528 Elo+
Solo
Jing Wei
Jing Wei
tbshawww
Jing Wei
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,681 Elo+
Solo
Team Averages
Level 88
1,573 SR
1,432 Elo+

VS

Team Averages
Level 79
1,417 SR
1,515 Elo+
Bellona
Bellona
Ahasiw3739
Bellona
Level 66
God Stats
6W - 7L
1,191 SR
Queue Stats
357W - 346L
1,545 Elo+
Solo
Chronos
Chronos
Atlas28
Chronos
Level 113
God Stats
6W - 1L
1,728 SR
Queue Stats
224W - 238L
1,534 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PegasusThe3rd
Morgan Le Fay
Level 87
God Stats
2W - 1L
1,462 SR
Queue Stats
20W - 19L
1,447 Elo+
Solo
Bacchus
Bacchus
Syennn
Bacchus
Level 45
God Stats
1W - 1L
1,205 SR
Queue Stats
41W - 49L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
shaneo830
Kuzenbo
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 136L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ekucw2021
The Morrigan
14
1 / 9 / 2
8,924
595
3,765
12,566
6,496
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Ramstiyn
Raijin
17
4 / 10 / 7
10,563
704
19,019
18,749
9,556
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 11 / 8
10,365
691
11,753
17,850
8,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
chiefwar21
Achilles
17
5 / 6 / 8
10,256
684
13,086
20,134
33,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
tbshawww
Jing Wei
20
4 / 2 / 6
11,047
736
11,618
11,612
5,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ahasiw3739
Bellona
17
7 / 5 / 19
11,103
740
11,927
16,408
19,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos
Atlas28
Chronos
20
15 / 3 / 9
13,207
880
18,035
14,579
7,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
PegasusThe3rd
Morgan Le Fay
18
7 / 4 / 22
12,197
813
20,032
14,833
8,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Syennn
Bacchus
19
5 / 2 / 26
12,170
811
10,554
17,636
24,573
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
shaneo830
Kuzenbo
18
3 / 4 / 20
11,207
747
9,656
15,079
23,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
133
16
Kills
37
38
Deaths
18
31
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ahasiw3739
Bellona
7
5
19
3.3
W
Chronos
Atlas28
Chronos
15
3
9
6.5
L
The Morrigan
Ekucw2021
The Morrigan
1
9
2
0.22
W
Morgan Le Fay
PegasusThe3rd
Morgan Le Fay
7
4
22
4.5
L
Raijin
Ramstiyn
Raijin
4
10
7
0.75
W
Bacchus
Syennn
Bacchus
5
2
26
9
L
2
11
8
0.55
L
Achilles
chiefwar21
Achilles
5
6
8
1.5
W
Kuzenbo
shaneo830
Kuzenbo
3
4
20
3.25
L
Jing Wei
tbshawww
Jing Wei
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,241
Damage
70,204
80,911
Taken
78,535
63,822
Mitigated
83,421
12,907
Healing
24,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ahasiw3739
Bellona
11,927
3,781
1,127
3,092
16,408
19,227
1,074
7,624
8,640
43
20,222
W
Chronos
Atlas28
Chronos
18,035
6,841
2,555
2,945
14,579
7,810
6,741
8,208
5,974
45,017
584
L
The Morrigan
Ekucw2021
The Morrigan
3,765
1,997
0
0
12,566
6,496
100
6,626
5,657
6,324
405
W
Morgan Le Fay
PegasusThe3rd
Morgan Le Fay
20,032
572
2,107
3,923
14,833
8,144
429
7,236
7,414
41,056
0
L
Raijin
Ramstiyn
Raijin
19,019
1,319
1,002
839
18,749
9,556
578
13,752
4,850
33,059
889
W
Bacchus
Syennn
Bacchus
10,554
934
871
6,164
17,636
24,573
132
5,711
11,407
17,871
1,529
L
11,753
1,247
0
609
17,850
8,523
0
14,563
2,981
29,127
0
L
Achilles
chiefwar21
Achilles
13,086
820
563
3,666
20,134
33,578
332
14,024
5,603
1,127
23,217
W
Kuzenbo
shaneo830
Kuzenbo
9,656
2,578
1,206
991
15,079
23,667
66
5,904
8,908
20,735
860
L
Jing Wei
tbshawww
Jing Wei
11,618
7,795
1,943
4,285
11,612
5,669
51
8,164
3,222
0
38,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,155
Gold Earned
59,884
160
Minions Killed
173
0
Camps Cleared
0
1,122,623
Distance Traveled
1,402,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,103
740
21
1
0
261,221
0
W
Chronos
13,207
880
73
5
0
261,580
0
L
The Morrigan
8,924
595
14
1
0
177,488
0
W
Morgan Le Fay
12,197
813
40
3
0
303,366
0
L
Raijin
10,563
704
34
2
0
215,882
0
W
Bacchus
12,170
811
20
1
0
292,334
0
L
Ah Puch
10,365
691
38
3
0
200,291
0
L
Achilles
10,256
684
22
1
0
246,441
0
W
Kuzenbo
11,207
747
19
1
0
284,015
0
L
Jing Wei
11,047
736
52
3
0
282,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role