Player Matchup

Charon
Charon
AFK Crits
Charon
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Athena10112
Danzaburou
Level 212
God Stats
5W - 7L
1,522 SR
Queue Stats
285W - 281L
1,495 Elo+
Solo
Ne Zha
Ne Zha
PraiseTheCrom
Ne Zha
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
RoyallGod
Baron Samedi
Level 166
God Stats
4W - 1L
1,688 SR
Queue Stats
248W - 252L
1,473 Elo+
Solo
Cerberus
Cerberus
Y0duh
Cerberus
Level 157
God Stats
1W - 2L
1,268 SR
Queue Stats
88W - 89L
1,535 Elo+
Solo
Team Averages
Level 173
1,496 SR
1,490 Elo+

VS

Team Averages
Level 151
1,545 SR
1,502 Elo+
Kumbhakarna
Kumbhakarna
Chaosgoblin5657
Kumbhakarna
Level 157
God Stats
3W - 4L
1,493 SR
Queue Stats
69W - 73L
1,447 Elo+
Solo
Thoth
Thoth
Ficsation
Thoth
Level 159
God Stats
2W - 3L
1,513 SR
Queue Stats
59W - 65L
1,478 Elo+
Party 1
Eset
Eset
HypnosGreat
Eset
Level 157
God Stats
1W - 2L
1,773 SR
Queue Stats
129W - 129L
1,563 Elo+
Solo
Kukulkan
Kukulkan
PipMaz12
Kukulkan
Level 108
God Stats
0W - 2L
1,320 SR
Queue Stats
28W - 28L
1,486 Elo+
Party 1
He Bo
He Bo
m8_you_are_ded
He Bo
Level 172
God Stats
2W - 2L
1,628 SR
Queue Stats
190W - 195L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AFK Crits
Charon
20
2 / 1 / 17
12,342
771
7,127
11,372
13,040
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Athena10112
Danzaburou
20
6 / 2 / 11
12,239
765
16,609
10,850
5,925
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

18
4 / 4 / 12
11,230
702
20,083
16,814
14,880
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
RoyallGod
Baron Samedi
17
5 / 2 / 9
11,158
697
10,435
11,545
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Y0duh
Cerberus
17
3 / 4 / 13
11,245
703
8,151
21,770
28,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chaosgoblin5657
Kumbhakarna
18
1 / 4 / 6
9,954
622
4,978
18,526
21,135
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Thoth
Ficsation
Thoth
16
3 / 2 / 6
9,943
621
13,198
10,332
6,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 6 / 2
9,925
620
7,450
13,362
6,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Kukulkan
PipMaz12
Kukulkan
16
1 / 4 / 6
9,502
594
16,361
11,820
7,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 4 / 3
10,082
630
6,743
11,797
4,565
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
20
Kills
9
13
Deaths
20
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charon
AFK Crits
Charon
2
1
17
10.5
W
Danzaburou
Athena10112
Danzaburou
6
2
11
5.75
L
Kumbhakarna
Chaosgoblin5657
Kumbhakarna
1
4
6
1
L
Thoth
Ficsation
Thoth
3
2
6
3
L
1
6
2
0.33
L
Kukulkan
PipMaz12
Kukulkan
1
4
6
1
W
4
4
12
2.5
W
Baron Samedi
RoyallGod
Baron Samedi
5
2
9
4.75
W
Cerberus
Y0duh
Cerberus
3
4
13
2.38
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,405
Damage
48,730
72,351
Taken
65,837
68,547
Mitigated
45,568
30,044
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
AFK Crits
Charon
7,127
596
0
2,117
11,372
13,040
816
6,218
4,892
20,563
0
W
Danzaburou
Athena10112
Danzaburou
16,609
5,896
1,162
3,202
10,850
5,925
2,428
8,387
2,347
0
50,427
L
Kumbhakarna
Chaosgoblin5657
Kumbhakarna
4,978
19
791
2,316
18,526
21,135
0
6,925
11,601
16,109
1,545
L
Thoth
Ficsation
Thoth
13,198
811
615
1,466
10,332
6,452
0
3,400
6,932
30,576
0
L
7,450
59
3,211
2,299
13,362
6,134
0
7,087
6,275
24,947
623
L
Kukulkan
PipMaz12
Kukulkan
16,361
956
427
1,169
11,820
7,282
0
4,675
7,145
27,451
0
W
20,083
2,249
1,686
4,531
16,814
14,880
236
9,789
6,549
0
43,497
W
Baron Samedi
RoyallGod
Baron Samedi
10,435
400
6,795
5,501
11,545
6,113
658
9,187
2,124
19,224
888
W
Cerberus
Y0duh
Cerberus
8,151
131
10
5,040
21,770
28,589
29
12,787
8,692
13,921
0
L
6,743
734
264
2,033
11,797
4,565
0
3,287
8,510
16,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,214
Gold Earned
49,406
217
Minions Killed
171
0
Camps Cleared
0
1,391,804
Distance Traveled
1,302,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
12,342
771
28
2
0
281,460
0
W
Danzaburou
12,239
765
91
6
0
255,396
0
L
Kumbhakarna
9,954
622
15
1
0
274,411
0
L
Thoth
9,943
621
48
3
0
257,638
0
L
Eset
9,925
620
53
3
0
252,195
0
L
Kukulkan
9,502
594
26
2
0
279,882
0
W
Ne Zha
11,230
702
43
3
0
276,194
0
W
Baron Samedi
11,158
697
26
2
0
284,755
0
W
Cerberus
11,245
703
29
2
0
293,999
0
L
He Bo
10,082
630
29
2
0
238,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role