Player Matchup

Thor
Thor
Bronze IV
Ansel69
Thor
Bronze IV
Level 163
God Stats
0W - 1L
1,451 SR
Queue Stats
4W - 4L
1,605 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 163
1,451 SR
1,605 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 164
1,830 SR
1,500 MMR
Freya
Freya
Bronze III
Poor Ai
Freya
Bronze III
Level 164
God Stats
1W - 0L
1,830 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ansel69
Thor
20
5 / 4 / 0
24,191
896
38,164
44,018
34,831
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Ah Muzen CabHe BoKaliBakasuraAnhur

VS

Bans
SkadiErlang ShenAmaterasuUllrNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Poor Ai
Freya
20
3 / 5 / 0
24,303
900
31,774
43,805
35,128
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
5
Kills
3
4
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
Ansel69
Thor
5
4
0
1.25
W
Freya
Poor Ai
Freya
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,164
Damage
31,774
44,018
Taken
43,805
34,831
Mitigated
35,128
13,697
Healing
22,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Ansel69
Thor
38,164
10,226
0
13,697
44,018
34,831
2,680
31,174
12,844
0
174,007
W
Freya
Poor Ai
Freya
31,774
9,266
0
22,602
43,805
35,128
2,763
497
43,308
170,104
2,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,191
Gold Earned
24,303
214
Minions Killed
242
10
Camps Cleared
6
464,457
Distance Traveled
409,646
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
24,191
896
214
8
10
464,457
4
W
Freya
24,303
900
242
9
6
409,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role