Player Matchup

Bastet
Bastet
 
Bastet
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Aidxn7
Bacchus
Level 66
God Stats
4W - 6L
1,466 SR
Queue Stats
103W - 128L
1,392 Elo+
Party 1
Ra
Ra
McMullon
Ra
Level 64
God Stats
3W - 2L
1,749 SR
Queue Stats
42W - 60L
1,420 Elo+
Party 1
Artemis
Artemis
WizardKing11
Artemis
Level 29
God Stats
1W - 4L
1,334 SR
Queue Stats
18W - 31L
1,400 Elo+
Party 1
Hel
Hel
thenwaccnt
Hel
Level 123
God Stats
14W - 27L
1,322 SR
Queue Stats
324W - 317L
1,500 Elo+
Solo
Team Averages
Level 72
1,474 SR
1,443 Elo+

VS

Team Averages
Level 90
1,510 SR
1,592 Elo+
Hercules
Hercules
CHoPPaXz
Hercules
Level 28
God Stats
1W - 0L
1,756 SR
Queue Stats
13W - 6L
1,718 Elo+
Party 2
Chronos
Chronos
Gianzwhoppa
Chronos
Level 127
God Stats
1W - 1L
1,476 SR
Queue Stats
42W - 25L
1,643 Elo+
Party 2
Scylla
Scylla
Jimor
Scylla
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,511 Elo+
Solo
Bellona
Bellona
KingRicochet
Bellona
Level 102
God Stats
1W - 2L
1,266 SR
Queue Stats
89W - 74L
1,532 Elo+
Party 2
Osiris
Osiris
Turboteef
Osiris
Level 116
God Stats
4W - 2L
1,550 SR
Queue Stats
84W - 53L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 4 / 3
6,595
507
6,372
13,872
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Aidxn7
Bacchus
10
2 / 3 / 2
6,581
506
5,653
13,225
14,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 4 / 1
7,044
542
2,609
9,368
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
WizardKing11
Artemis
12
2 / 4 / 1
6,555
504
4,557
7,179
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 1
6,008
462
4,838
12,696
6,622
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CHoPPaXz
Hercules
11
1 / 3 / 8
6,890
530
6,489
9,283
6,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos
Gianzwhoppa
Chronos
13
4 / 3 / 2
7,993
615
5,800
8,482
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Jimor
Scylla
13
2 / 2 / 3
7,701
592
6,710
5,262
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
KingRicochet
Bellona
13
6 / 1 / 6
7,554
581
8,409
10,502
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Turboteef
Osiris
15
5 / 1 / 1
9,034
695
10,230
13,237
8,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
18
19
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
4
3
1.13
L
Bacchus
Aidxn7
Bacchus
2
3
2
1
W
Hercules
CHoPPaXz
Hercules
1
3
8
1.67
W
Chronos
Gianzwhoppa
Chronos
4
3
2
1.67
W
Scylla
Jimor
Scylla
2
2
3
1.75
W
Bellona
KingRicochet
Bellona
6
1
6
9
L
2
4
1
0.63
W
Osiris
Turboteef
Osiris
5
1
1
5.5
L
Artemis
WizardKing11
Artemis
2
4
1
0.63
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,029
Damage
37,638
56,340
Taken
46,766
32,492
Mitigated
26,328
16,222
Healing
17,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,372
1,801
0
5,703
13,872
5,366
0
1,937
11,935
0
49,181
L
Bacchus
Aidxn7
Bacchus
5,653
1,063
0
1,663
13,225
14,453
0
3,450
9,775
24,480
0
W
Hercules
CHoPPaXz
Hercules
6,489
1,494
0
2,125
9,283
6,791
22
3,144
6,054
0
18,086
W
Chronos
Gianzwhoppa
Chronos
5,800
2,470
0
1,320
8,482
3,154
1,083
1,702
6,780
55,730
0
W
Scylla
Jimor
Scylla
6,710
859
0
90
5,262
1,879
245
2,029
3,186
50,755
2,623
W
Bellona
KingRicochet
Bellona
8,409
3,027
0
4,609
10,502
5,955
0
1,283
9,219
0
42,707
L
2,609
203
60
2,002
9,368
3,762
0
3,768
5,600
45,405
0
W
Osiris
Turboteef
Osiris
10,230
4,171
0
8,966
13,237
8,549
341
4,810
8,427
0
75,909
L
Artemis
WizardKing11
Artemis
4,557
2,466
0
503
7,179
2,289
0
2,344
4,835
0
45,049
L
4,838
514
512
5,779
12,696
6,622
0
831
11,865
41,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,783
Gold Earned
39,172
323
Minions Killed
399
0
Camps Cleared
0
1,280,255
Distance Traveled
1,306,260
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,595
507
74
6
0
295,519
1
L
Bacchus
6,581
506
32
2
0
281,102
3
W
Hercules
6,890
530
28
2
0
267,436
2
W
Chronos
7,993
615
90
7
0
252,454
0
W
Scylla
7,701
592
113
9
0
230,349
6
W
Bellona
7,554
581
58
4
0
305,162
0
L
Ra
7,044
542
90
7
0
258,181
0
W
Osiris
9,034
695
110
8
0
250,859
0
L
Artemis
6,555
504
62
5
0
215,852
0
L
Hel
6,008
462
65
5
0
229,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role