Player Matchup

Khepri
Khepri
Mesputo
Khepri
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,425 Elo+
Party 1
Ah Puch
Ah Puch
TEDDY_LE-TEDDY
Ah Puch
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
407W - 412L
1,499 Elo+
Solo
Thor
Thor
TheDoktorF50
Thor
Level 131
God Stats
2W - 2L
1,380 SR
Queue Stats
140W - 122L
1,540 Elo+
Party 1
Vamana
Vamana
adolfo55
Vamana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,310 Elo+
Party 1
Loki
Loki
kurohigetuvieja
Loki
Level 85
God Stats
4W - 7L
1,313 SR
Queue Stats
120W - 100L
1,543 Elo+
Party 1
Team Averages
Level 76
1,439 SR
1,464 Elo+

VS

Team Averages
Level 73
1,453 SR
1,439 Elo+
Freya
Freya
Biyalvator
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Ingamer123
Zhong Kui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,299 Elo+
Party 3
Janus
Janus
Merphala
Janus
Level 100
God Stats
0W - 2L
1,263 SR
Queue Stats
116W - 115L
1,466 Elo+
Solo
Nemesis
Nemesis
Weableify
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Maui
Maui
flajaan
Maui
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 100L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Mesputo
Khepri
15
1 / 2 / 8
8,837
884
4,371
10,260
9,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 1 / 8
8,370
837
12,562
6,869
3,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 0 / 7
9,336
934
10,046
9,174
6,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
adolfo55
Vamana
14
1 / 2 / 7
8,055
806
6,820
14,367
12,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 1 / 9
8,705
871
7,025
8,320
7,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
0 / 4 / 4
6,662
666
3,793
7,445
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Ingamer123
Zhong Kui
13
1 / 4 / 3
6,946
695
7,961
9,711
7,990
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Merphala
Janus
14
2 / 4 / 2
7,491
749
12,767
7,865
3,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Weableify
Nemesis
14
2 / 2 / 2
7,710
771
5,719
8,710
8,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
flajaan
Maui
14
1 / 3 / 4
7,934
793
3,447
10,761
11,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
17
Kills
6
6
Deaths
17
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Freya
0
4
4
0.5
L
Zhong Kui
Ingamer123
Zhong Kui
1
4
3
0.63
L
Janus
Merphala
Janus
2
4
2
0.75
W
Khepri
Mesputo
Khepri
1
2
8
2.5
W
3
1
8
7
W
9
0
7
12.5
L
Nemesis
Weableify
Nemesis
2
2
2
1.5
W
Vamana
adolfo55
Vamana
1
2
7
2.25
L
Maui
flajaan
Maui
1
3
4
1
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,824
Damage
33,687
48,990
Taken
44,492
39,091
Mitigated
35,776
15,428
Healing
9,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
3,793
1,088
149
438
7,445
3,559
0
4,098
3,118
6,732
159
L
Zhong Kui
Ingamer123
Zhong Kui
7,961
535
694
2,181
9,711
7,990
0
2,590
6,647
21,033
0
L
Janus
Merphala
Janus
12,767
644
595
1,518
7,865
3,945
0
3,187
4,547
25,758
0
W
Khepri
Mesputo
Khepri
4,371
267
2,026
1,745
10,260
9,760
282
7,514
2,746
13,520
579
W
12,562
425
373
2,239
6,869
3,790
520
3,868
3,001
25,683
0
W
10,046
36
1,121
1,258
9,174
6,312
238
4,941
4,233
0
15,026
L
Nemesis
Weableify
Nemesis
5,719
1,179
777
1,704
8,710
8,527
0
2,947
5,502
0
8,391
W
Vamana
adolfo55
Vamana
6,820
1,627
398
2,593
14,367
12,081
170
7,137
7,230
0
13,775
L
Maui
flajaan
Maui
3,447
304
344
1,398
10,761
11,755
0
4,041
5,731
6,086
214
W
7,025
906
1,568
2,107
8,320
7,148
0
4,370
3,950
0
14,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,303
Gold Earned
36,743
96
Minions Killed
104
0
Camps Cleared
0
1,042,942
Distance Traveled
979,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,662
666
3
0
0
207,309
0
L
Zhong Kui
6,946
695
41
4
0
182,689
0
L
Janus
7,491
749
34
3
0
175,578
0
W
Khepri
8,837
884
23
2
0
198,231
0
W
Ah Puch
8,370
837
25
3
0
168,560
0
W
Thor
9,336
934
10
1
0
237,112
0
L
Nemesis
7,710
771
15
2
0
225,686
0
W
Vamana
8,055
806
22
2
0
201,944
0
L
Maui
7,934
793
11
1
0
188,107
0
W
Loki
8,705
871
16
2
0
237,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role