Player Matchup

Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Pxtatavoy
Bellona
Level 63
God Stats
6W - 3L
1,536 SR
Queue Stats
217W - 233L
1,439 Elo+
Party 2
Aphrodite
Aphrodite
RosaLouca
Aphrodite
Level 157
God Stats
24W - 11L
1,745 SR
Queue Stats
104W - 104L
1,434 Elo+
Solo
Jing Wei
Jing Wei
pamellace
Jing Wei
Level 53
God Stats
5W - 6L
1,457 SR
Queue Stats
47W - 49L
1,456 Elo+
Party 2
Scylla
Scylla
senhawe
Scylla
Level 106
God Stats
20W - 18L
1,449 SR
Queue Stats
196W - 170L
1,428 Elo+
Party 3
Team Averages
Level 101
1,538 SR
1,451 Elo+

VS

Team Averages
Level 57
1,533 SR
1,409 Elo+
Tiamat
Tiamat
 
Tiamat
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DG_Tizi
Nemesis
Level 84
God Stats
1W - 3L
1,489 SR
Queue Stats
281W - 301L
1,496 Elo+
Solo
Chronos
Chronos
Legolasfolhaverd
Chronos
Level 49
God Stats
8W - 4L
1,676 SR
Queue Stats
86W - 103L
1,518 Elo+
Solo
Izanami
Izanami
Seveneys
Izanami
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,266 Elo+
Party 1
Poseidon
Poseidon
zDarkXDBR
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
6 / 0 / 6
7,129
648
6,765
7,247
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Pxtatavoy
Bellona
12
3 / 0 / 1
7,238
658
5,310
9,049
7,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
RosaLouca
Aphrodite
8
1 / 2 / 6
6,096
554
2,447
6,865
2,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
pamellace
Jing Wei
11
9 / 1 / 3
7,178
653
5,774
6,823
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
senhawe
Scylla
12
4 / 1 / 4
7,525
684
4,728
4,041
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 2 / 0
5,246
477
3,828
6,923
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
DG_Tizi
Nemesis
13
3 / 4 / 1
6,540
595
6,100
9,164
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 5 / 0
5,298
482
1,693
7,383
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Seveneys
Izanami
7
0 / 6 / 2
4,715
429
1,987
6,868
2,096
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
zDarkXDBR
Poseidon
7
1 / 6 / 1
4,870
443
1,662
4,822
1,173
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
23
Kills
4
4
Deaths
23
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
0
6
9
L
Tiamat
 
Tiamat
0
2
0
0
L
Nemesis
DG_Tizi
Nemesis
3
4
1
0.88
L
0
5
0
0
W
Bellona
Pxtatavoy
Bellona
3
0
1
3.5
W
Aphrodite
RosaLouca
Aphrodite
1
2
6
2
L
Izanami
Seveneys
Izanami
0
6
2
0.17
W
Jing Wei
pamellace
Jing Wei
9
1
3
10.5
W
Scylla
senhawe
Scylla
4
1
4
6
L
Poseidon
zDarkXDBR
Poseidon
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,024
Damage
15,270
34,025
Taken
35,160
16,372
Mitigated
15,583
14,744
Healing
3,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,765
1,249
0
4,057
7,247
3,026
0
1,221
6,026
0
30,916
L
Tiamat
 
Tiamat
3,828
601
0
1,286
6,923
3,715
0
0
6,626
26,125
0
L
Nemesis
DG_Tizi
Nemesis
6,100
2,116
0
896
9,164
4,307
0
1,151
7,857
0
48,938
L
1,693
972
0
878
7,383
4,292
0
2,184
5,081
26,916
0
W
Bellona
Pxtatavoy
Bellona
5,310
1,143
0
3,988
9,049
7,216
0
3,797
5,252
0
41,004
W
Aphrodite
RosaLouca
Aphrodite
2,447
612
1,328
3,553
6,865
2,796
343
493
6,372
19,140
998
L
Izanami
Seveneys
Izanami
1,987
1,420
0
95
6,868
2,096
48
2,649
4,069
0
16,661
W
Jing Wei
pamellace
Jing Wei
5,774
3,899
0
738
6,823
2,030
2,568
826
5,997
0
27,980
W
Scylla
senhawe
Scylla
4,728
348
0
1,080
4,041
1,304
564
846
3,195
39,761
1,514
L
Poseidon
zDarkXDBR
Poseidon
1,662
1,007
0
0
4,822
1,173
0
1,176
3,646
9,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,166
Gold Earned
26,669
266
Minions Killed
226
0
Camps Cleared
0
984,008
Distance Traveled
979,861
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,129
648
54
5
0
246,729
0
L
Tiamat
5,246
477
54
5
0
176,436
1
L
Nemesis
6,540
595
90
8
0
257,136
0
L
Chronos
5,298
482
41
4
0
189,861
0
W
Bellona
7,238
658
73
7
0
209,430
0
W
Aphrodite
6,096
554
19
2
0
100,736
0
L
Izanami
4,715
429
27
2
0
167,302
0
W
Jing Wei
7,178
653
36
3
0
208,598
0
W
Scylla
7,525
684
84
8
0
218,515
0
L
Poseidon
4,870
443
14
1
0
189,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role