Player Matchup

Ullr
Ullr
CGHEclipse735
Ullr
Level 67
God Stats
6W - 9L
1,323 SR
Queue Stats
188W - 163L
1,517 Elo+
Party 2
Janus
Janus
Its2-Pump_Papi
Janus
Level 68
God Stats
10W - 13L
1,410 SR
Queue Stats
111W - 118L
1,427 Elo+
Solo
Cerberus
Cerberus
Mls211008
Cerberus
Level 87
God Stats
6W - 3L
1,639 SR
Queue Stats
206W - 178L
1,501 Elo+
Party 2
Nut
Nut
NeNeKappaa
Nut
Level 127
God Stats
11W - 3L
1,639 SR
Queue Stats
223W - 214L
1,432 Elo+
Party 2
Ao Kuang
Ao Kuang
xMsMajesty
Ao Kuang
Level 142
God Stats
2W - 1L
1,459 SR
Queue Stats
206W - 203L
1,430 Elo+
Party 2
Team Averages
Level 98
1,494 SR
1,461 Elo+

VS

Team Averages
Level 37
1,474 SR
1,386 Elo+
Kali
Kali
Chinacram
Kali
Level 28
God Stats
7W - 2L
1,867 SR
Queue Stats
36W - 46L
1,397 Elo+
Party 1
Agni
Agni
G0DYR2G
Agni
Level 43
God Stats
1W - 2L
1,393 SR
Queue Stats
28W - 38L
1,422 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KampotikStona
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,333 Elo+
Party 1
King Arthur
King Arthur
NoAlex
King Arthur
Level 46
God Stats
2W - 5L
1,352 SR
Queue Stats
72W - 84L
1,411 Elo+
Party 1
He Bo
He Bo
morylek_98
He Bo
Level 40
God Stats
1W - 5L
1,258 SR
Queue Stats
36W - 51L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 2
8,125
580
9,104
9,067
4,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
4 / 2 / 2
8,078
577
6,199
6,536
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cerberus
Mls211008
Cerberus
12
1 / 1 / 9
7,660
547
4,365
12,012
9,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

14
6 / 1 / 4
8,386
599
10,360
13,427
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
xMsMajesty
Ao Kuang
15
5 / 1 / 2
8,047
575
6,483
12,113
5,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
1 / 0 / 1
6,692
478
3,497
10,786
4,933
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
G0DYR2G
Agni
9
0 / 6 / 3
6,419
459
7,574
10,794
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
KampotikStona
Ah Muzen Cab
11
1 / 7 / 1
6,570
469
12,027
12,851
4,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
NoAlex
King Arthur
13
1 / 1 / 0
7,820
559
6,615
14,290
16,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

He Bo
12
2 / 3 / 0
6,845
489
3,236
9,893
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
5
5
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Kali
1
0
1
1.5
L
Agni
G0DYR2G
Agni
0
6
3
0.25
W
4
2
2
2.5
L
Ah Muzen Cab
KampotikStona
Ah Muzen Cab
1
7
1
0.21
W
Cerberus
Mls211008
Cerberus
1
1
9
5.5
W
6
1
4
8
L
King Arthur
NoAlex
King Arthur
1
1
0
1
L
He Bo
2
3
0
0.67
W
Ao Kuang
xMsMajesty
Ao Kuang
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,511
Damage
32,949
53,155
Taken
58,614
27,536
Mitigated
32,019
14,690
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,104
3,304
0
1,498
9,067
4,037
535
358
8,709
0
68,893
L
Kali
3,497
1,395
0
4,991
10,786
4,933
0
1,602
9,184
0
49,090
L
Agni
G0DYR2G
Agni
7,574
1,154
0
2,104
10,794
3,532
0
4,014
6,700
24,557
0
W
6,199
93
0
240
6,536
2,742
766
3,924
2,612
45,460
832
L
Ah Muzen Cab
KampotikStona
Ah Muzen Cab
12,027
5,862
0
1,133
12,851
4,364
0
3,336
9,515
0
48,555
W
Cerberus
Mls211008
Cerberus
4,365
299
456
3,507
12,012
9,439
54
3,186
8,826
26,612
0
W
10,360
7,055
0
6,679
13,427
5,375
0
1,679
11,748
0
56,820
L
King Arthur
NoAlex
King Arthur
6,615
372
0
978
14,290
16,135
0
1,772
12,518
886
56,269
L
He Bo
3,236
171
0
1,621
9,893
3,055
86
5,691
3,754
38,852
1,629
W
Ao Kuang
xMsMajesty
Ao Kuang
6,483
1,669
0
2,310
12,113
5,943
0
1,930
10,183
64,687
3,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
34,346
455
Minions Killed
293
0
Camps Cleared
0
1,408,038
Distance Traveled
1,365,147
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,125
580
126
9
0
257,232
0
L
Kali
6,692
478
73
5
0
319,786
0
L
Agni
6,419
459
27
2
0
282,099
6
W
Janus
8,078
577
77
6
0
263,238
0
L
Ah Muzen Cab
6,570
469
66
5
0
246,438
0
W
Cerberus
7,660
547
47
3
0
301,377
6
W
Nut
8,386
599
105
8
0
258,963
0
L
King Arthur
7,820
559
79
6
0
277,518
0
L
He Bo
6,845
489
48
3
0
239,306
0
W
Ao Kuang
8,047
575
100
7
0
327,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role