Player Matchup

Medusa
Medusa
Dre4m3
Medusa
Level 126
God Stats
3W - 0L
1,700 SR
Queue Stats
54W - 50L
1,480 Elo+
Party 1
Ra
Ra
KamiKaze345
Ra
Level 125
God Stats
5W - 2L
1,307 SR
Queue Stats
154W - 152L
1,515 Elo+
Party 3
Horus
Horus
Phensokhames
Horus
Level 159
God Stats
3W - 0L
1,840 SR
Queue Stats
243W - 231L
1,507 Elo+
Party 3
Mulan
Mulan
Verzice
Mulan
Level 69
God Stats
4W - 1L
1,563 SR
Queue Stats
55W - 53L
1,484 Elo+
Party 1
Awilix
Awilix
Šeppuku
Awilix
Level 123
God Stats
17W - 12L
1,711 SR
Queue Stats
81W - 67L
1,608 Elo+
Solo
Team Averages
Level 120
1,624 SR
1,519 Elo+

VS

Team Averages
Level 110
1,429 SR
1,515 Elo+
Ares
Ares
AitorWSK
Ares
Level 17
God Stats
2W - 4L
1,519 SR
Queue Stats
22W - 23L
1,536 Elo+
Party 2
Tyr
Tyr
ErNeotron420
Tyr
Level 109
God Stats
35W - 45L
1,507 SR
Queue Stats
276W - 265L
1,488 Elo+
Solo
Hun Batz
Hun Batz
Polaype7
Hun Batz
Level 101
God Stats
0W - 2L
1,309 SR
Queue Stats
22W - 26L
1,528 Elo+
Party 2
Anhur
Anhur
colinjackson213
Anhur
Level 173
God Stats
5W - 9L
1,621 SR
Queue Stats
344W - 337L
1,533 Elo+
Solo
Ra
Ra
seergi-_-7
Ra
Level 148
God Stats
0W - 2L
1,188 SR
Queue Stats
28W - 38L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dre4m3
Medusa
14
4 / 1 / 0
8,199
586
7,526
9,081
3,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
1 / 1 / 8
8,684
620
9,014
7,309
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 6
7,488
535
5,235
13,558
11,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
Verzice
Mulan
14
1 / 0 / 0
8,011
572
7,524
11,274
9,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Awilix
Šeppuku
Awilix
15
9 / 0 / 1
8,829
631
10,704
11,415
5,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 3 / 1
6,557
468
2,303
11,702
7,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 1 / 0
8,367
598
7,507
13,299
12,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Polaype7
Hun Batz
14
1 / 2 / 2
7,269
519
8,764
13,724
5,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 3 / 0
7,100
507
4,720
8,975
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 6 / 0
7,795
557
4,908
10,739
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
3
3
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
1
0.17
W
Medusa
Dre4m3
Medusa
4
1
0
4
L
0
1
0
0
W
1
1
8
5
W
0
1
6
3
L
Hun Batz
Polaype7
Hun Batz
1
2
2
1
W
Mulan
Verzice
Mulan
1
0
0
1
L
0
3
0
0
L
2
6
0
0.33
W
Awilix
Šeppuku
Awilix
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,003
Damage
28,202
52,637
Taken
58,439
33,572
Mitigated
32,862
18,422
Healing
14,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,303
206
0
2,763
11,702
7,540
80
987
10,581
19,854
0
W
Medusa
Dre4m3
Medusa
7,526
2,582
0
1,928
9,081
3,048
729
907
8,174
0
59,050
L
7,507
1,211
0
6,012
13,299
12,854
0
1,986
11,063
981
75,901
W
9,014
1,326
1,400
2,886
7,309
3,243
0
2,129
5,180
71,358
0
W
5,235
2,195
1,613
4,528
13,558
11,762
0
2,748
10,810
0
20,083
L
Hun Batz
Polaype7
Hun Batz
8,764
1,192
0
1,283
13,724
5,558
0
2,302
11,276
0
70,871
W
Mulan
Verzice
Mulan
7,524
843
0
4,416
11,274
9,960
490
206
11,068
1,821
55,678
L
4,720
2,762
0
2,382
8,975
2,989
259
0
8,975
0
60,735
L
4,908
1,065
276
1,412
10,739
3,921
0
3,531
6,638
61,161
1,411
W
Awilix
Šeppuku
Awilix
10,704
4,085
0
1,651
11,415
5,559
0
1,979
9,436
0
74,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,211
Gold Earned
37,088
450
Minions Killed
476
0
Camps Cleared
0
1,480,245
Distance Traveled
1,371,339
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,557
468
23
2
0
293,958
0
W
Medusa
8,199
586
80
6
0
264,338
1
L
Tyr
8,367
598
130
9
0
295,796
4
W
Ra
8,684
620
146
10
0
296,143
4
W
Horus
7,488
535
23
2
0
306,688
2
L
Hun Batz
7,269
519
102
7
0
295,947
0
W
Mulan
8,011
572
107
8
0
252,365
0
L
Anhur
7,100
507
104
7
0
213,710
0
L
Ra
7,795
557
117
8
0
271,928
0
W
Awilix
8,829
631
94
7
0
360,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role