Player Matchup

Maui
Maui
D-Chunky
Maui
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 58L
1,382 Elo+
Solo
Danzaburou
Danzaburou
MaabeeRick
Danzaburou
Level 129
God Stats
21W - 11L
1,664 SR
Queue Stats
31W - 26L
1,543 Elo+
Solo
Janus
Janus
Terio9494
Janus
Level 113
God Stats
3W - 3L
1,417 SR
Queue Stats
149W - 127L
1,537 Elo+
Solo
Team Averages
Level 112
1,527 SR
1,488 Elo+

VS

Team Averages
Level 112
1,428 SR
1,468 Elo+
Artemis
Artemis
Brotha_Sierra
Artemis
Level 170
God Stats
13W - 15L
1,543 SR
Queue Stats
349W - 369L
1,503 Elo+
Solo
Zeus
Zeus
Daxrby
Zeus
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,490 Elo+
Solo
Cerberus
Cerberus
GlizzyMeast
Cerberus
Level 84
God Stats
0W - 2L
1,242 SR
Queue Stats
131W - 144L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
4 / 2 / 10
9,611
739
7,771
13,160
11,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
MaabeeRick
Danzaburou
15
6 / 2 / 9
11,209
862
12,915
14,847
6,540
Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Terio9494
Janus
16
10 / 2 / 8
11,740
903
11,356
8,345
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
4 / 2 / 1
10,450
804
14,613
12,485
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mystical Earring

Mystical Earring

+15
Mp 5

Zeus
Daxrby
Zeus
13
1 / 6 / 2
8,287
637
6,390
10,570
3,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
GlizzyMeast
Cerberus
11
1 / 12 / 1
8,495
653
1,329
17,267
5,987
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
20
Kills
6
6
Deaths
20
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
4
2
1
2.25
W
Maui
4
2
10
4.5
L
Zeus
Daxrby
Zeus
1
6
2
0.33
L
Cerberus
GlizzyMeast
Cerberus
1
12
1
0.13
W
Danzaburou
MaabeeRick
Danzaburou
6
2
9
5.25
W
Janus
Terio9494
Janus
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,042
Damage
22,332
36,352
Taken
40,322
21,803
Mitigated
14,040
7,195
Healing
2,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
14,613
1,691
0
672
12,485
4,873
540
5,299
6,923
0
49,643
W
Maui
7,771
1,938
0
1,262
13,160
11,876
373
1,563
11,597
19,542
646
L
Zeus
Daxrby
Zeus
6,390
755
0
857
10,570
3,180
0
3,633
6,774
23,827
0
L
Cerberus
GlizzyMeast
Cerberus
1,329
110
0
1,114
17,267
5,987
0
9,495
7,431
4,075
0
W
Danzaburou
MaabeeRick
Danzaburou
12,915
4,218
0
4,979
14,847
6,540
1,866
4,268
10,579
0
58,967
W
Janus
Terio9494
Janus
11,356
1,394
0
954
8,345
3,387
418
1,900
6,445
39,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,560
Gold Earned
27,232
169
Minions Killed
105
0
Camps Cleared
0
672,331
Distance Traveled
563,494
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,450
804
67
5
0
239,014
0
W
Maui
9,611
739
28
2
0
228,848
0
L
Zeus
8,287
637
31
2
0
154,677
1
L
Cerberus
8,495
653
7
1
0
169,803
0
W
Danzaburou
11,209
862
82
6
0
216,904
0
W
Janus
11,740
903
59
5
0
226,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role