Player Matchup

Merlin
Merlin
Diomedes
Merlin
Level 56
God Stats
8W - 12L
1,500 SR
Queue Stats
206W - 208L
1,500 Elo+
Solo
Eset
Eset
Reaper2313
Eset
Level 98
God Stats
9W - 5L
1,874 SR
Queue Stats
28W - 27L
1,495 Elo+
Solo
Bellona
Bellona
SpookeyKook
Bellona
Level 64
God Stats
9W - 5L
1,668 SR
Queue Stats
869W - 901L
1,487 Elo+
Party 1
Ymir
Ymir
SuNsHiNeACID89
Ymir
Level 59
God Stats
38W - 32L
1,488 SR
Queue Stats
207W - 238L
1,367 Elo+
Solo
Hercules
Hercules
stevestrange
Hercules
Level 28
God Stats
2W - 3L
1,725 SR
Queue Stats
334W - 358L
1,443 Elo+
Party 1
Team Averages
Level 61
1,651 SR
1,458 Elo+

VS

Team Averages
Level 66
1,523 SR
1,472 Elo+
Kuzenbo
Kuzenbo
Bunneto
Kuzenbo
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 104L
1,388 Elo+
Solo
Nut
Nut
KeenanOH
Nut
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
SuperbBook253
Cabrakan
Level 85
God Stats
7W - 2L
2,028 SR
Queue Stats
11W - 5L
1,683 Elo+
Solo
Tyr
Tyr
Waxel-Rosah
Tyr
Level 59
God Stats
16W - 10L
1,142 SR
Queue Stats
235W - 223L
1,391 Elo+
Solo
Sol
Sol
jjnuggett
Sol
Level 69
God Stats
225W - 227L
1,442 SR
Queue Stats
228W - 240L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Diomedes
Merlin
12
1 / 3 / 3
7,456
1,065
7,207
5,407
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 1
7,871
1,124
8,216
6,051
2,611
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
SpookeyKook
Bellona
12
2 / 5 / 3
7,574
1,082
6,778
13,850
12,165
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

11
0 / 2 / 1
6,621
946
1,882
3,817
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
stevestrange
Hercules
12
0 / 3 / 3
6,827
975
5,093
9,500
9,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

260

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bunneto
Kuzenbo
14
2 / 2 / 11
7,677
1,097
4,540
8,041
10,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 0 / 10
8,440
1,206
8,931
3,848
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
SuperbBook253
Cabrakan
13
2 / 0 / 10
7,815
1,116
7,625
7,105
5,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 10
8,609
1,230
4,684
9,302
8,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 1 / 11
8,900
1,271
7,790
4,169
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
5
Kills
15
15
Deaths
5
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bunneto
Kuzenbo
2
2
11
3.75
L
Merlin
Diomedes
Merlin
1
3
3
0.83
W
4
0
10
9
L
2
2
1
1.25
L
Bellona
SpookeyKook
Bellona
2
5
3
0.7
L
0
2
1
0.25
W
Cabrakan
SuperbBook253
Cabrakan
2
0
10
7
W
3
2
10
4
W
4
1
11
9.5
L
Hercules
stevestrange
Hercules
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,176
Damage
33,570
38,625
Taken
32,465
29,765
Mitigated
28,015
2,987
Healing
5,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bunneto
Kuzenbo
4,540
1,486
0
646
8,041
10,092
0
3,857
3,946
6,212
966
L
Merlin
Diomedes
Merlin
7,207
1,264
0
0
5,407
2,482
0
2,158
3,163
22,437
0
W
8,931
6,208
0
1,107
3,848
1,704
0
2,137
1,633
0
22,472
L
8,216
786
230
240
6,051
2,611
0
3,314
2,512
26,364
1,296
L
Bellona
SpookeyKook
Bellona
6,778
1,734
0
244
13,850
12,165
0
6,155
7,158
0
17,950
L
1,882
551
118
466
3,817
2,961
0
1,552
2,179
4,917
0
W
Cabrakan
SuperbBook253
Cabrakan
7,625
703
0
1,600
7,105
5,682
0
4,064
2,957
15,998
0
W
4,684
1,714
0
882
9,302
8,948
0
5,214
4,009
0
7,345
W
7,790
3,716
0
1,520
4,169
1,589
0
1,536
2,560
34,515
630
L
Hercules
stevestrange
Hercules
5,093
1,176
0
1,689
9,500
9,546
0
4,965
4,156
0
6,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,349
Gold Earned
41,441
129
Minions Killed
139
4
Camps Cleared
7
594,419
Distance Traveled
651,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,677
1,097
6
1
0
142,246
0
L
Merlin
7,456
1,065
50
7
1
123,403
0
W
Nut
8,440
1,206
36
5
0
101,621
0
L
Eset
7,871
1,124
49
7
2
129,101
0
L
Bellona
7,574
1,082
18
3
1
147,968
0
L
Ymir
6,621
946
8
1
0
39,046
0
W
Cabrakan
7,815
1,116
24
3
2
150,780
0
W
Tyr
8,609
1,230
7
1
1
142,020
0
W
Sol
8,900
1,271
66
9
4
115,187
0
L
Hercules
6,827
975
4
1
0
154,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role