Player Matchup

Martichoras
Martichoras
Gold II
Amari kaMani
Martichoras
Gold II
Level 146
God Stats
0W - 2L
1,305 SR
Queue Stats
74W - 73L
1,634 MMR
Solo
Nu Wa
Nu Wa
Gold II
Connorcultivator
Nu Wa
Gold II
Level 150
God Stats
42W - 38L
1,500 SR
Queue Stats
144W - 151L
1,657 MMR
Solo
Da Ji
Da Ji
Platinum III
ImslashHIM
Da Ji
Platinum III
Level 78
God Stats
22W - 17L
1,643 SR
Queue Stats
135W - 127L
1,644 MMR
Solo
Sylvanus
Sylvanus
Silver I
JewBaccSquad
Sylvanus
Silver I
Level 123
God Stats
17W - 11L
1,500 SR
Queue Stats
327W - 317L
1,638 MMR
Solo
Osiris
Osiris
Gold II
Seehands
Osiris
Gold II
Level 89
God Stats
2W - 4L
1,282 SR
Queue Stats
91W - 91L
1,651 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,446 SR
1,645 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 166
1,492 SR
1,591 MMR
Baron Samedi
Baron Samedi
Platinum IV
 
Baron Samedi
Platinum IV
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Platinum IV
Brumall
Cthulhu
Platinum IV
Level 128
God Stats
2W - 1L
1,777 SR
Queue Stats
233W - 230L
1,657 MMR
Solo
Izanami
Izanami
Platinum V
MrKappanda
Izanami
Platinum V
Level 122
God Stats
6W - 3L
1,732 SR
Queue Stats
238W - 233L
1,663 MMR
Solo
Ullr
Ullr
Gold II
RaekwonMckenney1
Ullr
Gold II
Level 157
God Stats
2W - 1L
1,287 SR
Queue Stats
69W - 62L
1,501 MMR
Party 1
Thanatos
Thanatos
Gold IV
TheRainbow09
Thanatos
Gold IV
Level 171
God Stats
3W - 1L
1,166 SR
Queue Stats
38W - 33L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Amari kaMani
Martichoras
9
3 / 2 / 2
4,946
707
3,736
5,804
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
1 / 1 / 1
4,421
632
3,634
2,343
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
5
1 / 1 / 0
3,608
515
1,124
3,585
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
JewBaccSquad
Sylvanus
8
1 / 0 / 3
4,639
663
3,634
6,582
2,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
Seehands
Osiris
9
0 / 0 / 0
4,903
700
3,904
7,111
4,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ao KuangNeithBellonaCerberus

VS

Bans
ArachneLancelotAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 1 / 4
4,549
650
3,227
6,364
4,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Brumall
Cthulhu
8
0 / 0 / 0
4,498
643
3,555
6,624
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
MrKappanda
Izanami
8
1 / 3 / 1
4,316
617
4,892
5,557
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 0 / 0
4,216
602
747
4,117
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
TheRainbow09
Thanatos
8
3 / 2 / 0
4,581
654
2,996
7,667
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
4
4
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
4
2
L
Martichoras
Amari kaMani
Martichoras
3
2
2
2
W
Cthulhu
Brumall
Cthulhu
0
0
0
0
L
1
1
1
1.5
L
Da Ji
1
1
0
1
L
Sylvanus
JewBaccSquad
Sylvanus
1
0
3
2.5
W
Izanami
MrKappanda
Izanami
1
3
1
0.5
W
0
0
0
0
L
Osiris
Seehands
Osiris
0
0
0
0
W
Thanatos
TheRainbow09
Thanatos
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,032
Damage
15,417
25,425
Taken
30,329
11,772
Mitigated
13,642
10,847
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,227
416
498
2,920
6,364
4,506
0
2,684
3,680
13,663
777
L
Martichoras
Amari kaMani
Martichoras
3,736
1,644
0
1,321
5,804
2,274
0
1,121
4,683
0
32,519
W
Cthulhu
Brumall
Cthulhu
3,555
835
0
2,947
6,624
3,674
0
178
5,932
25,812
0
L
3,634
1,856
0
526
2,343
585
0
444
1,899
22,919
0
L
Da Ji
1,124
342
0
1,958
3,585
1,125
0
156
3,429
0
11,801
L
Sylvanus
JewBaccSquad
Sylvanus
3,634
1,666
707
2,543
6,582
2,965
0
1,417
5,165
17,697
0
W
Izanami
MrKappanda
Izanami
4,892
3,949
0
978
5,557
1,533
0
914
4,643
0
33,753
W
747
52
0
1,000
4,117
1,325
0
2,337
1,780
0
26,543
L
Osiris
Seehands
Osiris
3,904
1,438
0
3,792
7,111
4,823
0
3,069
3,556
0
36,711
W
Thanatos
TheRainbow09
Thanatos
2,996
1,274
0
6,076
7,667
2,604
0
1,155
6,512
0
24,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,517
Gold Earned
22,160
218
Minions Killed
237
0
Camps Cleared
0
644,014
Distance Traveled
694,415
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,549
650
25
4
0
133,335
5
L
Martichoras
4,946
707
54
8
0
132,305
4
W
Cthulhu
4,498
643
58
8
0
146,937
0
L
Nu Wa
4,421
632
41
6
0
137,954
0
L
Da Ji
3,608
515
26
4
0
100,642
0
L
Sylvanus
4,639
663
28
4
0
124,268
0
W
Izanami
4,316
617
52
7
0
123,761
1
W
Ullr
4,216
602
49
7
0
136,891
0
L
Osiris
4,903
700
69
10
0
148,845
0
W
Thanatos
4,581
654
53
8
0
153,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role