Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ASA ANDERS DK
Cthulhu
Level 100
God Stats
1W - 2L
1,577 SR
Queue Stats
13W - 13L
1,443 Elo+
Solo
Thor
Thor
Lxgan maxxed
Thor
Level 38
God Stats
4W - 14L
1,241 SR
Queue Stats
252W - 274L
1,448 Elo+
Solo
Chronos
Chronos
MommaGoneMonke
Chronos
Level 87
God Stats
26W - 16L
1,827 SR
Queue Stats
178W - 206L
1,467 Elo+
Party 2
Amaterasu
Amaterasu
rystear678
Amaterasu
Level 121
God Stats
0W - 2L
1,320 SR
Queue Stats
64W - 57L
1,510 Elo+
Solo
Team Averages
Level 94
1,493 SR
1,474 Elo+

VS

Team Averages
Level 114
1,457 SR
1,480 Elo+
Osiris
Osiris
JoTa_x2
Osiris
Level 108
God Stats
4W - 1L
1,561 SR
Queue Stats
73W - 65L
1,513 Elo+
Solo
Arachne
Arachne
Karma309508
Arachne
Level 103
God Stats
14W - 7L
1,505 SR
Queue Stats
88W - 94L
1,450 Elo+
Party 1
Ix Chel
Ix Chel
Nick2454
Ix Chel
Level 99
God Stats
10W - 9L
1,447 SR
Queue Stats
113W - 123L
1,466 Elo+
Party 1
Ganesha
Ganesha
fleeksauce
Ganesha
Level 126
God Stats
2W - 1L
1,703 SR
Queue Stats
68W - 84L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
leadedshadowz14
Danzaburou
Level 135
God Stats
3W - 6L
1,067 SR
Queue Stats
184W - 182L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
2
0 / 1 / 0
3,167
396
676
1,247
284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
7
0 / 2 / 0
4,374
547
4,341
6,705
4,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 3 / 1
4,237
530
1,469
7,217
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
2 / 1 / 1
5,325
666
3,101
4,955
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
rystear678
Amaterasu
9
1 / 1 / 0
5,010
626
3,592
7,626
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JoTa_x2
Osiris
9
1 / 1 / 0
5,380
673
4,578
6,309
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Karma309508
Arachne
8
2 / 0 / 1
4,597
575
2,137
4,299
1,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ix Chel
Nick2454
Ix Chel
7
1 / 3 / 1
4,306
538
3,484
4,427
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ganesha
fleeksauce
Ganesha
7
0 / 0 / 5
4,820
603
2,210
6,829
3,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
leadedshadowz14
Danzaburou
8
4 / 0 / 0
5,369
671
4,815
4,780
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
8
8
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Cthulhu
0
2
0
0
W
Osiris
JoTa_x2
Osiris
1
1
0
1
W
Arachne
Karma309508
Arachne
2
0
1
2.5
L
1
3
1
0.5
L
2
1
1
2.5
W
Ix Chel
Nick2454
Ix Chel
1
3
1
0.5
W
Ganesha
fleeksauce
Ganesha
0
0
5
2.5
W
Danzaburou
leadedshadowz14
Danzaburou
4
0
0
4
L
Amaterasu
rystear678
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,179
Damage
17,224
27,750
Taken
26,644
13,359
Mitigated
11,869
8,796
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
676
208
0
120
1,247
284
0
139
1,108
0
4,242
L
Cthulhu
4,341
508
0
1,492
6,705
4,554
0
1,353
5,352
22,471
0
W
Osiris
JoTa_x2
Osiris
4,578
2,035
0
1,801
6,309
3,775
0
0
5,886
0
42,077
W
Arachne
Karma309508
Arachne
2,137
1,269
0
2,104
4,299
1,295
18
907
3,392
0
23,560
L
1,469
178
0
3,156
7,217
2,373
0
486
6,731
0
22,540
L
3,101
166
0
1,163
4,955
1,789
0
3,400
1,555
33,811
1,799
W
Ix Chel
Nick2454
Ix Chel
3,484
514
73
660
4,427
1,447
0
2,021
2,406
22,814
0
W
Ganesha
fleeksauce
Ganesha
2,210
194
0
1,518
6,829
3,737
0
2,516
4,313
11,148
1,743
W
Danzaburou
leadedshadowz14
Danzaburou
4,815
2,446
0
1,502
4,780
1,615
220
1,825
2,955
0
30,755
L
Amaterasu
rystear678
Amaterasu
3,592
1,112
0
2,865
7,626
4,359
0
0
7,626
0
34,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,113
Gold Earned
24,472
232
Minions Killed
203
0
Camps Cleared
0
680,007
Distance Traveled
736,193
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,167
396
9
1
0
29,489
1
L
Cthulhu
4,374
547
34
4
0
166,211
0
W
Osiris
5,380
673
73
9
0
145,802
0
W
Arachne
4,597
575
42
5
0
176,943
0
L
Thor
4,237
530
49
6
0
183,852
0
L
Chronos
5,325
666
74
9
0
152,407
0
W
Ix Chel
4,306
538
29
4
0
134,914
1
W
Ganesha
4,820
603
1
0
0
146,790
2
W
Danzaburou
5,369
671
58
7
0
131,744
0
L
Amaterasu
5,010
626
66
8
0
148,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role