Player Matchup

Hachiman
Hachiman
ChetHazard
Hachiman
Level 83
God Stats
6W - 12L
1,460 SR
Queue Stats
85W - 78L
1,465 Elo+
Party 2
Aphrodite
Aphrodite
IVM xP
Aphrodite
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,462 Elo+
Party 2
Mulan
Mulan
grube77
Mulan
Level 99
God Stats
5W - 0L
1,890 SR
Queue Stats
76W - 72L
1,462 Elo+
Party 2
Team Averages
Level 104
1,617 SR
1,463 Elo+

VS

Team Averages
Level 89
1,606 SR
1,468 Elo+
Fafnir
Fafnir
MobambaBinBallin
Fafnir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,470 Elo+
Party 1
Olorun
Olorun
SlimLahey151
Olorun
Level 127
God Stats
15W - 8L
1,483 SR
Queue Stats
269W - 258L
1,458 Elo+
Solo
Heimdallr
Heimdallr
Wtc794133
Heimdallr
Level 53
God Stats
4W - 1L
1,835 SR
Queue Stats
21W - 21L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChetHazard
Hachiman
16
4 / 0 / 2
10,145
725
16,501
7,308
3,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
IVM xP
Aphrodite
15
1 / 0 / 2
8,904
636
3,683
8,019
6,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mulan
grube77
Mulan
15
1 / 0 / 4
9,030
645
8,630
10,387
10,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
8,612
615
5,068
13,232
15,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
13
0 / 2 / 0
8,243
589
6,724
9,297
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Heimdallr
Wtc794133
Heimdallr
12
0 / 3 / 0
8,065
576
7,203
10,163
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ChetHazard
Hachiman
4
0
2
5
W
Aphrodite
IVM xP
Aphrodite
1
0
2
2
L
0
1
0
0
L
Olorun
0
2
0
0
L
Heimdallr
Wtc794133
Heimdallr
0
3
0
0
W
Mulan
grube77
Mulan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,814
Damage
18,995
25,714
Taken
32,692
20,814
Mitigated
24,063
15,691
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ChetHazard
Hachiman
16,501
9,323
0
3,674
7,308
3,292
889
3,203
4,105
0
60,319
W
Aphrodite
IVM xP
Aphrodite
3,683
572
4,562
5,847
8,019
6,706
325
3,533
4,458
26,199
0
L
5,068
763
0
4,078
13,232
15,477
0
1,915
10,584
20,993
2,086
L
Olorun
6,724
1,614
330
2,345
9,297
4,251
0
840
8,255
24,054
3,946
L
Heimdallr
Wtc794133
Heimdallr
7,203
2,862
0
1,694
10,163
4,335
0
972
9,006
0
32,554
W
Mulan
grube77
Mulan
8,630
979
0
1,608
10,387
10,816
201
4,532
5,848
0
36,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,079
Gold Earned
24,920
178
Minions Killed
136
0
Camps Cleared
0
739,462
Distance Traveled
720,376
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,145
725
87
6
0
244,788
5
W
Aphrodite
8,904
636
47
3
0
237,352
2
L
Fafnir
8,612
615
20
1
0
274,645
0
L
Olorun
8,243
589
59
4
0
223,786
0
L
Heimdallr
8,065
576
57
4
0
221,945
1
W
Mulan
9,030
645
44
3
0
257,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role