Player Matchup

Skadi
Skadi
Bronze III
Gabe_Aeris
Skadi
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
Killadelf
Hercules
Bronze III
Level 126
God Stats
27W - 23L
1,541 SR
Queue Stats
50W - 49L
1,511 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
jjd211
Morgan Le Fay
Silver IV
Level 115
God Stats
3W - 3L
1,756 SR
Queue Stats
88W - 105L
1,402 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 126
1,599 SR
1,471 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,619 SR
1,377 MMR
Sobek
Sobek
Silver III
HxrbJones
Sobek
Silver III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,378 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
TyrelIy
Baron Samedi
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,408 MMR
Party 1
Bastet
Bastet
Bronze III
WeIcomeToHell-
Bastet
Bronze III
Level 124
God Stats
4W - 5L
1,858 SR
Queue Stats
74W - 79L
1,345 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
1 / 6 / 5
8,554
570
7,035
10,297
3,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Killadelf
Hercules
16
6 / 1 / 0
10,788
719
15,359
20,403
17,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
jjd211
Morgan Le Fay
14
0 / 4 / 6
9,080
605
15,089
13,217
5,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
AchillesSerqetAtlasKuzenboThoth

VS

Bans
CthulhuBellonaRavanaNeithAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HxrbJones
Sobek
15
4 / 2 / 5
10,172
678
12,849
23,324
29,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
TyrelIy
Baron Samedi
15
3 / 4 / 4
10,088
673
9,935
13,389
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
4 / 1 / 6
11,235
749
12,919
15,480
7,328
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
11
11
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
6
5
0.58
W
Sobek
HxrbJones
Sobek
4
2
5
3.25
L
Hercules
Killadelf
Hercules
6
1
0
6
W
Baron Samedi
TyrelIy
Baron Samedi
3
4
4
1.25
W
4
1
6
7
L
Morgan Le Fay
jjd211
Morgan Le Fay
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,483
Damage
35,703
43,917
Taken
52,193
26,998
Mitigated
44,745
9,827
Healing
20,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
7,035
3,574
0
383
10,297
3,805
460
4,633
5,187
0
16,817
W
Sobek
HxrbJones
Sobek
12,849
922
0
6,672
23,324
29,816
15
6,329
16,191
33,915
1,042
L
Hercules
Killadelf
Hercules
15,359
4,310
0
8,199
20,403
17,857
242
9,918
9,757
0
36,549
W
Baron Samedi
TyrelIy
Baron Samedi
9,935
1,257
2,231
4,339
13,389
7,601
366
3,369
9,710
31,220
671
W
12,919
3,250
0
6,965
15,480
7,328
1,622
4,570
10,556
0
56,884
L
Morgan Le Fay
jjd211
Morgan Le Fay
15,089
803
85
1,160
13,217
5,336
0
5,575
7,196
35,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,422
Gold Earned
31,495
136
Minions Killed
153
0
Camps Cleared
0
702,279
Distance Traveled
878,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,554
570
22
1
0
183,525
0
W
Sobek
10,172
678
21
1
0
303,265
0
L
Hercules
10,788
719
68
5
0
284,083
0
W
Baron Samedi
10,088
673
52
3
0
264,437
0
W
Bastet
11,235
749
80
5
0
311,054
0
L
Morgan Le Fay
9,080
605
46
3
0
234,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role