Player Matchup

Jormungandr
Jormungandr
Crazypitbull69
Jormungandr
Level 125
God Stats
12W - 4L
1,617 SR
Queue Stats
40W - 36L
1,553 Elo+
Party 1
Camazotz
Camazotz
Crythos
Camazotz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,519 Elo+
Party 1
Rama
Rama
Djseal456
Rama
Level 101
God Stats
2W - 0L
1,598 SR
Queue Stats
10W - 7L
1,573 Elo+
Solo
Janus
Janus
GiodeRocks
Janus
Level 69
God Stats
2W - 1L
1,305 SR
Queue Stats
12W - 13L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
PunyPeenPunk
Sun Wukong
Level 147
God Stats
6W - 1L
1,770 SR
Queue Stats
41W - 37L
1,574 Elo+
Solo
Team Averages
Level 114
1,558 SR
1,530 Elo+

VS

Team Averages
Level 126
1,495 SR
1,629 Elo+
Heimdallr
Heimdallr
MrGlockP
Heimdallr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 44L
1,551 Elo+
Party 2
King Arthur
King Arthur
Unorthodxme
King Arthur
Level 164
God Stats
0W - 2L
1,536 SR
Queue Stats
6W - 8L
1,593 Elo+
Party 3
Ne Zha
Ne Zha
d0ns
Ne Zha
Level 92
God Stats
0W - 1L
1,666 SR
Queue Stats
46W - 24L
1,667 Elo+
Solo
Chang'e
Chang'e
iOssanTy
Chang'e
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,576 Elo+
Party 3
Maman Brigitte
Maman Brigitte
okiGAV
Maman Brigitte
Level 105
God Stats
0W - 2L
1,271 SR
Queue Stats
9W - 5L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crazypitbull69
Jormungandr
15
3 / 3 / 9
8,791
879
10,494
11,677
12,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
Crythos
Camazotz
15
4 / 5 / 6
8,698
870
7,080
13,098
5,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
15
1 / 3 / 12
8,355
836
9,752
10,465
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
17
8 / 5 / 9
10,023
1,002
16,196
8,903
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
PunyPeenPunk
Sun Wukong
15
8 / 3 / 9
9,618
962
14,456
14,124
12,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MrGlockP
Heimdallr
14
0 / 5 / 11
7,858
786
4,827
10,500
4,462
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Unorthodxme
King Arthur
15
2 / 3 / 7
8,290
829
11,344
14,528
14,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
d0ns
Ne Zha
17
6 / 4 / 10
9,713
971
14,328
15,163
6,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chang'e
iOssanTy
Chang'e
16
9 / 4 / 3
9,509
951
10,157
12,354
5,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Maman Brigitte
okiGAV
Maman Brigitte
13
1 / 8 / 9
7,754
775
7,516
12,397
4,720
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
58
24
Kills
18
19
Deaths
24
45
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Crazypitbull69
Jormungandr
3
3
9
2.5
W
Camazotz
Crythos
Camazotz
4
5
6
1.4
W
Rama
1
3
12
2.33
W
Janus
8
5
9
2.5
L
Heimdallr
MrGlockP
Heimdallr
0
5
11
1.1
W
Sun Wukong
PunyPeenPunk
Sun Wukong
8
3
9
4.17
L
King Arthur
Unorthodxme
King Arthur
2
3
7
1.83
L
Ne Zha
d0ns
Ne Zha
6
4
10
2.75
L
Chang'e
iOssanTy
Chang'e
9
4
3
2.63
L
Maman Brigitte
okiGAV
Maman Brigitte
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,978
Damage
48,172
58,267
Taken
64,942
37,612
Mitigated
35,379
9,535
Healing
13,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Crazypitbull69
Jormungandr
10,494
2,220
0
1,620
11,677
12,602
277
3,511
8,166
18,314
1,667
W
Camazotz
Crythos
Camazotz
7,080
1,822
0
3,120
13,098
5,277
512
3,002
10,096
0
24,098
W
Rama
9,752
7,980
0
3,158
10,465
3,686
352
3,135
6,154
0
28,208
W
Janus
16,196
1,236
0
260
8,903
3,796
0
3,556
5,347
34,494
0
L
Heimdallr
MrGlockP
Heimdallr
4,827
2,036
326
1,022
10,500
4,462
0
4,562
5,425
0
18,714
W
Sun Wukong
PunyPeenPunk
Sun Wukong
14,456
2,716
0
1,377
14,124
12,251
420
4,454
9,670
0
22,640
L
King Arthur
Unorthodxme
King Arthur
11,344
1,494
0
298
14,528
14,100
0
6,124
7,764
235
24,192
L
Ne Zha
d0ns
Ne Zha
14,328
3,426
0
4,236
15,163
6,939
0
3,585
11,237
0
32,620
L
Chang'e
iOssanTy
Chang'e
10,157
618
2,640
3,446
12,354
5,158
0
4,806
7,112
17,979
731
L
Maman Brigitte
okiGAV
Maman Brigitte
7,516
288
0
1,805
12,397
4,720
0
4,436
7,693
13,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,485
Gold Earned
43,124
173
Minions Killed
156
0
Camps Cleared
0
1,103,330
Distance Traveled
993,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,791
879
21
2
0
207,974
0
W
Camazotz
8,698
870
31
3
0
224,589
0
W
Rama
8,355
836
48
5
0
192,319
0
W
Janus
10,023
1,002
56
6
0
242,297
0
L
Heimdallr
7,858
786
24
2
0
162,041
0
W
Sun Wukong
9,618
962
17
2
0
236,151
0
L
King Arthur
8,290
829
28
3
0
224,888
0
L
Ne Zha
9,713
971
48
5
0
228,728
0
L
Chang'e
9,509
951
45
5
0
195,626
0
L
Maman Brigitte
7,754
775
11
1
0
181,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role