Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JimmyPage73
Scylla
Level 109
God Stats
2W - 1L
1,293 SR
Queue Stats
154W - 149L
1,527 Elo+
Solo
Chiron
Chiron
KonigDragon
Chiron
Level 118
God Stats
2W - 0L
1,487 SR
Queue Stats
26W - 37L
1,443 Elo+
Solo
Bacchus
Bacchus
MURTINNHO
Bacchus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 56L
1,512 Elo+
Solo
Team Averages
Level 150
1,456 SR
1,496 Elo+

VS

Team Averages
Level 120
1,607 SR
1,523 Elo+
Sol
Sol
 
Sol
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CriaJames
Nu Wa
Level 147
God Stats
2W - 1L
1,743 SR
Queue Stats
79W - 73L
1,512 Elo+
Solo
Cerberus
Cerberus
PowerHiiT
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 87L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
StormApproaching
Gilgamesh
Level 155
God Stats
16W - 6L
1,794 SR
Queue Stats
586W - 366L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 1 / 10
8,007
1,144
5,127
10,264
8,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Awilix
 
Awilix
12
3 / 0 / 8
7,547
1,078
7,908
8,785
3,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
14
2 / 1 / 5
7,906
1,129
6,611
4,619
1,937
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chiron
13
3 / 0 / 9
7,714
1,102
9,171
7,552
3,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bacchus
MURTINNHO
Bacchus
12
2 / 1 / 9
7,801
1,114
7,214
15,390
13,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 2 / 1
6,567
938
16,159
7,063
2,780
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Horus
 
Horus
11
0 / 3 / 2
6,198
885
2,960
9,634
8,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
CriaJames
Nu Wa
11
0 / 3 / 3
5,991
856
7,590
6,039
2,358
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cerberus
PowerHiiT
Cerberus
13
1 / 1 / 1
6,448
921
4,104
9,424
7,872
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
9
0 / 3 / 2
5,830
833
3,574
8,380
5,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
12
Kills
3
3
Deaths
12
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
10
7
W
Awilix
 
Awilix
3
0
8
7
L
Sol
 
Sol
2
2
1
1.25
L
Horus
 
Horus
0
3
2
0.33
L
Nu Wa
CriaJames
Nu Wa
0
3
3
0.5
W
Scylla
2
1
5
4.5
W
Chiron
3
0
9
7.5
W
Bacchus
MURTINNHO
Bacchus
2
1
9
6.5
L
Cerberus
PowerHiiT
Cerberus
1
1
1
1.5
L
Gilgamesh
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,031
Damage
34,387
46,610
Taken
40,540
31,328
Mitigated
27,252
28,962
Healing
16,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,127
238
8,198
4,166
10,264
8,813
290
5,861
4,403
6,922
494
W
Awilix
 
Awilix
7,908
1,721
2,973
2,388
8,785
3,608
788
5,273
3,512
0
13,601
L
Sol
 
Sol
16,159
4,537
0
2,750
7,063
2,780
0
3,520
3,543
26,836
679
L
Horus
 
Horus
2,960
441
3,494
3,629
9,634
8,360
0
3,966
5,668
0
4,685
L
Nu Wa
CriaJames
Nu Wa
7,590
1,167
319
223
6,039
2,358
0
4,003
2,036
18,687
0
W
Scylla
6,611
878
0
125
4,619
1,937
939
3,438
1,181
27,909
0
W
Chiron
9,171
3,911
2,784
1,568
7,552
3,049
1,957
5,353
2,199
0
22,710
W
Bacchus
MURTINNHO
Bacchus
7,214
395
1,070
5,690
15,390
13,921
206
7,767
7,623
12,419
267
L
Cerberus
PowerHiiT
Cerberus
4,104
0
1,775
3,913
9,424
7,872
0
3,706
5,718
11,346
0
L
Gilgamesh
3,574
892
0
403
8,380
5,882
0
3,115
5,265
0
4,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,975
Gold Earned
31,034
108
Minions Killed
75
0
Camps Cleared
0
723,938
Distance Traveled
650,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,007
1,144
2
0
0
143,086
0
W
Awilix
7,547
1,078
5
1
0
170,225
0
L
Sol
6,567
938
21
3
0
133,272
0
L
Horus
6,198
885
2
0
0
144,063
0
L
Nu Wa
5,991
856
29
4
0
123,779
0
W
Scylla
7,906
1,129
54
8
0
111,840
0
W
Chiron
7,714
1,102
35
5
0
152,094
0
W
Bacchus
7,801
1,114
12
2
0
146,693
0
L
Cerberus
6,448
921
16
2
0
142,628
0
L
Gilgamesh
5,830
833
7
1
0
106,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role