Player Matchup

Yemoja
Yemoja
DxMiguel89
Yemoja
Level 60
God Stats
9W - 2L
1,686 SR
Queue Stats
39W - 30L
1,528 Elo+
Party 1
Jing Wei
Jing Wei
El isaacG935
Jing Wei
Level 85
God Stats
2W - 0L
1,736 SR
Queue Stats
178W - 194L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
ScareCape260067
Sun Wukong
Level 147
God Stats
35W - 24L
1,548 SR
Queue Stats
36W - 25L
1,492 Elo+
Solo
Poseidon
Poseidon
Sebasnilo
Poseidon
Level 86
God Stats
3W - 0L
1,841 SR
Queue Stats
41W - 32L
1,462 Elo+
Party 1
Osiris
Osiris
vElectriic
Osiris
Level 88
God Stats
3W - 1L
1,276 SR
Queue Stats
16W - 15L
1,447 Elo+
Solo
Team Averages
Level 93
1,617 SR
1,488 Elo+

VS

Team Averages
Level 98
1,548 SR
1,460 Elo+
Scylla
Scylla
 
Scylla
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
MainClover
Set
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
109W - 84L
1,443 Elo+
Solo
Surtr
Surtr
buggyspencer
Surtr
Level 88
God Stats
11W - 10L
1,615 SR
Queue Stats
85W - 67L
1,528 Elo+
Solo
Medusa
Medusa
david_______BLM
Medusa
Level 61
God Stats
2W - 2L
1,523 SR
Queue Stats
5W - 5L
1,313 Elo+
Solo
Kukulkan
Kukulkan
webbyninja
Kukulkan
Level 153
God Stats
0W - 4L
1,601 SR
Queue Stats
176W - 150L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DxMiguel89
Yemoja
8
0 / 2 / 3
5,599
560
3,192
9,546
5,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
El isaacG935
Jing Wei
10
1 / 0 / 3
5,534
553
4,644
6,558
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
ScareCape260067
Sun Wukong
10
3 / 0 / 1
5,744
574
6,447
8,166
4,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Sebasnilo
Poseidon
12
3 / 0 / 2
6,539
654
2,317
4,646
1,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
vElectriic
Osiris
11
4 / 1 / 0
6,756
676
4,342
7,916
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 4 / 1
4,971
497
1,224
5,852
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 0
5,436
544
4,120
7,187
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
4,814
481
5,518
7,890
3,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 2
4,372
437
4,531
4,306
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
webbyninja
Kukulkan
9
0 / 3 / 1
4,833
483
4,232
6,027
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
3
3
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
1
0.13
W
Yemoja
DxMiguel89
Yemoja
0
2
3
0.75
W
Jing Wei
El isaacG935
Jing Wei
1
0
3
2.5
L
3
1
0
3
W
Sun Wukong
ScareCape260067
Sun Wukong
3
0
1
3.5
W
Poseidon
Sebasnilo
Poseidon
3
0
2
4
L
0
2
1
0.25
L
0
1
2
1
W
Osiris
vElectriic
Osiris
4
1
0
4
L
Kukulkan
webbyninja
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,942
Damage
19,625
36,832
Taken
31,262
19,981
Mitigated
12,081
15,739
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,224
327
0
595
5,852
1,680
0
511
5,341
23,968
0
W
Yemoja
DxMiguel89
Yemoja
3,192
555
1,708
2,187
9,546
5,630
257
625
8,921
18,695
1,498
W
Jing Wei
El isaacG935
Jing Wei
4,644
3,169
0
3,006
6,558
2,514
168
789
5,769
0
28,901
L
4,120
2,043
0
1,401
7,187
3,271
0
32
7,073
0
40,847
W
Sun Wukong
ScareCape260067
Sun Wukong
6,447
1,489
0
3,638
8,166
4,984
42
2,950
5,216
0
28,613
W
Poseidon
Sebasnilo
Poseidon
2,317
607
0
60
4,646
1,740
811
32
4,614
51,828
0
L
5,518
1,581
0
1,480
7,890
3,716
0
2,575
5,229
637
31,277
L
4,531
1,980
216
310
4,306
1,437
0
1,890
2,416
0
18,290
W
Osiris
vElectriic
Osiris
4,342
1,642
0
5,140
7,916
5,113
619
1,192
6,724
0
40,457
L
Kukulkan
webbyninja
Kukulkan
4,232
706
64
784
6,027
1,977
0
311
5,221
28,776
1,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,172
Gold Earned
24,426
259
Minions Killed
259
0
Camps Cleared
0
976,670
Distance Traveled
980,197
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,971
497
53
5
0
176,128
0
W
Yemoja
5,599
560
24
2
0
175,949
1
W
Jing Wei
5,534
553
46
5
0
178,139
2
L
Set
5,436
544
74
7
0
236,642
0
W
Sun Wukong
5,744
574
31
3
0
215,821
0
W
Poseidon
6,539
654
88
9
0
212,051
0
L
Surtr
4,814
481
58
6
0
191,054
0
L
Medusa
4,372
437
22
2
0
198,944
0
W
Osiris
6,756
676
70
7
0
194,710
0
L
Kukulkan
4,833
483
52
5
0
177,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role