Player Matchup

Fenrir
Fenrir
AirFlexVT
Fenrir
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
297W - 299L
1,520 Elo+
Solo
Kumbhakarna
Kumbhakarna
AztecRise
Kumbhakarna
Level 109
God Stats
0W - 2L
1,287 SR
Queue Stats
11W - 9L
1,551 Elo+
Party 1
Chaac
Chaac
FatDwagon
Chaac
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,460 Elo+
Party 1
Artemis
Artemis
SNOWFANG13
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,425 Elo+
Party 1
Ne Zha
Ne Zha
Yukamo6709
Ne Zha
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,362 Elo+
Party 1
Team Averages
Level 126
1,457 SR
1,464 Elo+

VS

Team Averages
Level 96
1,424 SR
1,399 Elo+
Loki
Loki
ReignOverGod
Loki
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 64L
1,494 Elo+
Party 2
Bellona
Bellona
Shiroisgood
Bellona
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 72L
1,420 Elo+
Solo
Cerberus
Cerberus
SolarFlare8448
Cerberus
Level 26
God Stats
1W - 1L
1,705 SR
Queue Stats
11W - 33L
1,446 Elo+
Party 2
Medusa
Medusa
SwiftTG
Medusa
Level 87
God Stats
8W - 15L
1,033 SR
Queue Stats
11W - 25L
1,132 Elo+
Solo
Scylla
Scylla
seluna_97
Scylla
Level 153
God Stats
2W - 1L
1,382 SR
Queue Stats
111W - 115L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AirFlexVT
Fenrir
16
6 / 2 / 1
9,925
620
8,476
14,104
10,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Kumbhakarna
AztecRise
Kumbhakarna
12
0 / 4 / 3
7,652
478
3,834
16,324
14,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
FatDwagon
Chaac
14
1 / 2 / 0
8,385
524
6,023
11,384
7,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Artemis
SNOWFANG13
Artemis
13
3 / 2 / 0
7,639
477
8,891
8,970
3,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Ne Zha
Yukamo6709
Ne Zha
13
3 / 4 / 1
7,841
490
6,896
12,453
6,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
8,165
510
4,508
13,277
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
Shiroisgood
Bellona
14
3 / 5 / 3
8,797
550
8,532
14,824
9,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
13
1 / 2 / 7
8,384
524
4,559
13,818
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
SwiftTG
Medusa
15
5 / 2 / 5
8,735
546
15,491
11,325
5,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
seluna_97
Scylla
15
1 / 1 / 1
8,838
552
4,570
7,529
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
13
Kills
14
14
Deaths
13
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AirFlexVT
Fenrir
6
2
1
3.25
L
Kumbhakarna
AztecRise
Kumbhakarna
0
4
3
0.38
L
Chaac
FatDwagon
Chaac
1
2
0
0.5
W
4
3
3
1.83
L
Artemis
SNOWFANG13
Artemis
3
2
0
1.5
W
Bellona
Shiroisgood
Bellona
3
5
3
0.9
W
Cerberus
1
2
7
2.25
W
Medusa
SwiftTG
Medusa
5
2
5
3.75
L
Ne Zha
Yukamo6709
Ne Zha
3
4
1
0.88
W
Scylla
seluna_97
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,120
Damage
37,660
63,235
Taken
60,773
42,241
Mitigated
32,805
14,221
Healing
19,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AirFlexVT
Fenrir
8,476
2,960
0
5,789
14,104
10,404
625
604
13,500
1,792
62,029
L
Kumbhakarna
AztecRise
Kumbhakarna
3,834
186
152
1,683
16,324
14,128
0
3,415
12,909
25,993
1,036
L
Chaac
FatDwagon
Chaac
6,023
1,078
0
3,713
11,384
7,953
0
3,291
8,093
0
61,842
W
4,508
1,092
0
6,760
13,277
4,678
806
0
13,190
0
43,547
L
Artemis
SNOWFANG13
Artemis
8,891
3,979
0
2,008
8,970
3,274
441
1,009
7,961
0
51,045
W
Bellona
Shiroisgood
Bellona
8,532
2,734
0
4,422
14,824
9,381
233
536
13,769
0
54,621
W
Cerberus
4,559
548
99
3,775
13,818
11,320
0
1,559
12,161
25,954
372
W
Medusa
SwiftTG
Medusa
15,491
5,647
0
3,594
11,325
5,031
0
1,851
9,474
0
77,023
L
Ne Zha
Yukamo6709
Ne Zha
6,896
2,373
0
876
12,453
6,482
0
568
11,885
0
59,611
W
Scylla
seluna_97
Scylla
4,570
707
0
500
7,529
2,395
174
0
7,529
76,020
1,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,442
Gold Earned
42,919
424
Minions Killed
473
0
Camps Cleared
0
1,569,125
Distance Traveled
1,610,620
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,925
620
112
7
0
316,298
4
L
Kumbhakarna
7,652
478
42
3
0
307,051
0
L
Chaac
8,385
524
114
7
0
337,042
0
W
Loki
8,165
510
69
4
0
371,061
0
L
Artemis
7,639
477
78
5
0
278,461
0
W
Bellona
8,797
550
88
6
0
315,630
0
W
Cerberus
8,384
524
80
5
0
325,795
0
W
Medusa
8,735
546
101
6
0
287,196
4
L
Ne Zha
7,841
490
78
5
0
330,273
1
W
Scylla
8,838
552
135
8
0
310,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role