Player Matchup

Cerberus
Cerberus
MiKhomato
Cerberus
Level 24
God Stats
3W - 2L
1,858 SR
Queue Stats
151W - 172L
1,296 Elo+
Party 1
Cthulhu
Cthulhu
Mustasurma
Cthulhu
Level 159
God Stats
6W - 3L
1,699 SR
Queue Stats
604W - 575L
1,412 Elo+
Solo
Artemis
Artemis
Nikolasiki
Artemis
Level 125
God Stats
5W - 1L
1,626 SR
Queue Stats
71W - 83L
1,444 Elo+
Party 1
Ravana
Ravana
rodnenkiy
Ravana
Level 108
God Stats
21W - 14L
1,581 SR
Queue Stats
95W - 101L
1,420 Elo+
Party 1
Janus
Janus
xXThanLongXx
Janus
Level 107
God Stats
58W - 23L
1,826 SR
Queue Stats
360W - 265L
1,715 Elo+
Solo
Team Averages
Level 105
1,718 SR
1,457 Elo+

VS

Team Averages
Level 108
1,511 SR
1,500 Elo+
Terra
Terra
 
Terra
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LoneDestruction
Morgan Le Fay
Level 156
God Stats
13W - 12L
1,545 SR
Queue Stats
41W - 52L
1,468 Elo+
Solo
Ares
Ares
Mlamby
Ares
Level 85
God Stats
9W - 9L
1,494 SR
Queue Stats
408W - 383L
1,467 Elo+
Solo
Xbalanque
Xbalanque
forzeldaqx
Xbalanque
Level 146
God Stats
1W - 3L
1,514 SR
Queue Stats
141W - 109L
1,560 Elo+
Party 2
Kali
Kali
notGl4ze
Kali
Level 85
God Stats
30W - 20L
1,500 SR
Queue Stats
87W - 74L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MiKhomato
Cerberus
6
1 / 0 / 1
3,758
752
1,892
5,397
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Mustasurma
Cthulhu
7
0 / 0 / 0
3,573
715
1,317
985
378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Nikolasiki
Artemis
6
1 / 0 / 1
3,603
721
3,790
1,996
574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
rodnenkiy
Ravana
7
0 / 0 / 0
3,507
701
611
2,243
947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
4,199
840
1,429
2,767
753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
5
0 / 1 / 0
3,366
673
2,009
4,964
2,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
LoneDestruction
Morgan Le Fay
1
0 / 0 / 0
2,545
509
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Mlamby
Ares
3
0 / 1 / 0
2,720
544
806
2,960
1,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
forzeldaqx
Xbalanque
6
0 / 1 / 0
3,215
643
1,672
3,768
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
5
0 / 0 / 0
3,110
622
921
2,994
1,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
0
0
L
Morgan Le Fay
LoneDestruction
Morgan Le Fay
0
0
0
0
W
Cerberus
MiKhomato
Cerberus
1
0
1
1.5
L
Ares
Mlamby
Ares
0
1
0
0
W
Cthulhu
Mustasurma
Cthulhu
0
0
0
0
W
Artemis
Nikolasiki
Artemis
1
0
1
1.5
L
Xbalanque
forzeldaqx
Xbalanque
0
1
0
0
L
Kali
0
0
0
0
W
Ravana
rodnenkiy
Ravana
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,039
Damage
5,408
13,388
Taken
14,686
5,804
Mitigated
6,224
6,065
Healing
4,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,009
707
666
1,071
4,964
2,607
0
1,312
3,586
10,622
0
L
Morgan Le Fay
LoneDestruction
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
MiKhomato
Cerberus
1,892
186
0
2,547
5,397
3,152
0
1,234
4,163
10,457
0
L
Ares
Mlamby
Ares
806
259
0
1,016
2,960
1,484
0
1,429
1,531
2,827
730
W
Cthulhu
Mustasurma
Cthulhu
1,317
88
103
250
985
378
0
0
985
18,259
0
W
Artemis
Nikolasiki
Artemis
3,790
1,875
0
971
1,996
574
0
775
1,221
0
21,039
L
Xbalanque
forzeldaqx
Xbalanque
1,672
713
0
412
3,768
1,080
0
927
2,801
0
16,445
L
Kali
921
265
0
1,610
2,994
1,053
0
728
2,130
0
10,744
W
Ravana
rodnenkiy
Ravana
611
293
0
512
2,243
947
0
0
2,243
0
19,332
W
1,429
491
0
1,682
2,767
753
0
739
2,028
30,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,640
Gold Earned
14,956
200
Minions Killed
76
0
Camps Cleared
0
590,937
Distance Traveled
372,004
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
3,366
673
10
2
0
108,394
2
L
Morgan Le Fay
2,545
509
0
0
0
0
0
W
Cerberus
3,758
752
25
5
0
128,435
3
L
Ares
2,720
544
7
1
0
36,896
0
W
Cthulhu
3,573
715
46
9
0
122,623
2
W
Artemis
3,603
721
26
5
0
94,893
0
L
Xbalanque
3,215
643
30
6
0
103,600
0
L
Kali
3,110
622
29
6
0
123,114
0
W
Ravana
3,507
701
42
8
0
130,503
0
W
Janus
4,199
840
61
12
0
114,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role