Player Matchup

Anubis
Anubis
DerangedBowl546
Anubis
Level 104
God Stats
0W - 1L
1,263 SR
Queue Stats
16W - 24L
1,284 Elo+
Party 1
Izanami
Izanami
Memphis248
Izanami
Level 24
God Stats
2W - 3L
1,194 SR
Queue Stats
15W - 23L
1,118 Elo+
Party 1
Hera
Hera
PyRose1734
Hera
Level 213
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 132L
1,483 Elo+
Solo
Skadi
Skadi
WunHOTtamale
Skadi
Level 101
God Stats
17W - 15L
1,577 SR
Queue Stats
175W - 175L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
XxUltraFreeRider
Gilgamesh
Level 86
God Stats
3W - 1L
1,799 SR
Queue Stats
6W - 5L
1,615 Elo+
Solo
Team Averages
Level 106
1,467 SR
1,397 Elo+

VS

Team Averages
Level 127
1,654 SR
1,495 Elo+
Charon
Charon
MainClover
Charon
Level 108
God Stats
6W - 6L
1,532 SR
Queue Stats
23W - 29L
1,426 Elo+
Solo
Rama
Rama
ThatGLoco
Rama
Level 141
God Stats
2W - 2L
1,443 SR
Queue Stats
95W - 66L
1,530 Elo+
Solo
Tiamat
Tiamat
Unforsaken_King_
Tiamat
Level 156
God Stats
2W - 2L
1,579 SR
Queue Stats
180W - 165L
1,474 Elo+
Solo
Arachne
Arachne
Victor13dvd
Arachne
Level 140
God Stats
47W - 23L
1,704 SR
Queue Stats
198W - 189L
1,524 Elo+
Solo
Geb
Geb
th3b0yw0nd3r883
Geb
Level 89
God Stats
7W - 1L
2,010 SR
Queue Stats
124W - 99L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
6,897
493
5,981
11,281
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Memphis248
Izanami
12
0 / 2 / 0
6,617
473
4,711
7,919
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 2 / 1
6,869
491
4,086
9,723
7,549
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 4 / 0
6,791
485
6,536
11,969
4,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
8
0 / 3 / 0
5,630
402
4,568
10,630
7,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
MainClover
Charon
13
1 / 0 / 7
8,063
576
5,543
10,799
11,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
13
2 / 1 / 1
7,642
546
5,235
8,773
3,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 0 / 3
8,324
595
8,763
8,835
5,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Victor13dvd
Arachne
15
7 / 1 / 3
8,547
611
7,622
12,278
5,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
1 / 2 / 5
8,065
576
6,830
11,149
8,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
16
16
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Charon
MainClover
Charon
1
0
7
4.5
L
Izanami
Memphis248
Izanami
0
2
0
0
L
0
2
1
0.25
W
Rama
2
1
1
2.5
W
5
0
3
6.5
W
Arachne
Victor13dvd
Arachne
7
1
3
8.5
L
1
4
0
0.25
L
Gilgamesh
0
3
0
0
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,882
Damage
33,993
51,522
Taken
51,834
28,540
Mitigated
33,993
9,314
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,981
51
0
3,159
11,281
5,480
0
2,759
8,332
61,312
0
W
Charon
MainClover
Charon
5,543
1,225
0
2,464
10,799
11,042
117
2,322
8,477
26,213
0
L
Izanami
Memphis248
Izanami
4,711
3,112
0
1,125
7,919
2,859
0
974
6,945
0
51,924
L
4,086
850
351
2,457
9,723
7,549
5
3,625
5,948
31,401
1,387
W
Rama
5,235
4,076
0
3,491
8,773
3,200
2,211
2,182
6,591
0
62,335
W
8,763
898
0
2,693
8,835
5,704
0
971
7,864
56,620
0
W
Arachne
Victor13dvd
Arachne
7,622
6,944
0
4,094
12,278
5,837
542
2,584
9,610
0
66,153
L
6,536
2,522
0
1,250
11,969
4,901
0
7,487
3,995
0
62,338
L
Gilgamesh
4,568
1,608
0
972
10,630
7,751
0
4,647
5,368
0
22,722
W
6,830
969
0
2,450
11,149
8,210
341
1,634
9,097
45,214
2,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,804
Gold Earned
40,641
380
Minions Killed
430
0
Camps Cleared
0
1,176,482
Distance Traveled
1,393,252
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,897
493
100
7
0
262,396
0
W
Charon
8,063
576
29
2
0
284,243
2
L
Izanami
6,617
473
91
7
0
247,146
0
L
Hera
6,869
491
50
4
0
244,754
0
W
Rama
7,642
546
113
8
0
255,722
0
W
Tiamat
8,324
595
109
8
0
295,431
6
W
Arachne
8,547
611
91
7
0
299,110
1
L
Skadi
6,791
485
101
7
0
251,652
3
L
Gilgamesh
5,630
402
38
3
0
170,534
1
W
Geb
8,065
576
88
6
0
258,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role