Player Matchup

Thanatos
Thanatos
Indolomnir
Thanatos
Level 123
God Stats
2W - 2L
1,725 SR
Queue Stats
208W - 202L
1,567 Elo+
Solo
Ra
Ra
KMP993
Ra
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 151L
1,478 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MrWonderCheese19
Kumbhakarna
Level 146
God Stats
12W - 16L
1,561 SR
Queue Stats
317W - 315L
1,388 Elo+
Party 2
Charybdis
Charybdis
WhiteSilence313
Charybdis
Level 173
God Stats
24W - 22L
1,536 SR
Queue Stats
102W - 116L
1,563 Elo+
Solo
Lancelot
Lancelot
ZissouSociety
Lancelot
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 110L
1,610 Elo+
Solo
Team Averages
Level 119
1,564 SR
1,521 Elo+

VS

Team Averages
Level 92
1,552 SR
1,521 Elo+
Atlas
Atlas
All Slim No Jim
Atlas
Level 151
God Stats
8W - 5L
1,637 SR
Queue Stats
143W - 119L
1,530 Elo+
Solo
Chang'e
Chang'e
ForeverLive11
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,531 Elo+
Solo
Osiris
Osiris
MeatyFlapz
Osiris
Level 108
God Stats
6W - 8L
1,573 SR
Queue Stats
120W - 121L
1,507 Elo+
Solo
Artemis
Artemis
dadbodrauseo
Artemis
Level 27
God Stats
19W - 15L
1,560 SR
Queue Stats
103W - 85L
1,492 Elo+
Party 1
Thor
Thor
dejerro
Thor
Level 46
God Stats
10W - 10L
1,490 SR
Queue Stats
74W - 46L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Indolomnir
Thanatos
13
1 / 3 / 3
7,152
511
6,189
12,110
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
14
2 / 2 / 1
8,284
592
5,355
7,174
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
MrWonderCheese19
Kumbhakarna
13
0 / 0 / 0
6,862
490
5,632
9,352
9,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
WhiteSilence313
Charybdis
13
2 / 2 / 1
7,277
520
6,096
9,874
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
ZissouSociety
Lancelot
11
1 / 1 / 2
6,425
459
5,944
9,774
6,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,320
523
4,628
9,984
7,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chang'e
15
4 / 2 / 1
8,335
595
5,455
8,082
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Osiris
MeatyFlapz
Osiris
13
0 / 2 / 0
8,064
576
7,660
14,577
10,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
dadbodrauseo
Artemis
13
1 / 1 / 2
6,991
499
6,149
8,388
3,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thor
dejerro
Thor
15
1 / 0 / 5
7,581
542
5,089
10,241
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
6
Kills
8
8
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Chang'e
4
2
1
2.25
L
Thanatos
Indolomnir
Thanatos
1
3
3
0.83
L
Ra
2
2
1
1.25
W
Osiris
MeatyFlapz
Osiris
0
2
0
0
L
Kumbhakarna
MrWonderCheese19
Kumbhakarna
0
0
0
0
L
Charybdis
WhiteSilence313
Charybdis
2
2
1
1.25
L
Lancelot
ZissouSociety
Lancelot
1
1
2
2
W
Artemis
dadbodrauseo
Artemis
1
1
2
2
W
Thor
dejerro
Thor
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,216
Damage
28,981
48,284
Taken
51,272
27,913
Mitigated
27,546
21,562
Healing
22,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,628
1,594
0
1,550
9,984
7,323
0
1,091
8,722
26,308
0
W
Chang'e
5,455
238
404
3,668
8,082
2,445
0
2,179
5,671
56,981
1,682
L
Thanatos
Indolomnir
Thanatos
6,189
1,839
0
10,247
12,110
4,942
0
3,126
8,984
0
49,170
L
Ra
5,355
405
579
2,803
7,174
3,053
0
2,880
4,294
63,955
0
W
Osiris
MeatyFlapz
Osiris
7,660
2,645
0
9,707
14,577
10,303
0
5,162
8,562
0
66,332
L
Kumbhakarna
MrWonderCheese19
Kumbhakarna
5,632
157
0
2,004
9,352
9,924
0
0
9,352
37,550
1,582
L
Charybdis
WhiteSilence313
Charybdis
6,096
3,675
0
4,719
9,874
3,628
0
1,388
8,486
0
69,341
L
Lancelot
ZissouSociety
Lancelot
5,944
389
0
1,210
9,774
6,366
0
2,401
7,373
0
31,044
W
Artemis
dadbodrauseo
Artemis
6,149
2,579
0
2,625
8,388
3,469
0
0
8,388
0
57,755
W
Thor
dejerro
Thor
5,089
971
0
4,907
10,241
4,006
0
870
9,177
0
69,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,000
Gold Earned
38,291
448
Minions Killed
449
0
Camps Cleared
0
1,422,182
Distance Traveled
1,389,289
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,320
523
42
3
0
297,769
5
W
Chang'e
8,335
595
110
8
0
281,695
1
L
Thanatos
7,152
511
93
7
0
278,824
0
L
Ra
8,284
592
123
9
0
286,153
2
W
Osiris
8,064
576
100
7
0
230,707
2
L
Kumbhakarna
6,862
490
77
6
0
264,295
5
L
Charybdis
7,277
520
115
8
0
248,703
3
L
Lancelot
6,425
459
40
3
0
344,207
4
W
Artemis
6,991
499
91
7
0
269,669
2
W
Thor
7,581
542
106
8
0
309,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role