Player Matchup

Eset
Eset
Platinum III
AAGC
Eset
Platinum III
Level 175
God Stats
10W - 6L
1,424 SR
Queue Stats
84W - 64L
2,008 MMR
Party 2
Chiron
Chiron
Gold III
TheHappyBean
Chiron
Gold III
Level 134
God Stats
1W - 0L
1,611 SR
Queue Stats
66W - 34L
1,779 MMR
Party 2
Cthulhu
Cthulhu
Gold I
gogo23curry
Cthulhu
Gold I
Level 150
God Stats
71W - 52L
1,418 SR
Queue Stats
353W - 321L
1,469 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,484 SR
1,752 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,607 SR
1,663 MMR
Cliodhna
Cliodhna
Gold I
Bihhh PLEASE
Cliodhna
Gold I
Level 128
God Stats
81W - 82L
1,518 SR
Queue Stats
777W - 810L
1,771 MMR
Party 1
Hera
Hera
Gold III
DeaD-Sc0rp1uS_88
Hera
Gold III
Level 85
God Stats
28W - 16L
1,600 SR
Queue Stats
126W - 139L
1,601 MMR
Solo
Bacchus
Bacchus
Gold II
Wx Kustomize
Bacchus
Gold II
Level 148
God Stats
9W - 7L
1,703 SR
Queue Stats
124W - 137L
1,616 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
AAGC
Eset
13
0 / 3 / 8
8,400
700
6,986
8,045
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
16
9 / 0 / 4
10,464
872
12,038
8,880
3,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
gogo23curry
Cthulhu
16
4 / 0 / 9
9,640
803
9,457
8,387
5,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesAgniThothNe ZhaCharon

VS

Bans
KuzenboMorgan Le FayGebMedusaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bihhh PLEASE
Cliodhna
13
1 / 5 / 2
7,665
639
8,384
11,816
5,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 4 / 0
7,630
636
6,879
8,795
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Wx Kustomize
Bacchus
12
0 / 4 / 1
6,915
576
4,049
11,157
12,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
3
3
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Eset
AAGC
Eset
0
3
8
1.33
L
Cliodhna
Bihhh PLEASE
Cliodhna
1
5
2
0.4
L
2
4
0
0.5
W
Chiron
9
0
4
11
L
Bacchus
Wx Kustomize
Bacchus
0
4
1
0.13
W
Cthulhu
gogo23curry
Cthulhu
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,481
Damage
19,312
25,312
Taken
31,768
12,705
Mitigated
21,230
7,687
Healing
4,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
AAGC
Eset
6,986
444
329
1,020
8,045
3,085
144
2,947
4,759
33,972
1,791
L
Cliodhna
Bihhh PLEASE
Cliodhna
8,384
187
0
2,052
11,816
5,521
0
4,550
6,760
0
27,368
L
6,879
1,184
0
780
8,795
3,239
0
4,764
3,531
26,832
0
W
Chiron
12,038
4,797
639
3,593
8,880
3,753
1,398
4,067
4,308
0
52,628
L
Bacchus
Wx Kustomize
Bacchus
4,049
381
0
1,355
11,157
12,470
0
4,901
5,629
11,247
0
W
Cthulhu
gogo23curry
Cthulhu
9,457
878
143
1,963
8,387
5,867
60
3,128
4,553
23,878
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,504
Gold Earned
22,210
190
Minions Killed
109
0
Camps Cleared
0
698,878
Distance Traveled
674,329
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,400
700
69
6
0
222,163
0
L
Cliodhna
7,665
639
56
5
0
222,557
0
L
Hera
7,630
636
39
3
0
217,197
3
W
Chiron
10,464
872
73
6
0
229,703
1
L
Bacchus
6,915
576
14
1
0
234,575
1
W
Cthulhu
9,640
803
48
4
0
247,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role