Player Matchup

Ix Chel
Ix Chel
Platinum V
Pauly_B23
Ix Chel
Platinum V
Level 158
God Stats
23W - 9L
1,595 SR
Queue Stats
126W - 123L
1,661 MMR
Party 1
Neith
Neith
Diamond V
Raginpat4180
Neith
Diamond V
Level 160
God Stats
10W - 2L
1,722 SR
Queue Stats
53W - 44L
1,994 MMR
Party 1
Hercules
Hercules
Platinum IV
SixLayerDrip
Hercules
Platinum IV
Level 161
God Stats
1W - 0L
1,686 SR
Queue Stats
30W - 18L
1,938 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 160
1,668 SR
1,864 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,697 SR
1,797 MMR
Agni
Agni
Platinum V
RebelCrawdad67
Agni
Platinum V
Level 65
God Stats
19W - 11L
1,827 SR
Queue Stats
99W - 106L
1,851 MMR
Solo
Awilix
Awilix
Platinum III
Senior Arepa
Awilix
Platinum III
Level 203
God Stats
4W - 2L
1,638 SR
Queue Stats
112W - 126L
1,830 MMR
Solo
Atlas
Atlas
Platinum V
hamzahorma
Atlas
Platinum V
Level 157
God Stats
7W - 5L
1,625 SR
Queue Stats
271W - 287L
1,709 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Pauly_B23
Ix Chel
17
3 / 3 / 11
10,948
730
11,616
9,497
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 10
11,156
744
12,014
12,662
5,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
SixLayerDrip
Hercules
18
11 / 2 / 5
12,287
819
14,878
22,652
14,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
CthulhuNe ZhaThothAchillesGeb

VS

Bans
BacchusXbalanquePersephoneCharonHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 5
9,958
664
11,686
13,257
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Awilix
14
4 / 6 / 1
10,128
675
8,891
14,611
6,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
14
0 / 4 / 3
8,886
592
12,547
14,538
13,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
17
Kills
6
7
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Pauly_B23
Ix Chel
3
3
11
2.83
W
3
2
10
4
L
2
7
5
0.64
L
Awilix
4
6
1
0.75
W
Hercules
SixLayerDrip
Hercules
11
2
5
6.75
L
Atlas
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,508
Damage
33,124
44,811
Taken
42,406
23,477
Mitigated
25,150
16,563
Healing
2,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Pauly_B23
Ix Chel
11,616
984
1,808
2,145
9,497
3,854
0
5,014
3,927
47,186
484
W
12,014
2,249
0
3,696
12,662
5,168
1,765
6,527
5,372
0
51,491
L
11,686
726
0
428
13,257
4,637
393
2,717
10,248
30,374
396
L
Awilix
8,891
2,292
0
2,010
14,611
6,990
0
3,859
10,199
0
36,288
W
Hercules
SixLayerDrip
Hercules
14,878
4,971
0
8,914
22,652
14,455
358
9,812
11,635
0
45,556
L
Atlas
12,547
3,167
0
430
14,538
13,523
0
4,719
9,458
30,073
1,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,391
Gold Earned
28,972
207
Minions Killed
141
0
Camps Cleared
0
841,035
Distance Traveled
740,399
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,948
730
71
5
0
276,865
0
W
Neith
11,156
744
82
5
0
264,925
4
L
Agni
9,958
664
44
3
0
245,988
2
L
Awilix
10,128
675
48
3
0
243,981
0
W
Hercules
12,287
819
54
4
0
299,245
0
L
Atlas
8,886
592
49
3
0
250,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role