Player Matchup

Tiamat
Tiamat
ArmsV1
Tiamat
Level 173
God Stats
1W - 6L
1,221 SR
Queue Stats
640W - 648L
1,491 Elo+
Solo
Ganesha
Ganesha
BlunaXtreme
Ganesha
Level 158
God Stats
2W - 2L
1,475 SR
Queue Stats
209W - 218L
1,511 Elo+
Solo
Ne Zha
Ne Zha
Schnauzze
Ne Zha
Level 164
God Stats
1W - 4L
1,423 SR
Queue Stats
306W - 304L
1,564 Elo+
Party 1
Sol
Sol
pippomane
Sol
Level 157
God Stats
3W - 2L
1,630 SR
Queue Stats
177W - 153L
1,556 Elo+
Solo
Hel
Hel
xxXdafallenXxx
Hel
Level 142
God Stats
6W - 3L
1,746 SR
Queue Stats
116W - 112L
1,485 Elo+
Party 1
Team Averages
Level 159
1,499 SR
1,521 Elo+

VS

Team Averages
Level 126
1,426 SR
1,565 Elo+
Ah Muzen Cab
Ah Muzen Cab
HolySoda
Ah Muzen Cab
Level 121
God Stats
1W - 2L
1,278 SR
Queue Stats
75W - 46L
1,628 Elo+
Party 2
Hel
Hel
Indestruk
Hel
Level 106
God Stats
2W - 2L
1,368 SR
Queue Stats
33W - 34L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
TootieFrootie
Gilgamesh
Level 142
God Stats
5W - 2L
1,666 SR
Queue Stats
76W - 47L
1,625 Elo+
Party 2
Cthulhu
Cthulhu
jukeer
Cthulhu
Level 139
God Stats
1W - 2L
1,222 SR
Queue Stats
151W - 183L
1,475 Elo+
Solo
Thanatos
Thanatos
zydeR
Thanatos
Level 124
God Stats
2W - 3L
1,596 SR
Queue Stats
64W - 40L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArmsV1
Tiamat
9
0 / 2 / 2
4,697
939
1,923
5,387
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ganesha
BlunaXtreme
Ganesha
10
0 / 2 / 1
4,992
998
1,138
8,100
6,991
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
Schnauzze
Ne Zha
9
2 / 4 / 0
5,053
1,011
3,669
5,556
2,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 1 / 1
4,537
907
5,436
3,049
969
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
0 / 2 / 2
4,669
934
2,291
5,740
2,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HolySoda
Ah Muzen Cab
10
2 / 0 / 8
6,149
1,230
5,390
3,431
1,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

11
1 / 0 / 10
6,037
1,207
4,501
4,814
3,421
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TootieFrootie
Gilgamesh
9
1 / 2 / 9
5,739
1,148
4,429
6,155
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
jukeer
Cthulhu
11
1 / 0 / 9
5,859
1,172
5,024
4,666
4,249
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
zydeR
Thanatos
12
6 / 0 / 4
6,496
1,299
6,294
4,188
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
2
Kills
11
11
Deaths
2
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ArmsV1
Tiamat
0
2
2
0.5
L
Ganesha
BlunaXtreme
Ganesha
0
2
1
0.25
W
Ah Muzen Cab
HolySoda
Ah Muzen Cab
2
0
8
6
W
1
0
10
6
L
Ne Zha
Schnauzze
Ne Zha
2
4
0
0.5
W
Gilgamesh
TootieFrootie
Gilgamesh
1
2
9
2.75
W
Cthulhu
jukeer
Cthulhu
1
0
9
5.5
L
0
1
1
0.5
L
0
2
2
0.5
W
Thanatos
zydeR
Thanatos
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,457
Damage
25,638
27,832
Taken
23,254
16,723
Mitigated
17,306
9,387
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ArmsV1
Tiamat
1,923
107
0
964
5,387
3,795
0
1,962
3,337
6,514
0
L
Ganesha
BlunaXtreme
Ganesha
1,138
116
171
678
8,100
6,991
0
2,914
4,989
4,283
0
W
Ah Muzen Cab
HolySoda
Ah Muzen Cab
5,390
888
0
204
3,431
1,553
580
1,785
1,646
0
15,258
W
4,501
164
5,406
4,082
4,814
3,421
203
2,292
2,522
10,769
0
L
Ne Zha
Schnauzze
Ne Zha
3,669
462
0
375
5,556
2,477
0
936
4,540
0
6,746
W
Gilgamesh
TootieFrootie
Gilgamesh
4,429
713
669
905
6,155
6,098
0
2,296
3,859
0
6,907
W
Cthulhu
jukeer
Cthulhu
5,024
479
247
218
4,666
4,249
155
2,940
1,726
11,872
0
L
5,436
2,066
138
972
3,049
969
0
1,322
1,727
8,593
265
L
2,291
67
3,272
2,817
5,740
2,491
0
2,391
3,305
4,467
0
W
Thanatos
zydeR
Thanatos
6,294
941
1,037
3,373
4,188
1,985
226
1,255
2,933
0
7,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,948
Gold Earned
30,280
36
Minions Killed
67
0
Camps Cleared
0
403,035
Distance Traveled
555,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,697
939
12
2
0
82,081
0
L
Ganesha
4,992
998
0
0
0
87,481
0
W
Ah Muzen Cab
6,149
1,230
29
6
0
115,874
0
W
Hel
6,037
1,207
10
2
0
121,945
0
L
Ne Zha
5,053
1,011
7
1
0
83,623
0
W
Gilgamesh
5,739
1,148
12
2
0
107,565
0
W
Cthulhu
5,859
1,172
11
2
0
99,621
0
L
Sol
4,537
907
6
1
0
52,229
0
L
Hel
4,669
934
11
2
0
97,621
0
W
Thanatos
6,496
1,299
5
1
0
110,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role