Player Matchup

Aphrodite
Aphrodite
Miausito
Aphrodite
Level 149
God Stats
11W - 9L
1,419 SR
Queue Stats
133W - 122L
1,512 Elo+
Solo
Ullr
Ullr
NerfedHisCTE
Ullr
Level 269
God Stats
29W - 33L
1,518 SR
Queue Stats
330W - 304L
1,586 Elo+
Solo
Medusa
Medusa
TheNativeWZRD
Medusa
Level 214
God Stats
24W - 22L
1,502 SR
Queue Stats
133W - 128L
1,470 Elo+
Solo
Poseidon
Poseidon
darkcrittercub
Poseidon
Level 162
God Stats
15W - 12L
1,400 SR
Queue Stats
252W - 254L
1,493 Elo+
Solo
Ymir
Ymir
eGirlPlays
Ymir
Level 140
God Stats
16W - 9L
1,246 SR
Queue Stats
113W - 93L
1,541 Elo+
Solo
Team Averages
Level 187
1,417 SR
1,520 Elo+

VS

Team Averages
Level 144
1,647 SR
1,521 Elo+
Ra
Ra
KindVirtuoso
Ra
Level 123
God Stats
0W - 1L
1,754 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Arachne
Arachne
SimplyIsa_
Arachne
Level 121
God Stats
6W - 3L
1,651 SR
Queue Stats
107W - 104L
1,563 Elo+
Solo
Tyr
Tyr
Steavejohn15
Tyr
Level 215
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 169L
1,456 Elo+
Solo
Xbalanque
Xbalanque
TheSixthCircle
Xbalanque
Level 145
God Stats
5W - 8L
1,488 SR
Queue Stats
108W - 89L
1,555 Elo+
Solo
Bacchus
Bacchus
Waterfactory
Bacchus
Level 115
God Stats
6W - 2L
1,842 SR
Queue Stats
61W - 72L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Miausito
Aphrodite
11
1 / 0 / 4
6,474
540
2,415
5,064
2,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 0 / 3
7,668
639
5,311
6,619
2,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 1 / 2
7,062
589
5,065
7,632
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
13
2 / 0 / 4
7,076
590
3,696
6,248
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 2
6,990
583
7,078
13,499
9,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,008
501
2,633
5,020
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
SimplyIsa_
Arachne
11
0 / 5 / 1
5,745
479
3,595
15,075
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 1 / 1
6,770
564
7,899
9,664
8,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
TheSixthCircle
Xbalanque
6
0 / 2 / 0
4,705
392
4,240
3,999
1,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
Waterfactory
Bacchus
10
1 / 1 / 0
6,092
508
3,267
8,211
7,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
1
1
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Aphrodite
Miausito
Aphrodite
1
0
4
3
W
5
0
3
6.5
L
Arachne
SimplyIsa_
Arachne
0
5
1
0.1
L
0
1
1
0.5
W
2
1
2
3
L
Xbalanque
TheSixthCircle
Xbalanque
0
2
0
0
L
Bacchus
Waterfactory
Bacchus
1
1
0
1
W
Poseidon
2
0
4
4
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,565
Damage
21,634
39,062
Taken
41,969
20,380
Mitigated
23,836
17,414
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,633
202
168
660
5,020
1,570
0
1,132
3,888
43,229
0
W
Aphrodite
Miausito
Aphrodite
2,415
219
3,820
2,861
5,064
2,536
120
812
4,252
23,992
1,134
W
5,311
2,361
0
1,280
6,619
2,940
428
1,365
5,166
0
61,881
L
Arachne
SimplyIsa_
Arachne
3,595
1,794
0
6,064
15,075
5,678
0
4,374
10,701
0
46,056
L
7,899
839
0
3,182
9,664
8,067
0
5,897
3,767
0
54,901
W
5,065
1,935
0
1,906
7,632
3,254
172
1,833
5,799
0
58,134
L
Xbalanque
TheSixthCircle
Xbalanque
4,240
1,715
0
1,174
3,999
1,070
0
553
3,446
0
22,262
L
Bacchus
Waterfactory
Bacchus
3,267
379
85
1,931
8,211
7,451
0
1,064
7,147
23,851
0
W
Poseidon
3,696
580
0
4,171
6,248
1,926
0
1,193
5,055
63,044
3,269
W
7,078
2,522
0
3,376
13,499
9,724
0
710
12,789
44,026
2,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,270
Gold Earned
29,320
442
Minions Killed
322
0
Camps Cleared
0
1,220,380
Distance Traveled
1,071,144
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,008
501
92
8
0
215,774
0
W
Aphrodite
6,474
540
52
4
0
258,561
0
W
Ullr
7,668
639
102
9
0
253,455
0
L
Arachne
5,745
479
81
7
0
252,772
0
L
Tyr
6,770
564
90
8
0
243,430
2
W
Medusa
7,062
589
87
7
0
190,136
0
L
Xbalanque
4,705
392
42
4
0
91,657
0
L
Bacchus
6,092
508
17
1
0
267,511
2
W
Poseidon
7,076
590
116
10
0
301,769
3
W
Ymir
6,990
583
85
7
0
216,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role