Player Matchup

Yemoja
Yemoja
ASG Crucialist
Yemoja
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 184L
1,512 Elo+
Solo
Vulcan
Vulcan
Aussie_Martin
Vulcan
Level 122
God Stats
2W - 1L
1,782 SR
Queue Stats
70W - 59L
1,629 Elo+
Party 1
Hun Batz
Hun Batz
KNX-KronoX-WAG
Hun Batz
Level 124
God Stats
4W - 7L
1,392 SR
Queue Stats
215W - 239L
1,451 Elo+
Solo
Sol
Sol
assassinslover2
Sol
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,542 Elo+
Party 1
Charybdis
Charybdis
eyeofodinn
Charybdis
Level 155
God Stats
1W - 2L
1,293 SR
Queue Stats
287W - 302L
1,438 Elo+
Solo
Team Averages
Level 129
1,493 SR
1,515 Elo+

VS

Team Averages
Level 139
1,347 SR
1,484 Elo+
Aphrodite
Aphrodite
GetSomeOOs
Aphrodite
Level 145
God Stats
1W - 2L
1,285 SR
Queue Stats
120W - 119L
1,476 Elo+
Solo
Sol
Sol
fabimnm12
Sol
Level 126
God Stats
1W - 3L
1,264 SR
Queue Stats
167W - 141L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
mercilessblaze
Zhong Kui
Level 129
God Stats
2W - 2L
1,273 SR
Queue Stats
127W - 125L
1,430 Elo+
Solo
Chiron
Chiron
minimaou du 84
Chiron
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
90W - 92L
1,537 Elo+
Solo
Chernobog
Chernobog
quorum77
Chernobog
Level 140
God Stats
5W - 3L
1,415 SR
Queue Stats
348W - 351L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
8,113
738
4,251
12,962
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
1 / 3 / 4
8,120
738
16,127
8,089
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
15
4 / 7 / 1
8,760
796
9,725
12,315
5,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
1 / 5 / 4
7,620
693
8,026
12,115
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
eyeofodinn
Charybdis
9
1 / 1 / 0
6,855
623
1,093
3,900
1,347
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GetSomeOOs
Aphrodite
18
7 / 2 / 9
10,149
923
12,374
16,127
8,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 9
8,698
791
8,106
10,133
4,233
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
mercilessblaze
Zhong Kui
18
5 / 3 / 10
9,697
882
15,658
17,363
17,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 1 / 9
9,424
857
10,987
8,485
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
quorum77
Chernobog
1
0 / 0 / 0
3,080
280
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
7
Kills
19
19
Deaths
9
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
1
3
4
1
W
Aphrodite
GetSomeOOs
Aphrodite
7
2
9
5.75
L
Hun Batz
4
7
1
0.64
L
1
5
4
0.6
L
Charybdis
eyeofodinn
Charybdis
1
1
0
1
W
3
3
9
2.5
W
Zhong Kui
mercilessblaze
Zhong Kui
5
3
10
3.33
W
4
1
9
8.5
W
Chernobog
quorum77
Chernobog
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,222
Damage
47,125
49,381
Taken
52,108
24,095
Mitigated
33,787
14,211
Healing
30,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,251
479
4,892
4,227
12,962
9,919
0
8,833
4,129
11,578
0
L
16,127
9,976
245
230
8,089
3,186
0
5,495
2,594
33,187
0
W
Aphrodite
GetSomeOOs
Aphrodite
12,374
98
7,885
10,406
16,127
8,782
464
8,398
7,729
27,780
0
L
Hun Batz
9,725
405
512
520
12,315
5,526
0
8,300
4,015
0
17,384
L
8,026
1,593
364
2,777
12,115
4,117
0
11,240
875
17,871
360
L
Charybdis
eyeofodinn
Charybdis
1,093
411
224
220
3,900
1,347
0
2,015
1,885
0
5,617
W
8,106
762
199
2,155
10,133
4,233
793
6,130
4,003
19,149
1,768
W
Zhong Kui
mercilessblaze
Zhong Kui
15,658
990
802
5,414
17,363
17,135
592
10,016
7,347
40,104
0
W
10,987
533
1,984
1,415
8,485
3,637
631
3,860
4,625
0
27,131
W
Chernobog
quorum77
Chernobog
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,468
Gold Earned
41,048
98
Minions Killed
152
0
Camps Cleared
0
721,227
Distance Traveled
771,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,113
738
8
1
0
145,754
0
L
Vulcan
8,120
738
51
5
0
179,328
0
W
Aphrodite
10,149
923
33
3
0
219,126
0
L
Hun Batz
8,760
796
10
1
0
163,862
0
L
Sol
7,620
693
18
2
0
152,093
0
L
Charybdis
6,855
623
11
1
0
80,190
0
W
Sol
8,698
791
30
3
0
159,310
0
W
Zhong Kui
9,697
882
51
5
0
193,788
0
W
Chiron
9,424
857
38
3
0
198,952
0
W
Chernobog
3,080
280
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role