Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Mymykakabu
Scylla
Level 56
God Stats
10W - 7L
1,623 SR
Queue Stats
314W - 367L
1,483 Elo+
Solo
Geb
Geb
NotMat
Geb
Level 101
God Stats
3W - 1L
1,841 SR
Queue Stats
54W - 49L
1,534 Elo+
Solo
Poseidon
Poseidon
dzenanlikic
Poseidon
Level 100
God Stats
10W - 7L
1,644 SR
Queue Stats
35W - 34L
1,580 Elo+
Party 1
Jing Wei
Jing Wei
wedin47
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 71
1,622 SR
1,519 Elo+

VS

Team Averages
Level 134
1,450 SR
1,499 Elo+
Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Aeranima
Camazotz
Level 148
God Stats
28W - 36L
1,442 SR
Queue Stats
671W - 693L
1,427 Elo+
Solo
Nu Wa
Nu Wa
ChupNotChop
Nu Wa
Level 164
God Stats
4W - 2L
1,308 SR
Queue Stats
29W - 30L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 0 / 0
5,031
1,006
0
293
90
Scylla
Mymykakabu
Scylla
10
0 / 2 / 0
5,656
1,131
4,772
4,837
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
NotMat
Geb
10
0 / 0 / 1
5,959
1,192
5,668
4,763
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
dzenanlikic
Poseidon
10
1 / 6 / 0
6,033
1,207
4,322
8,492
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
wedin47
Jing Wei
9
0 / 2 / 1
5,454
1,091
1,592
3,545
1,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

341

VS

Team 2 Tickets

403

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 2
6,741
1,348
2,748
2,484
1,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Terra
 
Terra
11
2 / 1 / 3
6,487
1,297
3,000
6,941
6,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
 
Nox
11
2 / 0 / 6
6,173
1,235
3,006
920
411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Aeranima
Camazotz
11
3 / 0 / 4
6,523
1,305
5,331
6,734
3,421
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
0 / 0 / 8
6,149
1,230
6,025
3,323
1,395
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
10
10
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
0
0
W
Neith
 
Neith
3
0
2
4
W
Terra
 
Terra
2
1
3
3.5
W
Nox
 
Nox
2
0
6
5
W
Camazotz
Aeranima
Camazotz
3
0
4
5
W
0
0
8
4
L
Scylla
Mymykakabu
Scylla
0
2
0
0
L
Geb
NotMat
Geb
0
0
1
0.5
L
Poseidon
dzenanlikic
Poseidon
1
6
0
0.17
L
Jing Wei
wedin47
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,354
Damage
20,110
21,930
Taken
20,402
8,557
Mitigated
12,407
676
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
0
0
0
0
293
90
0
293
0
0
0
W
Neith
 
Neith
2,748
947
0
346
2,484
1,062
0
1,449
1,035
0
18,631
W
Terra
 
Terra
3,000
318
45
438
6,941
6,118
0
5,026
1,703
7,440
0
W
Nox
 
Nox
3,006
94
0
0
920
411
0
541
379
3,528
0
W
Camazotz
Aeranima
Camazotz
5,331
1,827
0
2,398
6,734
3,421
0
4,951
1,491
0
12,230
W
6,025
1,559
0
250
3,323
1,395
0
2,026
1,187
16,811
471
L
Scylla
Mymykakabu
Scylla
4,772
1,037
0
0
4,837
1,619
0
2,479
2,358
14,957
0
L
Geb
NotMat
Geb
5,668
293
0
449
4,763
3,396
0
2,435
2,328
11,734
213
L
Poseidon
dzenanlikic
Poseidon
4,322
2,046
0
0
8,492
2,229
0
4,389
4,103
23,931
0
L
Jing Wei
wedin47
Jing Wei
1,592
1,048
147
80
3,545
1,223
0
2,229
1,316
0
2,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,133
Gold Earned
32,073
89
Minions Killed
86
2
Camps Cleared
5
406,066
Distance Traveled
546,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,031
1,006
0
0
0
0
0
W
Neith
6,741
1,348
48
10
1
98,929
0
W
Terra
6,487
1,297
8
2
0
118,493
0
W
Nox
6,173
1,235
2
0
0
109,019
0
W
Camazotz
6,523
1,305
13
3
3
110,948
0
W
Nu Wa
6,149
1,230
15
3
1
109,575
0
L
Scylla
5,656
1,131
34
7
0
97,032
0
L
Geb
5,959
1,192
11
2
1
135,296
0
L
Poseidon
6,033
1,207
42
8
1
86,735
0
L
Jing Wei
5,454
1,091
2
0
0
87,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role