Player Matchup

Odin
Odin
 
Odin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Maldjok
Sun Wukong
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NovaTimer
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,504 Elo+
Party 1
The Morrigan
The Morrigan
PatWalls
The Morrigan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,504 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,499 Elo+

VS

Team Averages
Level 131
1,502 SR
1,440 Elo+
Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Kaloggero
Raijin
Level 130
God Stats
10W - 7L
1,500 SR
Queue Stats
606W - 625L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MainStarWarsFan
Morgan Le Fay
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,268 Elo+
Solo
Athena
Athena
mihuy88
Athena
Level 159
God Stats
5W - 2L
1,510 SR
Queue Stats
373W - 407L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 3 / 4
6,793
679
6,909
8,594
10,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
 
Ganesha
7
0 / 0 / 2
6,206
621
2,010
2,099
1,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Maldjok
Sun Wukong
15
3 / 2 / 4
8,582
858
8,941
14,590
15,243
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
NovaTimer
Morgan Le Fay
14
3 / 4 / 6
8,294
829
12,642
9,648
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
PatWalls
The Morrigan
14
1 / 5 / 5
7,815
782
7,108
7,534
3,509
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 3 / 5
9,059
906
10,027
8,919
4,514
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
 
Agni
15
3 / 2 / 4
8,842
884
7,850
5,501
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Kaloggero
Raijin
15
4 / 2 / 6
9,015
902
8,214
8,810
4,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
MainStarWarsFan
Morgan Le Fay
16
2 / 1 / 9
9,060
906
8,006
9,107
5,022
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
mihuy88
Athena
14
1 / 3 / 10
9,306
931
4,908
17,230
17,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
8
Kills
14
14
Deaths
11
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
4
1
L
Ganesha
 
Ganesha
0
0
2
1
W
Medusa
 
Medusa
4
3
5
2.17
W
Agni
 
Agni
3
2
4
2.5
W
Raijin
Kaloggero
Raijin
4
2
6
3.5
W
Morgan Le Fay
MainStarWarsFan
Morgan Le Fay
2
1
9
6.5
L
Sun Wukong
Maldjok
Sun Wukong
3
2
4
2.5
L
Morgan Le Fay
NovaTimer
Morgan Le Fay
3
4
6
1.5
L
The Morrigan
PatWalls
The Morrigan
1
5
5
0.7
W
Athena
mihuy88
Athena
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,610
Damage
39,005
42,465
Taken
49,567
35,682
Mitigated
33,794
14,215
Healing
19,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,909
1,413
581
2,171
8,594
10,595
0
4,801
3,793
0
10,200
L
Ganesha
 
Ganesha
2,010
0
805
991
2,099
1,770
0
1,115
984
3,941
0
W
Medusa
 
Medusa
10,027
3,383
1,370
2,191
8,919
4,514
216
2,932
5,987
0
24,269
W
Agni
 
Agni
7,850
403
1,594
503
5,501
2,574
1,221
1,872
3,629
21,031
155
W
Raijin
Kaloggero
Raijin
8,214
699
681
1,444
8,810
4,193
469
3,998
4,812
21,223
0
W
Morgan Le Fay
MainStarWarsFan
Morgan Le Fay
8,006
999
1,017
1,928
9,107
5,022
2,030
3,244
5,863
26,904
0
L
Sun Wukong
Maldjok
Sun Wukong
8,941
1,266
810
5,434
14,590
15,243
0
10,076
4,514
0
22,018
L
Morgan Le Fay
NovaTimer
Morgan Le Fay
12,642
803
786
1,491
9,648
4,565
0
6,991
2,657
20,497
0
L
The Morrigan
PatWalls
The Morrigan
7,108
1,398
660
486
7,534
3,509
0
5,271
2,262
13,292
10,403
W
Athena
mihuy88
Athena
4,908
1,005
3,210
5,757
17,230
17,491
58
6,369
10,861
11,465
1,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,690
Gold Earned
45,282
102
Minions Killed
139
0
Camps Cleared
0
778,015
Distance Traveled
1,027,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,793
679
7
1
0
143,333
0
L
Ganesha
6,206
621
0
0
0
58,087
0
W
Medusa
9,059
906
30
3
0
209,616
0
W
Agni
8,842
884
28
3
0
180,193
0
W
Raijin
9,015
902
33
3
0
201,198
0
W
Morgan Le Fay
9,060
906
33
3
0
209,691
0
L
Sun Wukong
8,582
858
30
3
0
225,145
0
L
Morgan Le Fay
8,294
829
23
2
0
186,617
0
L
The Morrigan
7,815
782
42
4
0
164,833
0
W
Athena
9,306
931
15
2
0
227,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role