Player Matchup

Bastet
Bastet
Gold III
MightyDav
Bastet
Gold III
Level 171
God Stats
6W - 10L
1,463 SR
Queue Stats
139W - 134L
1,588 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
Pink Bananaa
Nu Wa
Platinum IV
Level 149
God Stats
65W - 52L
1,594 SR
Queue Stats
134W - 129L
1,790 MMR
Party 1
Xing Tian
Xing Tian
Gold III
chonamertr
Xing Tian
Gold III
Level 158
God Stats
2W - 3L
1,555 SR
Queue Stats
53W - 57L
1,649 MMR
Solo
Danzaburou
Danzaburou
Gold II
john-mcgloven
Danzaburou
Gold II
Level 123
God Stats
7W - 11L
1,538 SR
Queue Stats
82W - 92L
1,584 MMR
Solo
Shiva
Shiva
Gold IV
mad fax
Shiva
Gold IV
Level 155
God Stats
26W - 23L
1,612 SR
Queue Stats
240W - 244L
1,470 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,552 SR
1,616 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,592 SR
1,594 MMR
Raijin
Raijin
Gold I
 
Raijin
Gold I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver I
MLCzt3alth
Heimdallr
Silver I
Level 78
God Stats
3W - 0L
1,735 SR
Queue Stats
15W - 8L
1,634 MMR
Solo
King Arthur
King Arthur
Gold IV
aiicraks
King Arthur
Gold IV
Level 108
God Stats
9W - 6L
1,618 SR
Queue Stats
46W - 53L
1,553 MMR
Solo
Geb
Geb
Gold II
delRayden
Geb
Gold II
Level 201
God Stats
8W - 10L
1,605 SR
Queue Stats
102W - 107L
1,599 MMR
Party 2
Loki
Loki
Gold I
killzone1814
Loki
Gold I
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 49L
1,681 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MightyDav
Bastet
11
2 / 5 / 3
6,775
452
7,226
12,656
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
1 / 3 / 3
7,262
484
10,974
8,751
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
chonamertr
Xing Tian
11
1 / 1 / 4
7,188
479
5,943
15,589
12,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
john-mcgloven
Danzaburou
13
2 / 3 / 1
7,406
494
7,865
13,204
4,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
mad fax
Shiva
12
1 / 6 / 0
7,427
495
12,347
19,581
12,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
ThothBellonaAresAthena

VS

Bans
BacchusAgniArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 0 / 3
8,769
585
10,657
10,387
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
MLCzt3alth
Heimdallr
16
3 / 2 / 0
9,233
616
12,421
12,108
6,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
aiicraks
King Arthur
14
3 / 1 / 5
8,678
579
14,501
17,610
13,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 3 / 3
7,515
501
5,030
11,761
10,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 1 / 3
8,633
576
9,611
12,301
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
18
18
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
0
3
5.5
W
Heimdallr
MLCzt3alth
Heimdallr
3
2
0
1.5
L
Bastet
MightyDav
Bastet
2
5
3
0.7
L
1
3
3
0.83
W
King Arthur
aiicraks
King Arthur
3
1
5
5.5
L
Xing Tian
chonamertr
Xing Tian
1
1
4
3
W
2
3
3
1.17
L
Danzaburou
john-mcgloven
Danzaburou
2
3
1
0.83
W
6
1
3
7.5
L
Shiva
mad fax
Shiva
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,355
Damage
52,220
69,781
Taken
64,167
36,695
Mitigated
38,497
14,643
Healing
20,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,657
556
0
2,152
10,387
4,056
0
5,372
4,625
78,088
749
W
Heimdallr
MLCzt3alth
Heimdallr
12,421
6,245
0
5,509
12,108
6,034
0
1,949
9,975
0
92,979
L
Bastet
MightyDav
Bastet
7,226
1,560
0
3,230
12,656
4,272
0
2,477
10,000
0
33,504
L
10,974
1,040
0
1,178
8,751
2,967
0
4,060
4,691
55,782
0
W
King Arthur
aiicraks
King Arthur
14,501
2,343
0
4,579
17,610
13,627
0
1,042
16,429
0
65,933
L
Xing Tian
chonamertr
Xing Tian
5,943
628
0
2,937
15,589
12,063
12
7,108
8,439
27,099
2,174
W
5,030
356
0
3,630
11,761
10,047
0
3,957
7,392
24,040
0
L
Danzaburou
john-mcgloven
Danzaburou
7,865
1,784
0
2,930
13,204
4,751
0
1,286
11,918
0
56,655
W
9,611
1,659
0
4,480
12,301
4,733
0
3,070
8,870
0
71,734
L
Shiva
mad fax
Shiva
12,347
3,774
0
4,368
19,581
12,642
0
675
17,975
0
61,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,058
Gold Earned
42,828
396
Minions Killed
521
0
Camps Cleared
0
1,525,660
Distance Traveled
1,526,825
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,769
585
130
9
0
288,364
4
W
Heimdallr
9,233
616
157
10
0
274,862
1
L
Bastet
6,775
452
47
3
0
320,517
3
L
Nu Wa
7,262
484
122
8
0
284,927
5
W
King Arthur
8,678
579
96
6
0
302,931
5
L
Xing Tian
7,188
479
24
2
0
288,462
2
W
Geb
7,515
501
26
2
0
296,000
5
L
Danzaburou
7,406
494
106
7
0
356,762
4
W
Loki
8,633
576
112
7
0
364,668
0
L
Shiva
7,427
495
97
6
0
274,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role