Player Matchup

Nemesis
Nemesis
DAMSK
Nemesis
Level 72
God Stats
12W - 3L
1,747 SR
Queue Stats
20W - 15L
1,472 Elo+
Party 3
Loki
Loki
DemS-93-Family
Loki
Level 229
God Stats
27W - 24L
1,522 SR
Queue Stats
597W - 622L
1,555 Elo+
Party 2
Kuzenbo
Kuzenbo
ENkqSTAR
Kuzenbo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,469 Elo+
Party 3
Olorun
Olorun
T4-FyRe7z
Olorun
Level 191
God Stats
8W - 1L
1,693 SR
Queue Stats
412W - 445L
1,508 Elo+
Party 2
Ra
Ra
lefaucheur57
Ra
Level 240
God Stats
5W - 1L
1,690 SR
Queue Stats
300W - 343L
1,443 Elo+
Party 2
Team Averages
Level 155
1,630 SR
1,489 Elo+

VS

Team Averages
Level 113
1,479 SR
1,499 Elo+
Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BobbyleS
Loki
Level 85
God Stats
167W - 199L
1,545 SR
Queue Stats
722W - 680L
1,540 Elo+
Solo
Thor
Thor
carolosduty
Thor
Level 129
God Stats
3W - 6L
1,281 SR
Queue Stats
198W - 210L
1,510 Elo+
Party 1
Scylla
Scylla
diegohache__
Scylla
Level 117
God Stats
14W - 12L
1,571 SR
Queue Stats
152W - 164L
1,516 Elo+
Party 1
Ares
Ares
xI-EineRunde-Ix
Ares
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 24L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DAMSK
Nemesis
9
2 / 2 / 1
5,789
579
5,936
8,261
3,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
7 / 1 / 5
6,917
692
7,307
6,354
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
ENkqSTAR
Kuzenbo
8
3 / 0 / 4
5,681
568
2,995
8,322
7,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
T4-FyRe7z
Olorun
10
0 / 1 / 4
5,202
520
4,941
5,703
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 1 / 3
6,463
646
4,550
4,863
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 2 / 1
4,762
476
6,989
7,854
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
8
1 / 3 / 1
4,935
494
3,964
7,844
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 0
5,846
585
3,098
8,819
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
9
1 / 5 / 1
5,123
512
1,914
5,999
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 1
4,462
446
2,009
8,499
5,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
5
5
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
1
0.75
L
Loki
1
3
1
0.5
W
Nemesis
DAMSK
Nemesis
2
2
1
1.25
W
7
1
5
9.5
W
Kuzenbo
ENkqSTAR
Kuzenbo
3
0
4
5
W
Olorun
T4-FyRe7z
Olorun
0
1
4
2
L
2
1
0
2
L
Scylla
1
5
1
0.3
W
3
1
3
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,729
Damage
17,974
33,503
Taken
39,015
17,049
Mitigated
16,511
13,084
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,989
2,453
0
2,762
7,854
2,648
0
4,699
3,155
0
28,291
L
Loki
3,964
678
0
1,802
7,844
2,136
0
1,227
6,540
0
28,350
W
Nemesis
DAMSK
Nemesis
5,936
2,921
0
3,610
8,261
3,611
0
0
7,921
0
33,910
W
7,307
1,736
0
2,765
6,354
2,088
0
582
5,772
0
46,806
W
Kuzenbo
ENkqSTAR
Kuzenbo
2,995
1,431
0
2,582
8,322
7,164
48
673
7,533
11,179
0
W
Olorun
T4-FyRe7z
Olorun
4,941
2,341
120
2,102
5,703
2,009
595
790
4,913
38,679
5,913
L
3,098
1,243
0
1,526
8,819
4,373
0
0
8,429
0
36,246
L
Scylla
1,914
39
0
70
5,999
1,623
0
1,594
4,405
26,528
0
W
4,550
176
379
1,526
4,863
2,177
0
1,762
3,101
40,695
1,176
L
2,009
0
0
1,022
8,499
5,731
0
4,086
4,341
9,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,052
Gold Earned
25,128
289
Minions Killed
210
0
Camps Cleared
0
1,035,395
Distance Traveled
976,493
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,762
476
40
4
0
175,836
1
L
Loki
4,935
494
44
4
0
216,262
1
W
Nemesis
5,789
579
61
6
0
183,866
0
W
Loki
6,917
692
80
8
0
224,290
0
W
Kuzenbo
5,681
568
13
1
0
206,526
0
W
Olorun
5,202
520
58
6
0
180,842
0
L
Thor
5,846
585
60
6
0
193,265
0
L
Scylla
5,123
512
58
6
0
189,351
0
W
Ra
6,463
646
77
8
0
239,871
2
L
Ares
4,462
446
8
1
0
201,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role