Player Matchup

Charon
Charon
 
Charon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MisterWizard543
Nu Wa
Level 292
God Stats
64W - 36L
1,403 SR
Queue Stats
1,462W - 1,568L
1,462 Elo+
Solo
Jormungandr
Jormungandr
MogieMay0819
Jormungandr
Level 102
God Stats
6W - 3L
1,410 SR
Queue Stats
475W - 451L
1,340 Elo+
Solo
Hun Batz
Hun Batz
Skrappy88
Hun Batz
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 74L
1,473 Elo+
Party 1
Rama
Rama
St Bernard9416
Rama
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,538 Elo+
Party 1
Team Averages
Level 167
1,463 SR
1,463 Elo+

VS

Team Averages
Level 164
1,417 SR
1,471 Elo+
Apollo
Apollo
 
Apollo
Level 282
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AnOffDutyNinja
Kumbhakarna
Level 158
God Stats
2W - 7L
1,223 SR
Queue Stats
483W - 498L
1,393 Elo+
Solo
Agni
Agni
CyCo Cyrus
Agni
Level 149
God Stats
2W - 3L
1,279 SR
Queue Stats
342W - 319L
1,621 Elo+
Solo
Lancelot
Lancelot
GralNacho74
Lancelot
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 161L
1,492 Elo+
Solo
Ganesha
Ganesha
SoakingStingrayy
Ganesha
Level 89
God Stats
2W - 2L
1,585 SR
Queue Stats
160W - 183L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 2 / 17
7,528
1,075
8,755
7,694
7,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 1 / 14
7,756
1,108
9,301
5,223
2,516
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
MogieMay0819
Jormungandr
14
5 / 1 / 13
8,742
1,249
4,909
11,172
12,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Skrappy88
Hun Batz
14
8 / 3 / 9
8,684
1,241
8,073
7,704
3,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

13
3 / 2 / 12
7,518
1,074
8,394
6,604
3,115
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 6 / 4
6,764
966
7,695
10,863
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Kumbhakarna
AnOffDutyNinja
Kumbhakarna
1
0 / 0 / 0
2,070
296
0
507
167
15
4 / 3 / 1
7,306
1,044
8,632
6,712
2,675
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
GralNacho74
Lancelot
13
3 / 5 / 2
6,921
989
4,333
10,526
5,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 6
7,012
1,002
5,717
13,970
15,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
19
Kills
9
9
Deaths
19
65
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
2
17
4.75
L
Apollo
 
Apollo
2
6
4
0.67
L
Kumbhakarna
AnOffDutyNinja
Kumbhakarna
0
0
0
0
L
4
3
1
1.5
L
Lancelot
GralNacho74
Lancelot
3
5
2
0.8
W
2
1
14
9
W
Jormungandr
MogieMay0819
Jormungandr
5
1
13
11.5
W
Hun Batz
Skrappy88
Hun Batz
8
3
9
4.17
L
0
5
6
0.6
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,432
Damage
26,377
38,397
Taken
42,578
29,567
Mitigated
29,075
12,822
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,755
499
453
691
7,694
7,788
272
3,280
4,414
14,533
733
L
Apollo
 
Apollo
7,695
2,952
0
1,367
10,863
5,653
0
4,638
5,922
0
20,331
L
Kumbhakarna
AnOffDutyNinja
Kumbhakarna
0
0
0
0
507
167
0
507
0
0
0
L
8,632
441
750
1,665
6,712
2,675
0
4,037
2,509
22,258
0
L
Lancelot
GralNacho74
Lancelot
4,333
432
556
1,692
10,526
5,280
0
5,184
4,978
0
14,986
W
9,301
4,179
520
1,692
5,223
2,516
1,049
2,104
3,119
15,330
799
W
Jormungandr
MogieMay0819
Jormungandr
4,909
1,318
2,290
3,099
11,172
12,185
270
3,776
7,396
12,393
0
W
Hun Batz
Skrappy88
Hun Batz
8,073
1,662
471
1,741
7,704
3,963
781
2,007
5,697
0
14,810
L
5,717
580
248
1,003
13,970
15,300
0
6,203
7,141
13,553
0
W
8,394
6,385
947
918
6,604
3,115
1,508
3,182
3,422
0
14,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,228
Gold Earned
30,073
78
Minions Killed
86
0
Camps Cleared
0
738,699
Distance Traveled
574,821
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,528
1,075
10
1
0
166,668
0
L
Apollo
6,764
966
27
4
0
122,737
0
L
Kumbhakarna
2,070
296
0
0
0
0
0
L
Agni
7,306
1,044
39
6
0
162,045
1
L
Lancelot
6,921
989
20
3
0
161,069
0
W
Nu Wa
7,756
1,108
18
3
0
128,533
0
W
Jormungandr
8,742
1,249
16
2
0
152,433
0
W
Hun Batz
8,684
1,241
18
3
0
164,323
0
L
Ganesha
7,012
1,002
0
0
0
128,970
0
W
Rama
7,518
1,074
16
2
0
126,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role