Player Matchup

The Morrigan
The Morrigan
AngelRoar
The Morrigan
Level 154
God Stats
0W - 3L
1,141 SR
Queue Stats
205W - 191L
1,515 Elo+
Party 2
Sylvanus
Sylvanus
LethalLetha
Sylvanus
Level 149
God Stats
22W - 33L
1,464 SR
Queue Stats
194W - 190L
1,495 Elo+
Party 2
Cupid
Cupid
Mr_Lowe19
Cupid
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,461 Elo+
Solo
Cerberus
Cerberus
Phosphophylitte
Cerberus
Level 65
God Stats
8W - 16L
1,381 SR
Queue Stats
172W - 173L
1,494 Elo+
Party 2
Agni
Agni
xxOldGameRxx
Agni
Level 121
God Stats
14W - 16L
1,518 SR
Queue Stats
165W - 153L
1,477 Elo+
Solo
Team Averages
Level 119
1,401 SR
1,488 Elo+

VS

Team Averages
Level 144
1,540 SR
1,526 Elo+
Bellona
Bellona
BBoi42
Bellona
Level 120
God Stats
3W - 3L
1,389 SR
Queue Stats
76W - 78L
1,549 Elo+
Party 1
Xing Tian
Xing Tian
DerLeckere
Xing Tian
Level 192
God Stats
71W - 62L
1,618 SR
Queue Stats
284W - 293L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
PelzigerPudding
Danzaburou
Level 149
God Stats
4W - 3L
1,507 SR
Queue Stats
87W - 95L
1,519 Elo+
Party 1
Eset
Eset
Tecconex
Eset
Level 145
God Stats
2W - 2L
1,693 SR
Queue Stats
7W - 5L
1,535 Elo+
Solo
Nemesis
Nemesis
fuszfusz
Nemesis
Level 116
God Stats
2W - 1L
1,493 SR
Queue Stats
59W - 58L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AngelRoar
The Morrigan
16
4 / 3 / 4
9,295
516
13,779
13,422
6,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
LethalLetha
Sylvanus
17
1 / 1 / 2
10,040
558
13,194
16,565
23,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Mr_Lowe19
Cupid
14
2 / 3 / 0
8,964
498
5,058
11,575
4,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
15
2 / 5 / 5
9,154
509
7,931
25,962
28,512
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 3 / 4
8,867
493
11,891
9,914
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BBoi42
Bellona
15
2 / 2 / 1
9,627
535
10,241
20,648
16,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
DerLeckere
Xing Tian
14
4 / 1 / 5
9,071
504
9,393
20,295
19,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
PelzigerPudding
Danzaburou
17
2 / 2 / 4
10,525
585
13,431
13,633
6,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
16
4 / 4 / 3
9,635
535
15,944
11,806
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
fuszfusz
Nemesis
17
3 / 2 / 4
9,237
513
6,207
15,768
6,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
11
Kills
15
15
Deaths
11
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AngelRoar
The Morrigan
4
3
4
2
W
Bellona
BBoi42
Bellona
2
2
1
1.25
W
Xing Tian
DerLeckere
Xing Tian
4
1
5
6.5
L
Sylvanus
LethalLetha
Sylvanus
1
1
2
2
L
Cupid
Mr_Lowe19
Cupid
2
3
0
0.67
W
Danzaburou
PelzigerPudding
Danzaburou
2
2
4
2
L
Cerberus
2
5
5
0.9
W
Eset
4
4
3
1.38
W
Nemesis
fuszfusz
Nemesis
3
2
4
2.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,853
Damage
55,216
77,438
Taken
82,150
66,419
Mitigated
54,485
30,925
Healing
25,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AngelRoar
The Morrigan
13,779
2,353
0
5,956
13,422
6,019
0
3,240
10,182
82,858
3,076
W
Bellona
BBoi42
Bellona
10,241
5,191
0
9,857
20,648
16,241
143
12,755
7,859
0
79,110
W
Xing Tian
DerLeckere
Xing Tian
9,393
649
223
4,726
20,295
19,219
0
9,235
10,328
29,857
340
L
Sylvanus
LethalLetha
Sylvanus
13,194
3,815
952
7,964
16,565
23,723
0
2,209
14,356
59,042
20,340
L
Cupid
Mr_Lowe19
Cupid
5,058
2,959
139
4,075
11,575
4,289
0
950
10,625
0
59,646
W
Danzaburou
PelzigerPudding
Danzaburou
13,431
6,832
0
4,640
13,633
6,809
792
2,710
10,798
0
95,684
L
Cerberus
7,931
411
0
10,019
25,962
28,512
0
12,463
13,499
32,149
0
W
Eset
15,944
1,923
539
1,864
11,806
5,255
0
7,885
3,327
103,652
2,373
W
Nemesis
fuszfusz
Nemesis
6,207
2,181
0
3,466
15,768
6,961
0
8,140
7,358
0
83,094
L
11,891
269
0
1,820
9,914
3,876
0
6,168
3,746
62,112
2,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,320
Gold Earned
48,095
567
Minions Killed
591
0
Camps Cleared
0
1,658,524
Distance Traveled
1,854,049
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,295
516
125
7
0
354,869
0
W
Bellona
9,627
535
144
8
0
350,921
0
W
Xing Tian
9,071
504
24
1
0
391,818
4
L
Sylvanus
10,040
558
136
8
0
287,335
0
L
Cupid
8,964
498
114
6
0
308,018
0
W
Danzaburou
10,525
585
147
8
0
346,027
0
L
Cerberus
9,154
509
74
4
0
328,739
2
W
Eset
9,635
535
153
9
0
347,419
3
W
Nemesis
9,237
513
123
7
0
417,864
0
L
Agni
8,867
493
118
7
0
379,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role