Player Matchup

Achilles
Achilles
AlbertSTS
Achilles
Level 96
God Stats
0W - 2L
1,358 SR
Queue Stats
120W - 117L
1,410 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BOBBY2LUNCHES
Kumbhakarna
Level 116
God Stats
13W - 13L
1,864 SR
Queue Stats
111W - 112L
1,406 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Koby123
Ah Muzen Cab
Level 84
God Stats
10W - 12L
1,561 SR
Queue Stats
126W - 122L
1,414 Elo+
Party 1
Team Averages
Level 99
1,594 SR
1,410 Elo+

VS

Team Averages
Level 87
1,581 SR
1,423 Elo+
Sylvanus
Sylvanus
BoogieBeamz
Sylvanus
Level 105
God Stats
4W - 5L
1,401 SR
Queue Stats
4W - 8L
1,391 Elo+
Party 2
Arachne
Arachne
D UnitGaming
Arachne
Level 29
God Stats
3W - 1L
1,648 SR
Queue Stats
6W - 11L
1,391 Elo+
Party 2
Anubis
Anubis
FelipeSharp
Anubis
Level 127
God Stats
2W - 2L
1,695 SR
Queue Stats
213W - 209L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlbertSTS
Achilles
15
4 / 4 / 4
9,885
706
10,180
20,125
14,108
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
BOBBY2LUNCHES
Kumbhakarna
14
2 / 5 / 5
9,514
680
5,423
12,977
10,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Koby123
Ah Muzen Cab
15
2 / 3 / 5
9,716
694
14,369
15,210
3,913
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BoogieBeamz
Sylvanus
16
4 / 0 / 7
10,153
725
7,825
8,659
7,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
D UnitGaming
Arachne
15
4 / 5 / 5
10,028
716
10,982
13,882
8,264
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
17
4 / 3 / 8
11,016
787
16,914
12,421
6,925
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
8
Kills
12
12
Deaths
8
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlbertSTS
Achilles
4
4
4
1.5
L
Kumbhakarna
BOBBY2LUNCHES
Kumbhakarna
2
5
5
0.9
W
Sylvanus
BoogieBeamz
Sylvanus
4
0
7
7.5
W
Arachne
D UnitGaming
Arachne
4
5
5
1.3
W
Anubis
4
3
8
2.67
L
Ah Muzen Cab
Koby123
Ah Muzen Cab
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,972
Damage
35,721
48,312
Taken
34,962
28,318
Mitigated
22,868
3,295
Healing
15,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlbertSTS
Achilles
10,180
3,108
412
1,043
20,125
14,108
0
8,068
12,057
1,851
29,834
L
Kumbhakarna
BOBBY2LUNCHES
Kumbhakarna
5,423
150
423
608
12,977
10,297
0
7,459
5,518
17,667
0
W
Sylvanus
BoogieBeamz
Sylvanus
7,825
786
3,631
4,053
8,659
7,679
219
1,524
7,075
15,427
1,537
W
Arachne
D UnitGaming
Arachne
10,982
9,059
0
2,969
13,882
8,264
125
2,355
11,470
0
18,246
W
Anubis
16,914
777
0
4,774
12,421
6,925
746
2,556
9,802
71,149
1,369
L
Ah Muzen Cab
Koby123
Ah Muzen Cab
14,369
3,425
338
471
15,210
3,913
0
8,523
6,687
0
64,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,115
Gold Earned
31,197
202
Minions Killed
168
0
Camps Cleared
0
732,989
Distance Traveled
723,069
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,885
706
59
4
0
239,427
0
L
Kumbhakarna
9,514
680
22
2
0
249,811
0
W
Sylvanus
10,153
725
22
2
0
248,975
0
W
Arachne
10,028
716
25
2
0
256,342
0
W
Anubis
11,016
787
121
9
0
217,752
0
L
Ah Muzen Cab
9,716
694
121
9
0
243,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role