Player Matchup

Chaac
Chaac
BlueBird721
Chaac
Level 87
God Stats
4W - 10L
1,533 SR
Queue Stats
256W - 299L
1,535 Elo+
Solo
Danzaburou
Danzaburou
gamer_gimp20
Danzaburou
Level 167
God Stats
53W - 65L
1,483 SR
Queue Stats
393W - 399L
1,405 Elo+
Solo
Ra
Ra
jorgegame777
Ra
Level 47
God Stats
7W - 7L
1,845 SR
Queue Stats
91W - 85L
1,818 Elo+
Solo
Team Averages
Level 100
1,621 SR
1,586 Elo+

VS

Team Averages
Level 117
1,568 SR
1,424 Elo+
Atlas
Atlas
InducedChain313
Atlas
Level 126
God Stats
97W - 89L
1,576 SR
Queue Stats
508W - 507L
1,507 Elo+
Solo
Neith
Neith
InjectedLED187
Neith
Level 158
God Stats
13W - 6L
1,670 SR
Queue Stats
130W - 99L
1,431 Elo+
Solo
Fenrir
Fenrir
MollyMormon4981
Fenrir
Level 67
God Stats
31W - 26L
1,457 SR
Queue Stats
31W - 27L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,138
649
8,022
7,777
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
gamer_gimp20
Danzaburou
11
2 / 3 / 0
7,503
682
5,193
9,118
3,219
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 5 / 0
7,304
664
6,370
8,073
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 2
8,802
800
10,498
10,198
7,377
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 2 / 6
7,781
707
6,943
7,405
3,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 7
7,750
705
3,218
8,666
6,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
10
10
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
7
0
2
8
W
1
2
6
2
W
2
1
7
5.5
L
Danzaburou
gamer_gimp20
Danzaburou
2
3
0
0.67
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,585
Damage
20,659
24,968
Taken
26,269
11,651
Mitigated
17,557
5,054
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,022
1,756
0
1,834
7,777
5,380
0
3,184
4,593
0
20,918
W
10,498
4,129
353
3,883
10,198
7,377
0
2,815
6,816
29,641
966
W
6,943
2,424
0
1,439
7,405
3,288
0
966
6,251
0
29,967
W
3,218
142
0
150
8,666
6,892
38
2,019
6,098
0
14,839
L
Danzaburou
gamer_gimp20
Danzaburou
5,193
1,234
135
1,103
9,118
3,219
0
3,274
5,844
0
32,401
L
6,370
327
898
1,084
8,073
3,052
0
3,720
4,353
23,307
499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,945
Gold Earned
24,333
128
Minions Killed
124
0
Camps Cleared
0
603,324
Distance Traveled
625,481
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,138
649
34
3
0
220,514
2
W
Atlas
8,802
800
36
3
0
196,771
0
W
Neith
7,781
707
61
6
0
190,084
5
W
Fenrir
7,750
705
27
2
0
238,626
0
L
Danzaburou
7,503
682
45
4
0
203,842
2
L
Ra
7,304
664
49
4
0
178,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role