Player Matchup

Kuzenbo
Kuzenbo
G0DYR2G
Kuzenbo
Level 43
God Stats
2W - 4L
1,360 SR
Queue Stats
28W - 38L
1,392 Elo+
Solo
Loki
Loki
NME-Faz
Loki
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 143L
1,516 Elo+
Solo
Medusa
Medusa
TH3 SnIpE v7
Medusa
Level 152
God Stats
13W - 7L
1,576 SR
Queue Stats
116W - 96L
1,523 Elo+
Party 2
Mulan
Mulan
THs itzztio
Mulan
Level 149
God Stats
12W - 6L
1,691 SR
Queue Stats
77W - 58L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
Tøxxik
Baron Samedi
Level 106
God Stats
1W - 3L
1,197 SR
Queue Stats
67W - 54L
1,499 Elo+
Party 2
Team Averages
Level 102
1,465 SR
1,495 Elo+

VS

Team Averages
Level 93
1,474 SR
1,461 Elo+
Maman Brigitte
Maman Brigitte
Daspotatoe
Maman Brigitte
Level 144
God Stats
1W - 1L
1,379 SR
Queue Stats
13W - 18L
1,509 Elo+
Party 1
Bellona
Bellona
LegendaryPURGE
Bellona
Level 115
God Stats
10W - 12L
1,493 SR
Queue Stats
108W - 91L
1,565 Elo+
Solo
Cerberus
Cerberus
LordHenneyTai
Cerberus
Level 29
God Stats
0W - 4L
1,271 SR
Queue Stats
9W - 20L
1,275 Elo+
Party 3
Anubis
Anubis
skillmix777
Anubis
Level 107
God Stats
1W - 3L
1,603 SR
Queue Stats
16W - 16L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
stritzyDK
Danzaburou
Level 69
God Stats
0W - 1L
1,624 SR
Queue Stats
26W - 41L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
G0DYR2G
Kuzenbo
9
2 / 1 / 6
5,625
563
4,152
8,452
7,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
NME-Faz
Loki
10
2 / 0 / 5
5,731
573
3,224
6,576
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
10
3 / 2 / 4
5,575
558
7,960
5,648
1,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 1 / 0
6,375
638
9,788
9,290
5,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Tøxxik
Baron Samedi
9
2 / 2 / 1
5,341
534
2,068
3,174
874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Daspotatoe
Maman Brigitte
9
1 / 3 / 4
5,083
508
4,415
9,137
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 2 / 0
5,520
552
4,660
13,453
11,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
LordHenneyTai
Cerberus
7
2 / 2 / 1
4,760
476
2,621
9,914
6,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
8
1 / 2 / 4
4,956
496
3,559
4,391
1,848
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
stritzyDK
Danzaburou
9
1 / 2 / 1
5,071
507
4,995
6,863
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
6
6
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Daspotatoe
Maman Brigitte
1
3
4
1
W
Kuzenbo
G0DYR2G
Kuzenbo
2
1
6
5
L
1
2
0
0.5
L
Cerberus
LordHenneyTai
Cerberus
2
2
1
1.25
W
Loki
NME-Faz
Loki
2
0
5
4.5
W
Medusa
3
2
4
2.5
W
2
1
0
2
W
Baron Samedi
Tøxxik
Baron Samedi
2
2
1
1.25
L
Anubis
1
2
4
1.5
L
Danzaburou
stritzyDK
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,192
Damage
20,250
33,140
Taken
43,758
18,457
Mitigated
26,121
13,313
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Daspotatoe
Maman Brigitte
4,415
517
0
3,667
9,137
3,167
0
1,186
7,910
32,477
1,049
W
Kuzenbo
G0DYR2G
Kuzenbo
4,152
2,056
0
1,831
8,452
7,877
0
3,174
5,278
16,246
0
L
4,660
1,252
0
5,210
13,453
11,936
0
0
12,646
0
32,742
L
Cerberus
LordHenneyTai
Cerberus
2,621
371
0
2,694
9,914
6,588
0
1,618
8,296
10,454
0
W
Loki
NME-Faz
Loki
3,224
1,085
0
3,933
6,576
2,175
0
1,583
4,993
0
39,095
W
Medusa
7,960
2,850
0
567
5,648
1,750
0
2,894
2,754
0
43,867
W
9,788
1,278
0
5,804
9,290
5,781
0
573
8,717
0
52,129
W
Baron Samedi
Tøxxik
Baron Samedi
2,068
188
403
775
3,174
874
0
2,117
1,057
27,835
0
L
Anubis
3,559
287
0
1,715
4,391
1,848
0
1,149
3,242
30,026
1,062
L
Danzaburou
stritzyDK
Danzaburou
4,995
2,150
0
1,944
6,863
2,582
0
2,267
4,596
0
34,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,647
Gold Earned
25,390
286
Minions Killed
233
0
Camps Cleared
0
1,000,820
Distance Traveled
951,715
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
5,083
508
49
5
0
224,179
2
W
Kuzenbo
5,625
563
22
2
0
213,955
3
L
Bellona
5,520
552
62
6
0
167,458
0
L
Cerberus
4,760
476
8
1
0
203,869
0
W
Loki
5,731
573
74
7
0
227,097
0
W
Medusa
5,575
558
55
6
0
187,876
0
W
Mulan
6,375
638
85
9
0
189,238
0
W
Baron Samedi
5,341
534
50
5
0
182,654
5
L
Anubis
4,956
496
50
5
0
183,026
0
L
Danzaburou
5,071
507
64
6
0
173,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role