Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
NihiIister
Hades
Level 145
God Stats
1W - 3L
1,122 SR
Queue Stats
104W - 86L
1,561 Elo+
Solo
Janus
Janus
Petless
Janus
Level 126
God Stats
2W - 0L
1,299 SR
Queue Stats
13W - 7L
1,687 Elo+
Solo
Thor
Thor
geekyhero2018
Thor
Level 128
God Stats
141W - 95L
1,542 SR
Queue Stats
243W - 227L
1,486 Elo+
Solo
Odin
Odin
iBlezing
Odin
Level 177
God Stats
2W - 1L
1,647 SR
Queue Stats
135W - 145L
1,512 Elo+
Solo
Team Averages
Level 140
1,422 SR
1,549 Elo+

VS

Team Averages
Level 137
1,505 SR
1,522 Elo+
Medusa
Medusa
 
Medusa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DaLegendaryOdin
Tsukuyomi
Level 158
God Stats
12W - 7L
1,617 SR
Queue Stats
171W - 159L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
FiddlerDiddler51
Baron Samedi
Level 124
God Stats
4W - 1L
1,774 SR
Queue Stats
327W - 276L
1,573 Elo+
Solo
Ix Chel
Ix Chel
Viejodido
Ix Chel
Level 146
God Stats
0W - 2L
1,200 SR
Queue Stats
90W - 90L
1,479 Elo+
Solo
Achilles
Achilles
XeroAbyss
Achilles
Level 127
God Stats
4W - 3L
1,434 SR
Queue Stats
239W - 206L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 1 / 2
9,228
615
6,863
7,333
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Hades
13
3 / 1 / 7
8,118
541
8,918
15,395
12,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Janus
Petless
Janus
15
3 / 0 / 3
8,276
552
7,890
7,588
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 4 / 8
8,034
536
10,228
15,307
6,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
14
3 / 3 / 2
8,113
541
6,915
15,606
15,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 2 / 1
8,474
565
4,912
9,652
3,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
DaLegendaryOdin
Tsukuyomi
14
4 / 3 / 2
8,101
540
10,554
13,899
5,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
FiddlerDiddler51
Baron Samedi
10
1 / 4 / 4
6,818
455
6,142
13,470
8,252
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
Viejodido
Ix Chel
15
0 / 3 / 1
8,126
542
8,105
9,295
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Achilles
XeroAbyss
Achilles
15
2 / 2 / 1
9,140
609
11,115
14,807
14,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
9
9
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
2
3
L
Medusa
 
Medusa
2
2
1
1.25
L
Tsukuyomi
DaLegendaryOdin
Tsukuyomi
4
3
2
1.67
L
Baron Samedi
FiddlerDiddler51
Baron Samedi
1
4
4
0.75
W
Hades
3
1
7
6.5
W
Janus
Petless
Janus
3
0
3
4.5
L
Ix Chel
Viejodido
Ix Chel
0
3
1
0.17
L
Achilles
XeroAbyss
Achilles
2
2
1
1.25
W
3
4
8
1.75
W
Odin
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,814
Damage
40,828
61,229
Taken
61,123
39,858
Mitigated
35,488
20,078
Healing
19,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,863
5,636
0
3,100
7,333
2,894
1,092
642
6,691
0
93,956
L
Medusa
 
Medusa
4,912
1,465
0
2,654
9,652
3,711
781
1,381
8,233
0
72,355
L
Tsukuyomi
DaLegendaryOdin
Tsukuyomi
10,554
3,499
0
3,386
13,899
5,659
0
4,004
9,643
0
75,685
L
Baron Samedi
FiddlerDiddler51
Baron Samedi
6,142
1,097
1,541
3,951
13,470
8,252
0
5,234
8,039
23,271
0
W
Hades
8,918
1,744
870
7,211
15,395
12,379
0
5,045
10,350
32,680
871
W
Janus
Petless
Janus
7,890
660
0
1,526
7,588
2,874
24
4,869
2,719
68,898
1,078
L
Ix Chel
Viejodido
Ix Chel
8,105
991
283
2,368
9,295
3,456
0
5,185
3,764
74,932
0
L
Achilles
XeroAbyss
Achilles
11,115
3,390
0
4,935
14,807
14,410
0
0
13,838
0
77,313
W
10,228
1,589
0
4,075
15,307
6,561
0
3,455
11,808
0
62,680
W
Odin
6,915
1,781
0
3,296
15,606
15,150
56
236
14,402
0
53,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,769
Gold Earned
40,659
517
Minions Killed
508
0
Camps Cleared
0
1,543,204
Distance Traveled
1,485,437
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,228
615
162
11
0
279,083
0
L
Medusa
8,474
565
122
8
0
286,992
0
L
Tsukuyomi
8,101
540
98
7
0
350,702
0
L
Baron Samedi
6,818
455
17
1
0
244,079
3
W
Hades
8,118
541
25
2
0
322,094
0
W
Janus
8,276
552
145
10
0
328,032
1
L
Ix Chel
8,126
542
138
9
0
293,053
1
L
Achilles
9,140
609
133
9
0
310,611
0
W
Thor
8,034
536
82
5
0
316,948
0
W
Odin
8,113
541
103
7
0
297,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role