Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
TanitFR
Cernunnos
Level 81
God Stats
24W - 22L
1,452 SR
Queue Stats
52W - 48L
1,412 Elo+
Solo
Thor
Thor
lolman_141
Thor
Level 56
God Stats
1W - 3L
1,151 SR
Queue Stats
24W - 24L
1,411 Elo+
Solo
Team Averages
Level 86
1,368 SR
1,441 Elo+

VS

Team Averages
Level 52
1,471 SR
1,413 Elo+
King Arthur
King Arthur
eL_VaQuiLLa33
King Arthur
Level 47
God Stats
2W - 1L
1,747 SR
Queue Stats
5W - 3L
1,504 Elo+
Solo
Rama
Rama
lemzwho
Rama
Level 42
God Stats
1W - 8L
1,500 SR
Queue Stats
73W - 100L
1,439 Elo+
Solo
Agni
Agni
sail23
Agni
Level 67
God Stats
0W - 2L
1,165 SR
Queue Stats
30W - 39L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 0 / 10
7,776
778
6,976
5,274
2,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
TanitFR
Cernunnos
14
9 / 1 / 1
9,094
909
9,961
8,145
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 2 / 6
7,754
775
5,584
7,037
2,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
eL_VaQuiLLa33
King Arthur
11
1 / 4 / 2
6,674
667
3,905
10,908
7,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
lemzwho
Rama
10
1 / 2 / 1
6,317
632
4,491
8,058
3,175
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
sail23
Agni
9
0 / 6 / 2
6,061
606
5,291
7,954
2,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
12
Kills
2
3
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
10
5
W
Cernunnos
TanitFR
Cernunnos
9
1
1
9.5
L
King Arthur
eL_VaQuiLLa33
King Arthur
1
4
2
0.5
L
Rama
lemzwho
Rama
1
2
1
0.75
W
3
2
6
3
L
Agni
sail23
Agni
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,521
Damage
13,687
20,456
Taken
26,920
9,273
Mitigated
13,177
4,919
Healing
2,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,976
2,872
0
2,328
5,274
2,618
1,284
807
4,467
24,927
0
W
Cernunnos
TanitFR
Cernunnos
9,961
4,383
564
1,967
8,145
3,801
1,306
1,679
6,466
0
48,272
L
King Arthur
eL_VaQuiLLa33
King Arthur
3,905
20
0
269
10,908
7,209
0
3,261
7,647
0
8,716
L
Rama
lemzwho
Rama
4,491
4,043
0
1,374
8,058
3,175
0
1,957
6,101
0
18,756
W
5,584
1,137
0
60
7,037
2,854
368
2,857
4,180
0
18,091
L
Agni
sail23
Agni
5,291
670
0
534
7,954
2,793
0
1,758
6,172
20,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,624
Gold Earned
19,052
146
Minions Killed
76
0
Camps Cleared
0
514,734
Distance Traveled
472,046
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,776
778
46
5
0
188,902
8
W
Cernunnos
9,094
909
75
8
0
179,576
0
L
King Arthur
6,674
667
5
1
0
177,871
0
L
Rama
6,317
632
48
5
0
159,512
0
W
Thor
7,754
775
25
3
0
146,256
0
L
Agni
6,061
606
23
2
0
134,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role