Player Matchup

Sylvanus
Sylvanus
Eve0fTheEnd
Sylvanus
Level 157
God Stats
44W - 37L
1,499 SR
Queue Stats
165W - 182L
1,502 Elo+
Party 2
Sol
Sol
Fearthegrim137
Sol
Level 155
God Stats
23W - 13L
1,733 SR
Queue Stats
103W - 106L
1,481 Elo+
Party 2
Neith
Neith
N4kedRameN
Neith
Level 128
God Stats
5W - 3L
1,608 SR
Queue Stats
19W - 22L
1,468 Elo+
Party 2
Horus
Horus
Ragnapunck
Horus
Level 173
God Stats
20W - 20L
1,576 SR
Queue Stats
407W - 396L
1,588 Elo+
Solo
Thor
Thor
blackeon1
Thor
Level 147
God Stats
7W - 7L
1,189 SR
Queue Stats
455W - 433L
1,591 Elo+
Solo
Team Averages
Level 152
1,521 SR
1,526 Elo+

VS

Team Averages
Level 129
1,490 SR
1,535 Elo+
Chronos
Chronos
 
Chronos
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Beardus93
Danzaburou
Level 150
God Stats
6W - 8L
1,665 SR
Queue Stats
409W - 361L
1,567 Elo+
Solo
Zeus
Zeus
Diemolis
Zeus
Level 137
God Stats
7W - 6L
1,577 SR
Queue Stats
588W - 563L
1,564 Elo+
Party 1
Anhur
Anhur
Pyruvic
Anhur
Level 109
God Stats
0W - 3L
1,308 SR
Queue Stats
35W - 39L
1,506 Elo+
Party 1
Sobek
Sobek
thelonestrayer
Sobek
Level 89
God Stats
2W - 5L
1,399 SR
Queue Stats
36W - 37L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Eve0fTheEnd
Sylvanus
14
0 / 0 / 4
7,240
483
6,812
9,396
7,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 1 / 1
8,089
539
7,912
6,734
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
1 / 1 / 1
8,028
535
6,217
10,184
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Horus
15
2 / 0 / 4
9,392
626
8,113
12,100
5,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
14
5 / 1 / 2
7,789
519
5,546
11,808
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 3 / 2
6,986
466
7,128
11,276
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Beardus93
Danzaburou
15
2 / 0 / 0
8,157
544
5,587
5,948
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
12
0 / 3 / 0
7,057
470
6,154
8,779
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Pyruvic
Anhur
11
0 / 2 / 1
6,298
420
4,218
8,400
2,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 2 / 0
6,545
436
2,767
12,750
10,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
3
3
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
2
0.33
L
Danzaburou
Beardus93
Danzaburou
2
0
0
2
L
Zeus
0
3
0
0
W
Sylvanus
Eve0fTheEnd
Sylvanus
0
0
4
2
W
2
1
1
2.5
W
Neith
1
1
1
1.5
L
Anhur
Pyruvic
Anhur
0
2
1
0.25
W
Horus
2
0
4
4
W
Thor
5
1
2
6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,600
Damage
25,854
50,222
Taken
47,153
23,610
Mitigated
23,380
24,424
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,128
1,575
0
3,690
11,276
3,650
0
1,151
10,125
48,955
0
L
Danzaburou
Beardus93
Danzaburou
5,587
2,070
0
2,072
5,948
2,538
0
170
5,778
0
75,505
L
Zeus
6,154
1,353
0
1,997
8,779
3,684
0
0
8,779
44,385
0
W
Sylvanus
Eve0fTheEnd
Sylvanus
6,812
2,252
593
3,123
9,396
7,076
72
1,886
7,510
35,535
15,157
W
7,912
2,413
0
4,366
6,734
2,378
364
1,211
5,523
80,120
3,812
W
Neith
6,217
1,431
0
3,509
10,184
3,673
0
3,595
6,589
0
70,363
L
Anhur
Pyruvic
Anhur
4,218
1,518
0
1,798
8,400
2,657
0
5,557
2,843
0
47,345
W
Horus
8,113
2,798
300
5,965
12,100
5,921
0
5,454
5,712
0
68,806
W
Thor
5,546
709
0
6,568
11,808
4,562
0
2,847
8,839
0
61,448
L
2,767
194
0
3,609
12,750
10,851
0
7,061
5,689
13,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,538
Gold Earned
35,043
537
Minions Killed
421
0
Camps Cleared
0
1,515,956
Distance Traveled
1,517,887
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,986
466
84
6
0
330,968
1
L
Danzaburou
8,157
544
143
10
0
309,497
2
L
Zeus
7,057
470
88
6
0
270,278
0
W
Sylvanus
7,240
483
75
5
0
278,287
2
W
Sol
8,089
539
124
8
0
294,446
5
W
Neith
8,028
535
130
9
0
278,592
3
L
Anhur
6,298
420
86
6
0
288,090
0
W
Horus
9,392
626
123
8
0
330,453
6
W
Thor
7,789
519
85
6
0
334,178
1
L
Sobek
6,545
436
20
1
0
319,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role